excaliburjs's profile picture. Build amazing 2D games for the web using Excalibur. For Free.

excalibur.js

@excaliburjs

Build amazing 2D games for the web using Excalibur. For Free.

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🗺️ New Graph module to do graph data structures and algorithms with built in path finding! Thanks Justin Young! Features: - Nodes with custom data - Weighted, directed or undirected edges - Position nodes in 2D space for spatial algorithms - Built in BFS and DFS - Path finding!

excaliburjs's tweet image. 🗺️ New Graph module to do graph data structures and algorithms with built in path finding! Thanks Justin Young!

Features:

- Nodes with custom data
- Weighted, directed or undirected edges
- Position nodes in 2D space for spatial algorithms
- Built in BFS and DFS
- Path finding!

🧩 New ECS feature to improve Query options just landed in main Excalibur thanks to @mattjennin.gs! Latest alpha `npm install excalibur@next` Queries can now take additional options to filter in/out by components or tags! This is huge for our ECS fans out there!

excaliburjs's tweet image. 🧩 New ECS feature to improve Query options just landed in main Excalibur thanks to @mattjennin.gs!

Latest alpha `npm install excalibur@next`

Queries can now take additional options to filter in/out by components or tags! This is huge for our ECS fans out there!

Good News everyone! A new version Excalibur Dev Tools Extension had been deployed to the Chrome/FF web stores!!! Release: github.com/excaliburjs/ex… Chrome: chromewebstore.google.com/detail/excalib… FF: addons.mozilla.org/en-US/firefox/…


excalibur.js reposted

💌 The Web Game Dev Newsletter Issue 026 is out! Read it online here: webgamedev.com/newsletter/026, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev

webgamedev.com

Newsletter – Issue 026 | Web Game Dev

Newsletter – Issue 026 | Web Game Dev


Be sure to check out the Web Game Dev newsletter! We have a lot of stuff on there! * Let's Learn Shaders youtube.com/watch?v=G2tvnm… * Building Games in TypeScript typescript.fm/bonus15 * Happy New Year Excalibur excaliburjs.com/blog/happy-new…

💌 The Web Game Dev Newsletter Issue 026 is out! Read it online here: webgamedev.com/newsletter/026, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev

webgamedev.com

Newsletter – Issue 026 | Web Game Dev

Newsletter – Issue 026 | Web Game Dev



excalibur.js reposted

Today on the pod, @ErikOnarheim shares how you can build games for the web with TypeScript and the Excalibur.js game engine. What's involved? And how do your webdev skills translate? All this and more in today's deep dive episode! typescript.fm/bonus15 #typescript

ErikOnarheim's tweet image. Today on the pod, @ErikOnarheim  shares how you can build games for the web with TypeScript and the Excalibur.js game engine. What's involved? And how do your webdev skills translate? All this and more in today's deep dive episode!

typescript.fm/bonus15

#typescript

excalibur.js reposted

You gotta check out @excaliburjs! It’s so good


excalibur.js reposted

This week on the pod, we talk to Dimitri Mitropoulos (of @MiTypeScript) about building DOOM in the TypeScript type system. We walk through all the nitty gritty and explore this truly amazing engineering feat! You'll be surprised! typescript.fm/13 #doom #typescript

ErikOnarheim's tweet image. This week on the pod, we talk to Dimitri Mitropoulos (of @MiTypeScript) about building DOOM in the TypeScript type system. We walk through all the nitty gritty and explore this truly amazing engineering feat! You'll be surprised!

typescript.fm/13 

#doom #typescript

If you're in Minneapolis, @kamranicus, @ErikOnarheim and other Excalibur.js team members will be at VGM Con today through Sunday! We've got a booth so come say hi and play some TypeScript games! 🎮 We'll be live game coding all weekend! vgmcon.org #VGMCon


excalibur.js reposted

Have you ever wanted to learn how to program shaders??? Let's Learn Shaders! youtu.be/G2tvnmSyP2M #glsl #shader #gpu #gamedev

ErikOnarheim's tweet card. Let's Learn Shaders!

youtube.com

YouTube

Let's Learn Shaders!


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This week on the pod, we were very busy with travel, cons, and sickness! We have a news grab bag episode talking about the JS enums proposal, Deno v. Oracle, Parcel+RSCs, Firefox vulnerabilities and more! typescript.fm/12 Email us feedback! ([email protected])


excalibur.js reposted

This week on the pod, we are joined by special guest @JoshuaKGoldberg to teach us about getting started with TypeScript. If you're new to TS, this is a great introduction. Explain to your friends where they should start. typescript.fm/10 #typescript

ErikOnarheim's tweet image. This week on the pod, we are joined by special guest @JoshuaKGoldberg to teach us about getting started with TypeScript. If you're new to TS, this is a great introduction. Explain to your friends where they should start.

typescript.fm/10 

#typescript

excalibur.js reposted

This week on the pod! Kamran dives into some nuances with using React with TypeScript while Erik plays the React fool and coins the word "schbooleans" (yep). News: Oh, TypeScript types can run DOOM. Yes, TS is a real language now. typescript.fm/8 #typescript

ErikOnarheim's tweet image. This week on the pod!  Kamran dives into some nuances with using React with TypeScript while Erik plays the React fool and coins the word "schbooleans" (yep). 

News: Oh, TypeScript types can run DOOM. Yes, TS is a real language now.

typescript.fm/8

#typescript

Happy New Year Excalibur.js! Check out all the cool game stuff that happened in 2024, and our plans for the future! excaliburjs.com/blog/happy-new… #typescript #javscript #excaliburjs #gamedev


Check out Excalibur! 📖Lots of docs at excaliburjs.com 📦TypeScript first API similar to Unity/Godot 🎥API based on Scenes, Actors, and Actions 💥Arcade and Realistic Physics 🧩2D and Isometric TileMaps 🎨Custom shaders 🛠️1st party support for Tiled, LDtk, Aseprite

Our Game Engines by programming language series continues. Today we check out the best JavaScript (and TypeScript) game engines in 2025. We have previously covered, C++, Lua, Haxe and Python engines. gamefromscratch.com/javascript-typ… #gamedev #indiedev #javascript #typescript



excalibur.js reposted

Our Game Engines by programming language series continues. Today we check out the best JavaScript (and TypeScript) game engines in 2025. We have previously covered, C++, Lua, Haxe and Python engines. gamefromscratch.com/javascript-typ… #gamedev #indiedev #javascript #typescript


excalibur.js reposted

💌 The Web Game Dev Newsletter Issue 025 is out! Read it online here: webgamedev.com/newsletter/025, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev

webgamedev.com

Newsletter – Issue 025 | Web Game Dev

Newsletter – Issue 025 | Web Game Dev


excalibur.js reposted

🎣 Day 6 (and a weekend): it’s camping time! ✅ Setup and tear down camp ✅ Enter tent (new scene) ✅ Added targeting mechanism for interactions (like doors and NPCs) ✅ Fixes and improvements I hope you all will have as much fun with @FishWithKenny as I am 🥰


excalibur.js reposted

🎣 I'm mentioned it yesterday but I'm so happy with my choice to rewrite @FishWithKenny in @excaliburjs My first attempt at this game was with @obey_love with was 😍 It was fun and easy but I wanted more "batteries included" I tried @godotengine v3 and v4 and it got me more of…


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