jameslucas3d's profile picture. Senior Texture Artist @ Industrial Light & Magic | Prev @EpicGames - @quixeltools & @Method_Studios. Opinions my own http://artstation.com/jameslucas

James Lucas

@jameslucas3d

Senior Texture Artist @ Industrial Light & Magic | Prev @EpicGames - @quixeltools & @Method_Studios. Opinions my own http://artstation.com/jameslucas

🙄 Yeah okay mate

Within the next 5 years, the majority of gamers won't play games unless they are being properly valued for that time. The model is called "play-to-earn" and it will become standard for video games in the future. Let’s talk about why ↓

alexisohanian's tweet image. Within the next 5 years, the majority of gamers won't play games unless they are being properly valued for that time.

The model is called "play-to-earn" and it will become standard for video games in the future.

Let’s talk about why ↓


James Lucas podał dalej

@Dinusty pointed out to me that you can paste on where you last clicked in Unreal Engine. This is super useful! To enable it, simply search for “paste” in the editor settings and make a shortcut for “paste here”. #UE5 #UnrealEngine5

maartenjhof's tweet image. @Dinusty pointed out to me that you can paste on where you last clicked in Unreal Engine. This is super useful! To enable it, simply search for “paste” in the editor settings and make a shortcut for “paste here”. #UE5 #UnrealEngine5

James Lucas podał dalej

LA guy I met today: "Marvel blockbusters ruined films by making everything about CGI. Things without CGI always look way better. Just look at your Brit show The Crown." The Crown!? My brother in Christ.


James Lucas podał dalej

A personal project I created 100% in #UnrealEngine5 without the use of external programs. I used UE5's Modeling Tools to create the modules that I needed from Megascans added directly to the project from the integrated Quixel Bridge. artstation.com/artwork/q9yVxz #gameart #gamedev #ue5

Disting's tweet image. A personal project I created 100% in #UnrealEngine5 without the use of external programs. I used UE5's Modeling Tools to create the modules that I needed from Megascans added directly to the project from the integrated Quixel Bridge.
artstation.com/artwork/q9yVxz #gameart #gamedev #ue5

Damn @AmazonAustralia couldn’t find a bigger box?

jameslucas3d's tweet image. Damn @AmazonAustralia couldn’t find a bigger box?

Project I’ve been working on last couple of weeks. Full scale frostmourne, 120 hours of printing and a lot of learning as I go. Next is bog, sand, prime and paint. Thinking of doing a full process breakdown on artstation, would people be interested? #3Dprinting #props #WoW

jameslucas3d's tweet image. Project I’ve been working on last couple of weeks. Full scale frostmourne, 120 hours of printing and a lot of learning as I go. Next is bog, sand, prime and paint. Thinking of doing a full process breakdown on artstation, would people be interested? #3Dprinting #props #WoW

Reppin’ that @polygonflow swiggity courtesy of homie @AdnanChaumette. Can’t wait to see what they’re cooking!

jameslucas3d's tweet image. Reppin’ that @polygonflow swiggity courtesy of homie @AdnanChaumette. Can’t wait to see what they’re cooking!

James Lucas podał dalej

FUCK

klautier_art's tweet image. FUCK

James Lucas podał dalej

This actually blew my mind, I’m definitely getting this for my experiments :D


Todays the day! Excited to see what the year holds <3


Today marks my final day at Quixel/Epic Games - it was an incredible journey amongst incredible people. I cant wait to share what's next ^_^


Some of the smart materials I worked on for the release of Mixer 2020.1.6 which brings an incredibly handy mask export feature! #madewithmixer #quixel #megascans #gamedev #gameart #vfx via @artstationhq artstation.com/artwork/rA2ay6


James Lucas podał dalej

Quixel Bridge 2020.3.3 is here with updated plugins for Blender 2.9, 3ds Max 2021, and a simplified one-click installation for the Maya plugin. Get your hands on Bridge, for free, today: quixel.com/bridge #quixel #quixelbridge #megascans #blender #3dsmax #maya

quixeltools's tweet image. Quixel Bridge 2020.3.3 is here with updated plugins for Blender 2.9, 3ds Max 2021, and a simplified one-click installation for the Maya plugin.

Get your hands on Bridge, for free, today:
quixel.com/bridge

#quixel #quixelbridge #megascans #blender #3dsmax #maya

James Lucas podał dalej
quixeltools's tweet image. &apos;London 1926&apos; by Steffen Hampel. 💂

artstation.com/artwork/rA0rG6

#quixel #megascans #maya #speedtree #nuke #vray

Humbled to be a part of this discussion alongside so many great artists. Thanks @exp_points_int and @atkaygee! #gameart #gamedev #vfx #materials #balls

Within the next 5 years, the majority of gamers won't play games unless they are being properly valued for that time. The model is called "play-to-earn" and it will become standard for video games in the future. Let’s talk about why ↓

alexisohanian's tweet image. Within the next 5 years, the majority of gamers won&apos;t play games unless they are being properly valued for that time.

The model is called &quot;play-to-earn&quot; and it will become standard for video games in the future.

Let’s talk about why ↓


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