loopjoy's profile picture. Monetizing Mobile Games. LoopJoy allows for in-app sales of physical goods, allowing developers to brand through merchandise!

LoopJoy

@loopjoy

Monetizing Mobile Games. LoopJoy allows for in-app sales of physical goods, allowing developers to brand through merchandise!

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We have some surprises coming up... stay tuned!!! #loopjoy #monetize #mobileapps


LoopJoy reposted

New Survey Finds 75% of Americans Plan to Stay Home This New Year’s Eve - Add Games to Turn it into a Party to Remember bit.ly/V7xhoT


Happy Holidays to All!!


LoopJoy reposted

In case you missed it, here are 10 game soundtracks from 2012 worth your attention. gamefront.com/10-game-soundt…


LoopJoy reposted

A tale of two zombie games: @telltalegames The Walking Dead vs. @TerminalReality The Walking Dead: Survival Instinct venturebeat.com/2012/12/27/the…


His Airness circa 1988 - A time when mobile games required you to be "mobile" and sometimes fly... #MichaelJordan #MobileGames


Kids...This is not an acceptable way of playing #AngryBirds

loopjoy's tweet image. Kids...This is not an acceptable way of playing #AngryBirds

LoopJoy reposted

5 #trends that defined the #game industry in 2012 bit.ly/UjdW1B via @gamasutra #mobile


LoopJoy reposted

Pokénews is out! paper.li/PkmnTrainerJ/1… ▸ Top stories today via @gogoroflcopter @nuggetbridge @loopjoy


Facebook announces top games of 2012: SongPop music trivia game comes out on top | VentureBeat ow.ly/fQwgh


Zynga’s new theme park game CoasterVille goes live today | VentureBeat ow.ly/fQvVv


LoopJoy reposted

Half of revenue generated by iOS and Android apps goes to just 25 developers tinyurl.com/cvrcb9n by @seanludwig


Cut the Rope studio: We're not a one-trick pony | GamesIndustry International ow.ly/fQvo8


Merry Christmas, unless that’s not your thing: How to treat players like individuals | VentureBeat ow.ly/fOO4a


LoopJoy reposted

Would you like a Potato T-Shirt or iPhone Case? Now you can get one directly on our app! #ios twitpic.com/bj3vze


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