learnfunc's profile picture. Learn the ins and outs of the #FunC for @ton_blockchain with us! Follow for tips, tricks, and code snippets to take your coding skills to the next level.

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@learnfunc

Learn the ins and outs of the #FunC for @ton_blockchain with us! Follow for tips, tricks, and code snippets to take your coding skills to the next level.

Need to add some explanations to a block of code in #FunC? Use multi-line comments, they start with {- and end with -} #codingprotips


Want to add some notes to your #FunC code? Use single-line comments, like this: int x = 1; ;; assign 1 to x #programmingtips #BuildOnTON


Using the ~touch function in #FunC will move a variable to the top of the stack and return its value. Example: result = ~touch(my_var) #codingprotips #ton


Need to access a specific component of a tuple in #FunC? Use the at function: at(my_tuple, index) #programmingknowhow #tonblockchain


Want to move a variable to the top of the stack in #FunC? Use the touch function: touch(my_var) #devtips #ton


Checking for null values in #FunC is easy with the null? function: null?(my_var) #codinghacks #ton #tonblockchain


Want to perform a multiple-then-divide operation in #FunC without worrying about overflow? Use the muldiv function: result = muldiv(a, b, c) #programmingtricks #tonblockchain


Debugging your #FunC code just got easier! Use the ~dump function to log the value of a variable: ~dump(my_var) #devlife


In #FunC, true is represented by -1 and false is represented by 0. This makes working with booleans simple and efficient! #codinglife


Want to add some error handling to your #FunC code? Use the parametrized versions of the throw primitives: throw_arg_if(exception, err_code, condition) #programmingtips


Did you know in #FunC, you can throw exceptions using the throw_if and throw_unless primitives? Use them like this: throw_if(err_code, condition) #codingtips


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