
DeanTheCoder
@deanthecoder
Coder, Maker, 3D Printer-er, GLSL shader writer. Author GLSL Shader Shrinker and co-founder of @GimpySoftware.
Dit vind je misschien leuk
My 2022 #Shadertoy work. Single-buffer #GLSL scenes with all content generated programmatically. No imported 3D models or textures. #artistsontwitter #realtimeVFX #digitalart
More added to CineCode - Code and watch YouTube on a single monitor. Source: github.com/deanthecoder/C… #indiedev #github #YouTube

HoloFrame: My new #Python project that tracks your head position using your webcam, updating the 3D scene accordingly. It allows you to 'look around' the object on display. Full source: github.com/deanthecoder/H… #VirtualReality #indiedev #Panda3d

So, how does a mini Macintosh end up running demos? It’s powered by an ESP32, custom framebuffer + retro effects code, and bricks from @ZURUToys Full video: youtu.be/s1KJXCidgk0 Code: github.com/deanthecoder/B… #RetroComputing #ESP32



🚀 Built a mini retro Macintosh that actually runs realtime demos on an ESP32! Here’s a peek 👇 Full video on YouTube: youtu.be/s1KJXCidgk0 #RetroComputing #ESP32 #Maker
LittleJS rendering system is crazy fast. For the procedural hills in my #js13k game, I just draw a few thousand thin vertical strips. No sweat. 💪🚂
Fire effect running on my Brickintosh! Powered by an #ESP32 with a 280x240-pixel screen. #retro #lego #macintosh

Eat. Sleep. Write another graphics demo. Repeat.

Conway's Game of Life. Displayed on a fake Mac, booted from a fake #ZXSpectrum, running on an emulated ESP32, for deployment on a real #ESP32. 😎
I found a great online tool for creating #GitHub 'social previews': socialify.git.ci Definitely recommended! Nice one @weicodes !
LCD screen and ESP32 mounted and ready for action!

Conway's Game of Life. Displayed on a fake Mac, booted from a fake #ZXSpectrum, running on an emulated ESP32, for deployment on a real #ESP32. 😎
Conway's Game of Life. Displayed on a fake Mac, booted from a fake #ZXSpectrum, running on an emulated ESP32, for deployment on a real #ESP32. 😎
'Rain' from #TheMatrix, simplified to keep within my #ESP32 rendering budget.
My first ever #AmigaBall code! (Don't tell anyone, but I was an #Atari kid!) Running here in my #EPS32 emulator, as it's easier to show than on the actual device. (1/2) #Amiga #retro
I created an abomination: a #ZXSpectrum "loading" #MacOS. 🤣 It's the start of a graphics demo for my tiny #ESP32 LCD display. #RetroComputing #IApologize
This is my tribute to the #NASA #Apollo moon landing, crafted entirely from code using #GLSL commands, without imported models or textures. Live code: shadertoy.com/view/tt3yRH
July 20 is Space Exploration Day, the anniversary of the Apollo 11 Moon landing and a time to celebrate our commitment to lunar exploration. With @NASAArtemis, we'll send astronauts to the Moon and onward to Mars. go.nasa.gov/4lGqQuN

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