codescapade's profile picture. game / software developer

Codescapade

@codescapade

game / software developer

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You can play Gravity Golfing now on iOS! apple.co/43VNUNg #gamedev #haxe


I submitted Gravity Golfing for review in the app store today. It is the first game using in my own engine and a test to see if the engine is usable for full games. Let's hope it gets through review. This is the preview video I made for it. #gamedev #haxe #indiedev


Added smaller walls that are only out when gravity pulls them down. The big walls need gravity to push them back in. This is one of the later levels. Most of the gameplay work is complete. #gamedev #indiedev #haxe


Just added gravity activated moving walls. Need to work on the #procgen placement logic a bit. They can spawn in not ideal places at the moment. #gamedev #haxe #indiedev


Added some particles / stars to make it easier to see which way the gravity is going. #haxe #gamedev #screenshotsaturday


Working on a little game called gravity golfing. When you hit a wall the gravity changes to that direction. Created with my own engine written in #haxe. #gamedev


Working on a small puzzle game where you connect power to lights. #haxe #yeswekha #gamedev


Working on rendering only the tiles in a tilemap that are visible to the camera. #gamedev #haxe #yeswekha


Zoomed out physics debug view of my over-engineered pong game. #gamedev #haxe #kha


Got basic aabb physics working in my engine with the quadtree I made last week. #haxe #kha #gamedev


Did some quadtree collision detection learning over the weekend. #gamedev #haxe codescapade.github.io/quadtree-colli…


In 2019 I released a game for the first time in 5 years. Hoping to release more games in 2020. #gamedev


Don't hit the walls! #screenshotsaturday #haxe #kha #gamedev


Some progress of a small mobile game I'm working on. #haxe #kha


Found an old Ludum Dare game I created with @HaxeFlixel 3 years ago. Was compiled in flash. I opened the source with the latest haxe and haxeflixel versions to compile for html5 and it just works without any modifications. Was pleasantly surprised. #gamedev


#LDJAM Starts in 5 minutes! I'm ready!


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