instruction_bot's profile picture. Step-by-step instructions to decorate your home.
Bot by @saltyhorse.

Instruction Bot

@instruction_bot

Step-by-step instructions to decorate your home. Bot by @saltyhorse.

FRANKLIN Step 16: All you have to do is manipulate the table.

instruction_bot's tweet image. FRANKLIN
Step 16: All you have to do is manipulate the table.

STOCKHOLM Step 13: Walk around the right corner to Vicki, and select " LoveMaster 2000 " (6).

instruction_bot's tweet image. STOCKHOLM
Step 13: Walk around the right corner to Vicki, and select " LoveMaster 2000 " (6).

NOLMYRA Step 6: Collect the creeping vine in the cave entrance.

instruction_bot's tweet image. NOLMYRA
Step 6: Collect the creeping vine in the cave entrance.

STORJORM Step 10: Check out the uniform on the left and stop when you see the pocket.

instruction_bot's tweet image. STORJORM
Step 10: Check out the uniform on the left and stop when you see the pocket.

KR Å KSK Ä R Step 8: Note that this may sometimes cause bugs.

instruction_bot's tweet image. KR Å KSK Ä R
Step 8: Note that this may sometimes cause bugs.

PATRULL Step 6: Leave the room and enter the rec room for another scene.

instruction_bot's tweet image. PATRULL
Step 6: Leave the room and enter the rec room for another scene.

DALFRED Step 15: Examine the lightning rod box on the right wall.

instruction_bot's tweet image. DALFRED
Step 15: Examine the lightning rod box on the right wall.

JANUARI bi-lingual, that way, I will help more people.

instruction_bot's tweet image. JANUARI
bi-lingual, that way, I will help more people.

UTRUSTA Step 14: Write down the coordinates of the unknown vessel.

instruction_bot's tweet image. UTRUSTA
Step 14: Write down the coordinates of the unknown vessel.

SILVER Å N Step 17: Then place in this order Purple, Green, Yellow, Red, Blue, and play back.

instruction_bot's tweet image. SILVER Å N
Step 17: Then place in this order Purple, Green, Yellow, Red, Blue, and play back.

SOLVINDEN Step 20: That way, it looks like Arthur is the newest addition to Kid Tannen's wall of victims.

instruction_bot's tweet image. SOLVINDEN
Step 20: That way, it looks like Arthur is the newest addition to Kid Tannen's wall of victims.

TJUSIG Step 15: You are supposed to go to GLASTONBURY TOR first.

instruction_bot's tweet image. TJUSIG
Step 15: You are supposed to go to GLASTONBURY TOR first.

STUGVIK Step 17: The radio will be on.

instruction_bot's tweet image. STUGVIK
Step 17: The radio will be on.

HURDAL Step 7: Add the hair, perfume, and leaf.

instruction_bot's tweet image. HURDAL
Step 7: Add the hair, perfume, and leaf.

SKOGSTA Step 12: To refill, face the generator and take the lower cap off.

instruction_bot's tweet image. SKOGSTA
Step 12: To refill, face the generator and take the lower cap off.

EKTORP Step 8: <NEW EVIDENCE> Bill Fingerprint (100 Dollar Bill) Pick it up with the GLOVES.

instruction_bot's tweet image. EKTORP
Step 8: &amp;lt;NEW EVIDENCE&amp;gt; Bill Fingerprint (100 Dollar Bill) Pick it up with the GLOVES.

UTTER Step 14: Walk back up to the house and go down the path to the right.

instruction_bot's tweet image. UTTER
Step 14: Walk back up to the house and go down the path to the right.

KVART Step 14: Use the statuette on the priest and create darkness (red dragon, blue eye).

instruction_bot's tweet image. KVART
Step 14: Use the statuette on the priest and create darkness (red dragon, blue eye).

GODMORGON Step 18: Accept her cooperation.

instruction_bot's tweet image. GODMORGON
Step 18: Accept her cooperation.

FROSTA Step 12: rotor to make a wind.

instruction_bot's tweet image. FROSTA
Step 12: rotor to make a wind.

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