Clojurecademy
@clojurecademy
Learning Clojure Made Easy, for free.
你可能会喜欢
MineREPL is now live! 🚀 Dive into a Minecraft-like environment and learn programming with Clojure interactively! Build blocks through code. Explore here: minerepl.com #webgl #gamedev #babylonjs #edtech
Whoever said Clojure weren't suitable for game development clearly hasn't seen Enion Online. This game was written entirely in Clojure and ClojureScript, because why not make things interesting? Try it out for yourself and see if you can handle the heat👉 enion.io
This is what it looks like when you develop a 3D game in ClojureScript using the REPL #playcanvas #gamedev #enion #clojure
Simple 3D Demo: ClojureScript + PlayCanvas + Odoyle Rules #clojure #playcanvas ertugrulcetin.github.io/playcanvas-clj…
Revealing variables based on substitution map using logic programming #Clojure Gist: gist.github.com/ertugrulcetin/…
Herfi is now open source 🎉 - 3D multiplayer game prototype written in Clojure and ClojureScript 🎮 github.com/ertugrulcetin/… #clojure #clojurescript #threejs #gamedev
3D multiplayer game prototype written in Clojure and ClojureScript, works on browser Game link👉: herfi.fly.dev #clojure #clojurescript #threejs #webgl
Herfi - PvP prototype written in Clojure and ClojureScript using ThreeJS Game link👉: herfi.fly.dev #clojure #clojurescript #threejs
example project for a simple racing game using #ClojureScript and a React wrapper for three.js demo ertugrulcetin.github.io/racing-game-cl… repo github.com/ertugrulcetin/…
Hey @0xca0a, I created a ClojureScript clone of racing-game 🎉🏎. Here: ertugrulcetin.github.io/racing-game-cl…
Re-frame Flow is a graph based visualization tool for re-frame event chains. github.com/ertugrulcetin/… Live demo site: ertugrulcetin.github.io/re-frame-flow-… #ClojureScript
Re-frame Flow: A graph based visualization tool for re-frame event chains. #ClojureScript #Reframe github.com/ertugrulcetin/…
Just launched Code 3D World on #ProductHunt Code 3D World: Interactive, and batteries included 3D coding platform. #Clojure producthunt.com/posts/code-3d-…
We (@burkay_durdu and I) have been working on a project called Code 3D World. We are thrilled to announce that the first version is released🎉 Code 3D World is interactive, and batteries included a 3D coding platform for beginners. #Clojure #ClojureScript github.com/ertugrulcetin/…
overload-fn is a tiny #Clojure library that makes possible function overloading on type. github.com/ertugrulcetin/…
Built with #Clojure and #ClojureScript 🎉🥳
Penpot is out! Your new Open Source design and prototyping platform. Try it now! #DesignFreedom 🎨🎉 penpot.app
If you’re interested in REPL support for Code With Me, please vote for this issue!
hello, thank you for the report, please follow the issue created: youtrack.jetbrains.com/issue/CWM-1921.
Sneak preview of the clojure side-project @BaptisteDupuch and I have been working on:
Have you ever wondered what a hot reloading driven game development looks like? So you don’t have to restart the application for each code change. jme-clj is a #Clojure wrapper for #jMonkeyEngine, which applies changes immediately. #gamedev youtube.com/watch?v=IOPz9I…
youtube.com
YouTube
jme-clj | Clojure 3D Game Development Demo
jme-clj is a #Clojure wrapper library for #jMonkeyEngine that is available now. 🎉 Let me tell you something, REPL driven #game development is super fun.😎 GitHub: github.com/ertugrulcetin/… Demo video: youtube.com/watch?v=IOPz9I…
youtube.com
YouTube
jme-clj | Clojure 3D Game Development Demo
United States 趋势
- 1. LeBron 73.9K posts
- 2. Cowboys 57.1K posts
- 3. Cowboys 57.1K posts
- 4. Gibbs 12.5K posts
- 5. Brandon Aubrey 5,469 posts
- 6. Ferguson 8,715 posts
- 7. Bland 7,476 posts
- 8. CeeDee 8,669 posts
- 9. #OnePride 7,039 posts
- 10. Goff 7,236 posts
- 11. Austin Reaves 10.2K posts
- 12. #LakeShow 3,194 posts
- 13. #DALvsDET 4,586 posts
- 14. Shang Tsung 11.2K posts
- 15. DJ Reed N/A
- 16. Sixers 11.2K posts
- 17. Pickens 10K posts
- 18. #MissVenezuela2025 11K posts
- 19. Al Michaels N/A
- 20. #TNFonPrime 2,613 posts
Something went wrong.
Something went wrong.