Mana Battle
@manabattle_en
Autobattler game. Build the ultimate hero guild.
New art style! Game now uses real-time "cards", but it is still an autobattler! Building with @phaser_
Wow, I was not expecting Youtube to massacre it as much as they did. You'd think with as many views as my videos get they could at least spare me some extra bits. I might try to encode it in a higher resolution and reupload it as a private video later for those who care.
HearthStone-like card selection glow effect using the @phaser_ particle effect system #indiegame #gamedev
Pondering My Orb - Valar & Maiar (1993)
Happy 1 year anniversary to Vanillaware's fantastic spiritual successor to Ogre Battle! If you haven't played it yet, I highly recommend it!
Designing arcane missiles with a randomized path. It's like if magic had its own will... #gamedev #indiedev @phaser_
Another day playing with particle generation in @phaser_ - this will be the projectile for the acolyte's "light orb" skill: small damage to target, small heal to close units #gamedev
Development progress as of today x.com/i/status/18980… #gamedev @phaser_
Terra Battle is an inspiration (you can see at the tiling and how special moves are called). For simplicity, I'm doing a MVP that is just an autobattler + tower defense (like "Legion TD", but single player). Let's see how the idea evolves!
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