gugananadev's profile picture. Making #UnrealEngine plugins and tools 🎮 Duo formerly at @RareLtd and @NHSEngland

Guganana

@gugananadev

Making #UnrealEngine plugins and tools 🎮 Duo formerly at @RareLtd and @NHSEngland

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We've released a new version of Expressive Text 🫡 New text styles, auto-sizing feature, control letter spacing and many more on version 0.5 #UnrealEngine #UE5 Check out the release notes below ⤵️


Guganana reposted

New trailer for Demon Spore posted on IGN showing some co-op gameplay :) youtube.com/watch?v=xZX0vt…

edform's tweet card. Demon Spore - Official Demo Trailer

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Demon Spore - Official Demo Trailer


If you're wondering where you can use Expressive Text, the answer is ✨everywhere✨ #UE5 #UnrealEngine #gamedev @UnrealEngine


Guganana reposted

Fab is online right now! Super happy to announce that we made a convenient button that allows you one-click claiming of ALL megascans before they stop being free at the end of the year. So, no hurry just yet, but do remember to click that button: fab.com/megascans-free #uetips


Guganana reposted

My talk on Procedural Content Generation is live! I strongly recommend this talk regardless of where you're at because I deliberately went through from nothing to a pretty comprehensive scene with some tricks I don't really see online normally. youtu.be/ncokCVoN-oU?si…

HighlySpammable's tweet card. PCG: First Steps to Advanced Development | Unreal Fest 2024

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PCG: First Steps to Advanced Development | Unreal Fest 2024


Guganana reposted

ue5-main Epic is addressing performance issues of the tick system. This goes in the direction of tick aggregation which helps to lower Queue Ticks time at the beginning of a frame. github.com/EpicGames/Unre… Rare about tick aggregation on Sea of Thieves: youtube.com/watch?v=CBP5bp…

Skylonxe's tweet image. ue5-main

Epic is addressing performance issues of the tick system. This goes in the direction of tick aggregation which helps to lower Queue Ticks time at the beginning of a frame.

github.com/EpicGames/Unre…

Rare about tick aggregation on Sea of Thieves:
youtube.com/watch?v=CBP5bp…
Skylonxe's tweet image. ue5-main

Epic is addressing performance issues of the tick system. This goes in the direction of tick aggregation which helps to lower Queue Ticks time at the beginning of a frame.

github.com/EpicGames/Unre…

Rare about tick aggregation on Sea of Thieves:
youtube.com/watch?v=CBP5bp…

Guganana reposted

We've got some new pages to provide guidance for anyone transitioning from, or thinking about transitioning, from Unity to Unreal Engine. You can check them out here: dev.epicgames.com/documentation/… #UE #UE5 #UnrealEngine #Unity


Guganana reposted

The video of "Setting up an Unreal Engine Studio the Epic Way" is up! Two full months of research in collaboration with 12 game studios distilled down to 45 minutes of concentrated knowledge, enjoy! I had a lot of fun with this one 😄🎸🤘 #uetips youtube.com/watch?v=102O0F…

flassari's tweet card. Setting up an Unreal Engine Studio the Epic Way | Unreal Fest 2024

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Setting up an Unreal Engine Studio the Epic Way | Unreal Fest 2024


Today is the 2nd anniversary of Expressive Text! 🥳 We're celebrating with a 30% off sale until August 5th. Check all features and grab it here: unrealengine.com/marketplace/en… #UnrealEngine #UE5 #madewithunreal


Guganana reposted

Missed the presentation? The whole thing is available in text format right here! dev.epicgames.com/community/lear…


Guganana reposted

Who knew that giving away free game assets is a terrible business venture 🙂 If you can, consider a donation or buying my All-in-1 bundle. It goes a long way and helps me keep creating weekly assets. The well is running dry unfortunately. kenney.itch.io/kenney-game-as…

KenneyNL's tweet image. Who knew that giving away free game assets is a terrible business venture 🙂 If you can, consider a donation or buying my All-in-1 bundle. It goes a long way and helps me keep creating weekly assets. The well is running dry unfortunately.

kenney.itch.io/kenney-game-as…

Guganana reposted

Remember we promised you a game animation sample at GDC 2024? It’s here! Get up and running with Motion Matching in this project that includes hundreds of free AAA-quality animations 🏃‍♂️ epic.gm/game-animation…


Guganana reposted

One of my proudest achievements in the upcoming Game UI Database 2.0: the image inspector! Toggle this sidebar on any image to get a complete readout of its colour palette, harmonies, styles, screen patterns, and HUD elements. You can even hover over words to get font sizes!

EddCoates's tweet image. One of my proudest achievements in the upcoming Game UI Database 2.0: the image inspector!
Toggle this sidebar on any image to get a complete readout of its colour palette, harmonies, styles, screen patterns, and HUD elements. You can even hover over words to get font sizes!
EddCoates's tweet image. One of my proudest achievements in the upcoming Game UI Database 2.0: the image inspector!
Toggle this sidebar on any image to get a complete readout of its colour palette, harmonies, styles, screen patterns, and HUD elements. You can even hover over words to get font sizes!
EddCoates's tweet image. One of my proudest achievements in the upcoming Game UI Database 2.0: the image inspector!
Toggle this sidebar on any image to get a complete readout of its colour palette, harmonies, styles, screen patterns, and HUD elements. You can even hover over words to get font sizes!
EddCoates's tweet image. One of my proudest achievements in the upcoming Game UI Database 2.0: the image inspector!
Toggle this sidebar on any image to get a complete readout of its colour palette, harmonies, styles, screen patterns, and HUD elements. You can even hover over words to get font sizes!

Guganana reposted

Hey UE #gamedev community, I need your help! I want to do myth-busting on common "best practices" in Unreal Engine. You've heard them, like "avoid ticks", "GetAllActorsOfClass is slow", etc. Looking for both true and false ones. What UE "best practices" have you got? 😀 #uetips


Guganana reposted

Exophobia é um shooter na primeira pessoa, desenvolvido em Portugal, inspirado nos clássicos e com um combate acelerado. O que farias se acordasses e desses por ti sozinho numa nave espacial humana infestada de soldados alienígenas hostis?👽 Disponível a 22 de julho de 2024 na…


Guganana reposted

Spring has sprung🌼 That means it’s time for the Spring Creator Sale 2024. Get up to 70% off thousands of products from the Unreal Engine Marketplace, ArtStation, and Sketchfab until April 18! epic.gm/spring-creator…


Leaving some #UnrealEngine Easter Eggs around #GDC2024 🐰 You'll get a free non-commercial license for Expressive Text if you find one of our cards 🤙

gugananadev's tweet image. Leaving some #UnrealEngine Easter Eggs around #GDC2024 🐰
You'll get a free non-commercial license for Expressive Text if you find one of our cards 🤙
gugananadev's tweet image. Leaving some #UnrealEngine Easter Eggs around #GDC2024 🐰
You'll get a free non-commercial license for Expressive Text if you find one of our cards 🤙

We made it to #GDC2024. Let us know if you're here, it would be nice to chat with some folks irl! 🙂

gugananadev's tweet image. We made it to #GDC2024.
Let us know if you're here, it would be nice to chat with some folks irl! 🙂

Brand new look at expressivetext.com — Find out how to make your #UnrealEngine text ✨expressive✨ #madewithunreal #UE5


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