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FlashDevelop

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FlashDevelop 님이 재게시함

#haxe continues to blow my mind! Proof-of-concept #FlashDevelop plugin written in haxe, transpiled to C# (via hxcs), then UI for said plugin written using #haxeui (haxeui-winforms) and docked to the right. Very little code! Includes comms between plugin and UI!

IanHarrigan1982's tweet image. #haxe continues to blow my mind! Proof-of-concept #FlashDevelop plugin written in haxe, transpiled to C# (via hxcs), then UI for said plugin written using #haxeui (haxeui-winforms) and docked to the right. Very little code! Includes comms between plugin and UI!

FlashDevelop 님이 재게시함

What a joke. I'm working with ~@unity3d and @VisualStudio and it causes all sorts of delays. I have been working heavily with @flashdevelop for ...11 years ish, Never frozen, not even once. And does all I want and need. But here I'm with VisualStudio frozen, Losing some work.


FlashDevelop 님이 재게시함

Windows users, HaxeDevelop 5.3 just got released haxedevelop.org/haxedevelop-5.…


FlashDevelop 님이 재게시함

Here is an #UnrealEngine4 alternative to working with C++ and Visual Studio. Code your game in #haxe and #unrealhx! And work from #haxedevelop / #flashdevelop . Easily create new projects, build, code and package projects with the new Unreal.hx template! github.com/datee/Unrealhx…

d0oo0p's tweet image. Here is an #UnrealEngine4 alternative to working with C++ and Visual Studio. Code your game in #haxe and #unrealhx! And work from #haxedevelop / #flashdevelop . Easily create new projects, build, code and package projects with the new Unreal.hx template! github.com/datee/Unrealhx…

FlashDevelop 님이 재게시함

Working on a #Haxedevelop project template for #UnrealHx !! Code in #haxe and compile/build @UnrealEngine without C++ / Visual studio!!

d0oo0p's tweet image. Working on a #Haxedevelop project template for #UnrealHx !! Code in #haxe and compile/build @UnrealEngine without C++ / Visual studio!!

After some downtime we are now back again and have new development builds for you to try out.


FlashDevelop 님이 재게시함

Hm, whats this you say? Oh yeah... its #openframeworks running in #haxe and #flashdevelop

d0oo0p's tweet image. Hm, whats this you say? Oh yeah... its #openframeworks running in #haxe and #flashdevelop

FlashDevelop 님이 재게시함

haxedevelop.org/blog/2016-09-1… HaxeDevelop 5.2 has been released. More info on its brand new blog.


FlashDevelop 님이 재게시함

Talking about #UX ,I switch Operating systems (from OSX to Windows) to work on @flashdevelop That's the power of a well designed software


FlashDevelop 5.1.1 is out now with some bug fixes and minor improvements: flashdevelop.org/community/view…


FlashDevelop 님이 재게시함

Meet our new Blog! And HaxeDevelop! haxe.org/blog/meet-haxe… #Haxe #flashdevelop #haxedevelop


All FlashDevelop and now HaxeDevelop users: Support us by donating, even a small donation helps: flashdevelop.org/wikidocs/index…


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