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Been a few days since i posted anything. Been busy. What did I miss? -D.W. Archer
Since my question yesterday generated a bit of talk, id like to ask #gamedev / #indiedev another problem start ups have. Scope: how can you tell its too big for your project, and how do you manage it? -D.W. Archer
Hey #gamedev and #indiedev people. Alot of new devs start with the struggle of being original (myself included), and was wondering if any experienced devs have suggestions to help ease this, and how you overcame yourself. -D.W. Archer
Forgot to post yesterday Does that mean i should post twice today? -D.W. Archer
Every time you think of one mechanic, there seems to be 3 more you want to add to compliment. #gamedev #indiedev -D.W. Archer
7 days of 2018 and everything hasnt gone to shit yet. -D.W. Archer
I dont want to work anymore I want to stay at home and play/make games But i need money The struggle is real -D.W. Archer
If I had a dime for every time I didn't know what to post, Id have a few of the fuckers. D.W. Archer
My prediction for 2018 is that a lot of those people saying "indie games are those small shitty things and I'd rather play my real games" will change their mind. (Might be wishful thinking, of course.)
We have 11 followers now. Dont you guys have more importnant things to do?! In #IndieDev #gamedev news, we brought on a new programmer. Things will be going quicker than expected! -D.W. Archer
So, video game addiction is apparently becoming recognized as a mental disorder. Does that mean everyone in #indiedev and #gamedev are drug dealers, or people who cause mental disorders? -D.W. Archer
ways to help indie games in 2018 in development: - join mailing list and wishlist - leave nice comments on articles - rt + share after release: - buy on steam - leave positive review on steam - rt + share any point in time: -blood sacrifices to appease the Elder Ones
Happy New Year from everyone on the Blue Protocol #indiedev team. Heres to first year and our first game!
Almost forgot to post today. I will post daily! Even if it kills me! Okay maybe not if it kills me. -D.W. Archer
If there isnt a choice on the list, please leave a reply describing your dream game!
Id like to ask anyone whos in #GameDev: what types of games do you find yourself dreaming to make?
Actually, we dont even know what it will look like. We've only had one trailer since 2014
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