Fusion Overload ~ Boken: Origin
@fusionoverload
Indie Game Developer.
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Now to put the NPC's back in and the UI.
I've upgraded to a third-person 3D mode. Using HDRP in Unity
And finally we have implemented a day night cycle. #ScreenshotSaturday #IndieGame #GameDev #MadeWithUnity #RPG
The world is created from a tilemap (4mx4m tiles) that implement custom texturing and blending functionality (to remove square edges between tiles). We now have paths, trails and rivers that can be rendered over these. #ScreenshotSaturday #IndieGame #GameDev #MadeWithUnity
Dialog system layout has been implemented. The dialogue itself (and quest progression logic) is being externalised using LUA for on-the-fly changes and testing. #ScreenshotSaturday #IndieGame #GameDev #MadeWithUnity
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