Chris Campbell
@codepaladin
Former web developer now trying to make it as an indie game dev. Currently competing in a 1 year game competion with my brother.
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Check out my latest status update featuring new characters, attack animations, and an updated intro video buff.ly/1ihxk2E #gamedev
Game Status Update #28 - Some of the questions I have about what makes a turn based tactical game fun. - battleofbrothers.com/sirchris/what-… #gamedev
I'm getting pretty close to having a working version of the character selection screen. #gamedev #indiedev
Just posted a new status update introducing the game's first sound effects and battle music! buff.ly/1GylQCM #indiedevhour #gamedev
Standing desk observation - The harder the problem, the more likely I am to sit down. Maybe standing takes mental cycles away from me.
Status Update #25 - I've updated the battlefield UI to look a lot less ugly - battleofbrothers.com/sirchris/the-b… #gamedev
A video preview of the look battlefield UI in action - youtube.com/watch?v=YNWhzu… #gamedev #indiedev
Been implementing the battlefield interface now that the artwork is pretty much complete. #indiedevhour #indiedev
Joined the standing desk club and liking the results so far.
Status Update #24 - A Very Basic Game - battleofbrothers.com/sirchris/a-ver… There's much work to do, but the game's foundation is getting there. #gamedev
New Blog Post - One Year Later - Why My Game is Late and Over Budget - battleofbrothers.com/sirchris/one-y… #gamedev #indiedev
My game is now officially over budget - battleofbrothers.com/sirchris/budget. As of tomorrow it'll also be late. I'll explain why in an upcoming blog post
New Blog Tutorial: Animating a Path Using Image Masking - battleofbrothers.com/sirchris/anima… #gamedev #coronasdk
The write-up for my latest game status update, including the first 30 seconds of game music. - battleofbrothers.com/sirchris/music… #gamedev #indiedev
The write-up for my latest game status update - Another Shot at the Intro Video - battleofbrothers.com/sirchris/anoth… #gamedev
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