csims314's profile picture. Technical Art. I publish everything I create CC0 (free) http://github.com/chrisloop/ http://csims314.gumroad.com #Unity3D #UE5 #Blender3D #C4D #IndieGameDev

Christopher Sims

@csims314

Technical Art. I publish everything I create CC0 (free) http://github.com/chrisloop/ http://csims314.gumroad.com #Unity3D #UE5 #Blender3D #C4D #IndieGameDev

Pinned

Preview of my new comic shader collection, coming free this month. Edge detection, stylized shadows. No post processing, so this is fully compatible with fog and volumetrics. Thanks for all of the new follows, really keeps the pressure on me to release this! 😅#unity3d #gamedev


Christopher Sims reposted

More experiments with sharp shadows! super easy to just generate sharp shadows for any mesh and get rid of these gaps or artifacts in my shadows that I often get #madewithunity


Christopher Sims reposted

Linework is NOW LIVE on the Asset Store! A practical toolkit for rendering outlines, highlights and fills in Unity 🖍️ Get Linework here > assetstore.unity.com/packages/slug/…


Christopher Sims reposted

Going to try and model this in Blender next. Very much running before I can walk. But hey, it’ll be fun right? Right?

thisnorthernboy's tweet image. Going to try and model this in Blender next. Very much running before I can walk. But hey, it’ll be fun right? Right?

Christopher Sims reposted

GM


Christopher Sims reposted

Happy belated #PortfolioDay


Christopher Sims reposted

waystone #b3d #greasepencil


Christopher Sims reposted

Added a rougher looking transition to my stylized shader ✍️


Christopher Sims reposted

Do you know if it's depth + normal based? And then some noise added, is the geometry just wonky?


Christopher Sims reposted

we've crossed 100 students!!! Thanks so much for the support on the course! can wait to see what all of you cook up!

CalderMoore_'s tweet image. we've crossed 100 students!!! Thanks so much for the support on the course! can wait to see what all of you cook up!

Christopher Sims reposted

Experimenting with Moebius style. #screenshotsaturday #gamedev #Unity

_dstrm's tweet image. Experimenting with Moebius style.
#screenshotsaturday #gamedev #Unity

Christopher Sims reposted

First lookdev screenshot of our Deadalus.am game! Loving this style so much! What do you think? 👀 #screenshotsaturday #unity #gamedev

daveranan's tweet image. First lookdev screenshot of our Deadalus.am game! Loving this style so much! What do you think? 👀

#screenshotsaturday #unity #gamedev

I lose followers every time I like an NFT. Thing is, this is beautiful and I love Moebius inspired art, kudos 💜

gm, 🌕 release date : WED, 11/16

xtillgood's tweet image. gm, 🌕
release date : WED, 11/16


Midjourney prompt: high priest by moebius -stylize 3500 If like me you were under a rock the past week, try out Midjourney discord.gg/midjourney #midjourneyAi

csims314's tweet image. Midjourney prompt: high priest by moebius -stylize 3500

If like me you were under a rock the past week, try out 
Midjourney discord.gg/midjourney #midjourneyAi

Christopher Sims reposted

I have just discovered the work of @csims314 and I am obsessed. If you ever wanted to use @unitygames to make beautiful, handrawn-style content, go follow him asap (he publishes all his shaders free/CC0 on Github)!

Preview of my new comic shader collection, coming free this month. Edge detection, stylized shadows. No post processing, so this is fully compatible with fog and volumetrics. Thanks for all of the new follows, really keeps the pressure on me to release this! 😅#unity3d #gamedev



Finally getting a nice result with Unity HDRP for edge detection on materials with translucency, bloom and volumetric fog in the same scene. SMAA provides really smooth edges. I will publish this scene and shaders CC0 once I'm happy with it 😁 #unity3d #gamedev

csims314's tweet image. Finally getting a nice result with Unity HDRP for edge detection on materials with translucency, bloom and volumetric fog in the same scene. SMAA provides really smooth edges. I will publish this scene and shaders CC0 once I'm happy with it 😁 #unity3d #gamedev

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