Look into: http://www.gameengineer.net/index.html
directX lab5 shell: http://pastebin.com/f7772710e
http://pastebin.com/f61c8b40b < DirectX shell as of lab 4
C++ Keyboard Direct input class: http://pastebin.com/f577429ba
Jordans Direct3D render method: http://pastebin.com/f55038bca
Jordan's direct3D sprite render: http://pastebin.com/f55038bca
Cool Joomla themes: http://bit.ly/dcUpH http://bit.ly/rHMCm
Win32 Simple DirectX drawing: http://pastebin.com/f12b79ec7
Using a pool memory structure: http://bit.ly/ASoeS particle effects and resource pooling: http://bit.ly/ishpP
GREAT C++ multithreading tutorial: http://bit.ly/czoFi
Complete Maya Programming, Vol. II: http://bit.ly/4AwKLO ASIN: B001UN2WBG
Complete Maya Programming: An Extensive Guide to MEL and C++ API: http://bit.ly/nTdiU ISBN-10: 1558608354 ISBN-13: 978-1558608351
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