i don't understand the asynchronous rl claim for higher throughput. you can colocate training and generation on the same set of gpus and the switching bottleneck is minimal. this still achieves high throughput while avoiding off policy training.
practical, modern GRPO tweaks as described in Meta's Code World Models paper
13
85
879
898
243K
0
0
1
0
682
United States Trends
- 1. Rams 26.3K posts
- 2. Jassi N/A
- 3. Seahawks 32.2K posts
- 4. Commanders 113K posts
- 5. #HereWeGo 2,682 posts
- 6. 49ers 21.8K posts
- 7. Lions 91.1K posts
- 8. Canada Dry 1,446 posts
- 9. DO NOT CAVE 14.3K posts
- 10. Jordan Walsh N/A
- 11. Stafford 10K posts
- 12. Niners 5,407 posts
- 13. Dan Campbell 3,708 posts
- 14. #OnePride 4,983 posts
- 15. Lenny Wilkens 3,867 posts
- 16. Bills 146K posts
- 17. Gizelle N/A
- 18. Chris Boswell N/A
- 19. Cardinals 11.3K posts
- 20. #RaiseHail 3,675 posts
Loading...
Something went wrong.
Something went wrong.