Infallible Code
@infalliblecode
Programming tutorials for Unity - https://youtube.com/infalliblecode
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Are you struggling to write code for you game? Check out my programming tutorials designed for #GameDevs of all skill levels youtu.be/1ebBJt4Ltms
Version control is an important part of software development, even games. Here's a step by step guide to setting up a Git repo for your next Unity project — youtu.be/_ewoEQFEURg
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YouTube
How to Setup a Git Repository for a Unity Project
Here's a practical implementation of the Command Pattern in Unity. youtu.be/f7X9gdUmhMY
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YouTube
Command Pattern in Unity
Here are 4 tips that you can use to refactor your code for better readability youtu.be/7oZBfpI_hxI
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YouTube
4 Tips for Refactoring Your Code for Readability
In case you didn't know, Unity now support the entire C# 8.0 feature set. Check out some of my favorite in my latest video 👉 youtu.be/1QhAIW31MI4
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New C# Features in Unity
Having trouble saving data? Maybe the Unit of Work pattern can help you out! youtu.be/5D4qHl3SeoA
Design patterns and the SOLID principles are practical tools that you can use to improve your code. But a simple shift in mindset and your approach to writing code can also go a very long way! Find out how in my latest video: youtu.be/uITOjsZFzyc
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How Thinking in Systems Can Improve Your Code
I'm excited to announce that Matt Schell of @thousandant and I will soon be launching our first #gamedev course! Check out my latest video for more info and a preview of the demo we'll be creating in the course. youtu.be/DD0GpHH4j1k
What really IS data? And how do you approach data when you develop games? Find out in my new video! youtu.be/KH_rXIJlMKU
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Here's How You Should Be Thinking About Data
Me and @MattMirrorFish are live! youtu.be/Ih4QP5pXKZg
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Channel Relaunch Stream w/ Matt Schell (@ThousandAnt)
Me and @MattMirrorFish of @thousandant are doing a stream next Friday! Join us to hear about the new projects we’re working on together and to hang out as we answer your gamedev questions youtu.be/XZoIge_dvVs
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YouTube
Channel Relaunch Stream w/ Matt Schell (@ThousandAnt)
Debugging is a skill that’s essential to every developer—even gamedevs! You don’t want to miss this series I did in conjunction with @thousandant and @VisualStudio 🤓
In case you missed it, this is a project that we at @thousandant shipped recently with the team at @VisualStudio starring Charles from @infalliblecode. I realized how basic my use of the VS debugger has been with my Unity projects and learned a lot from working on this. #gamedev
Working with Charles from @infalliblecode and the @thousandant team making this in-depth debugging @unity3d series together with @VisualStudio actually taught me a ton of cool debugging tricks. Check it out!
Hello #Unity developers! Wondering why use a debugger instead of Debug.Log() when troubleshooting Unity games? Check out this new video series on how the debugger in #VisualStudio saves you time and helps you be more productive: msft.it/6019nu11z
Oops shared the wrong link! We're live here youtu.be/IBOYe_05Ll4
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The Game Dev Show (3/21/2021)
I am LIVE with Jason Story and Jason Weimann! Click the link to hang out with us as we talk shop about Unity, GameDev, and our channels youtu.be/pj-c85ZMOZM
I made a game in 2 weeks! Watch my latest video to learn how I did it — youtu.be/Yu6CRxqPn9M
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I Made a Game in 2 Weeks | Unity Devlog
It’s crazy to see Valheim at such an early stage in development. I love this game and I can’t get enough! youtu.be/0Ku76UWaeCw
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Fejd - Massive P2P viking survival game.
I am LIVE with Jason Weimann of @Unity3DCollege! Click the link to hang out with us as we talk shop about Unity, GameDev, and our channels youtu.be/Sog_AXZFP0A
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YouTube
Talking Shop with Jason Weimann
Check out this list of new features in Unity 2020.2 that were designed specifically for programmers —youtu.be/CC94gJachws
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YouTube
Unity 2020.2 — New Features for Programmers
Should you use design patterns in game development? Check out my latest video for my thoughts youtube.com/watch?v=qS2SPl…
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YouTube
Design Patterns in Game Development
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