gmlscripts's profile picture. http://GMLscripts.com Official Outflow Pipe – GOOP!

GMLscripts.com

@gmlscripts

http://GMLscripts.com Official Outflow Pipe – GOOP!

Hello, Milwaukee!


GMLscripts.com reposted

Been working on a small data structure library for GML, any other functions you think would be beneficial? 🤓 #gamemaker

FreshWaterFern's tweet image. Been working on a small data structure library for GML, any other functions you think would be beneficial? 🤓 #gamemaker

It's time to discuss a new GameMaker Studio 2 style guide for the site. gmlscripts.com/forums/viewtop…


GMLscripts.com reposted

How to convert 3D world coordinates to 2D GUI: ///@arg {vec3} position var v = argument0; var p = matrix_transform_vertex(matrix_get(matrix_world ),v[0],v[1],v[2]); var cx = (p[0] / p[2] + 1) *.5 * view_wport[0]; var cy = (p[1] / p[2] + 1) *.5 * view_hport[0]; return [cx,cy];


GMLscripts.com reposted

More edge cases solved. There are few left to fix. Mostly stable now. I have added triangulation method from the great @gmlscripts website. Do you know other (faster) triangulation methods❔❔❔ #indiegamedev #gamedev #indiedev #gamemaker #gamemakerstudio #gml


GMLscripts.com reposted

I think we've talked about this once, but if it is merely a rectangle (or other pointy shape), transforming the coordinates yourself is going to be cheaper than building matrices and a texture swap - my recent post had an over-extended formula yal.cc/gamemaker-draw…


Secret Script: draw_rectangle_rotated() pastebin.com/NuvnL4QF This same technique can be easily applied to drawing of any kind.


GMLscripts.com reposted

What version of GameMaker Studio do you use?


GMLscripts.com reposted

5 Useful Scripts for GameMaker Studio 2 (and 1!) ... with more scripts in the comments. youtube.com/watch?v=2FroAh…

xotmatrix's tweet card. 5 Useful Scripts for GameMaker Studio 2 (and 1!)

youtube.com

YouTube

5 Useful Scripts for GameMaker Studio 2 (and 1!)


GMLscripts.com reposted

Great illustration of what this GameMaker script does. gmlscripts.com/script/collisi…

This is how you get the normal vectors for tile geometry. #gamedev #pico8



Secret Script: merge_colors(col1,col2,...,amount) - Blends a series of two or more colors by the given amount. pastebin.com/xEKxDr4n

gmlscripts's tweet image. Secret Script:
merge_colors(col1,col2,...,amount) - Blends a series of two or more colors by the given amount.
pastebin.com/xEKxDr4n

Happy Birthday! GMLscripts.com turned 10 years old this month. Expect it to get more petulant and surly.


New Script: unix_timestamp() - Returns a Unix timestamp for the current time or a given GameMaker datetime value. gmlscripts.com/script/unix_ti…


The site appears to be back to normal. Some configuration changes went awry but they have been rolled back. Sorry for any inconvenience.


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