GaarlicBread
@gaarlicbread
I made PacPac, a pac-man clone in Lua. Currently making as an #indedev: a dig/build/quest rpg called Apanga. #gamedev
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Join live! "[C/Lua] sample game" livecoding.tv/gaarlicbread/ #programming #learn #Lua @nowlivecodingtv @livecodingtv
Lua coders: notes on how to upload a lua module to luarocks. gaarlicbread.com/post/using_lua…
I'm live streaming a Lua/C tutorial at 4pm PST today. I'll talk about compiling C modules for use from Lua. livecoding.tv/gaarlicbread/
Apanga devlog #2: The case of the deadly path-finding bunny. forums.tigsource.com/index.php?topi…
How do you choose funding goals and prices for your Kickstarter indie game? gaarlicbread.com/post/some_ks_n…
What is it like being a #gamedev? Imagine writing a novel. With heroes & monsters. In Chinese. Using algebra. Now, jam a fork in your eye.
Here's an update for the A* search algorithm demo code. Feel free to copy / port the code! github.com/tylerneylon/a_…
Today I finished a small interactive demo for learning the A* search algorithm. github.com/tylerneylon/a_…
I just set up the official Apanga devlog over on the tigsource forums: forums.tigsource.com/index.php?topi…
Starting to work on a new critter. Here it is w/o a texture yet
Debug visualization of a line-of-sight algorithm between the rabbit and the player #gamedev
@D_SGArt Thanks! I appreciate that you like my blog/tweets. I didn't make my bkg, tho; it's a Secret of Mana wallpaper I found online.
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