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Well, turns out that my little open source anime management desktop app got 1000 downloads which I didn't expect at all. Time to lock in and make it better. github.com/TrueTheos/Aniki #anime #OpenSource
I'm looking for a job! Hey, I'm looking for some new gigs, both full-time and part-time. I'm a game developer with 5 years of experience, mostly with Unity. I also had some software engineering gigs in the past (.NET) DMs open :) #gamedev #unity #lookingforjob
Pathfinding for enemies works (it took way too long) Nedd to work a bit on how the combat looks - add some visual feedback. Discord: discord.gg/rFvYntK9HG #indiedev #gamedev #indiegame #unity
I've improved the world generation, added more customization to the algorithm, added chunking system, frustum culling, and other boring technical things. Now I'm moving to more interesting features - combat! (join the Discord! discord.gg/rFvYntK9HG) #gamedev #indiedev
Preparing another gameplay mechanic. The deeper you go the warmer it gets. You will need to prepare special gear if you want to venture deeper #indiedev #gamedev #indiegame #unity
+ added new weapon - Pike (Make sure to join the Discord! Checkout pinned comment) #gamedev #indiedev #indiegame
+ doors, which open/close automatically (Make sure to join the Discord! discord.gg/rFvYntK9HG ) #gamedev #indiedev #indiegame
Trees now spawn correctly! Also, I've created a discord server today :) discord.gg/rFvYntK9HG #gamedev #indiedev #indiegame #unity
I wrote a little editor tool today. It analyzes a provided texture and generates a list of occupied points relative to the origin position. It's useful for me when I try to spawn objects in the world. #gamedev #indiedev #indiegame #devlog #unity
🔴 I'm live, adding a bunch of new features today twitch.tv/loiuy123_ #gamedev #indiedev #indiegame #devlog
Now you can mine by simply trying to move into a wall. #gamedev #indiedev #indiegame #devlog
Slowly working on the combat, added first weapon - Spear. You can charge it to throw it with more power #gamedev #indiedev #indiegame #devlog
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