Anthony O Donnell
@nathdevlin
Artist likes game art /comic art. Art Director - @d3tltd @CoconutLizard Worked on #AlanWakeRemastered #Motorstorm #Driveclub #LegoDimensions #LEGOMarvel2
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I've written an article which discusses the responsibility of art teams towards performance in game development. Have a read ! linkedin.com/pulse/build-hi…
Everything about making video games is harder than you think.
Take a closer look at the characters of DOOM: The Dark Ages with the amazing artwork created by the artists at id Software. More: 80.lv/articles/a-clo…
This article highlights a lot of the reasons that cause games to have a prolonged development cycle and inevitably go over budget and thus miss profit targets creating an unsustainable industry. Developers need to read this, self reflect on it and see what you can do better.
Can you survive long enough to uncover the truth? The deadly game of hide and seek begins today in IRE: A Prologue. We’re proud to have supported our partners at @prblyMONSTERS on this new franchise alongside fellow @KeywordsStudios, @LakshyaDigital. buff.ly/7QXSYa4
Working alongside our partners at ProbablyMonsters and with fellow Keywords Studio, Lakshya Digital. We've enjoyed assisting in bringing the narrative horror title Ire: A Prologue to life. Wishlist the game today. Steam: buff.ly/Jvo2B9S EGS: buff.ly/yj2UJcy
Take that first step. 🔦 Play the demo of Ire: A Prologue NOW during Steam Next Fest! steampowered.com/app/3547420/Ir…
The great TwoMorrows Publishing has been a victim of the Diamond Bankruptcy, but remain the most interesting publisher in America. You can support them here, especially if you're a fan of classic comics. Please RT on their behalf... twomorrows.com
It's time for you to start the mayhem in #KingOfMeat that launches today on PS5, Xbox Series S|X, and Steam! We’ve been delighted to play a part on this project alongside our partners at @glowmade and @amazongames where we've provided level design and engineering support.
We're excited to share the news that @Marvel is coming to GlobalComix on October 15th! Hundreds of hit stories will be included with GlobalComix Gold, and new releases will be available to purchase the same day they arrive in stores. Links to learn more & follow in 🧵!
My comic book series WULF & BATSY! The Adventures of a Ferocious Werewolf and a Cute Female Vampire as they wander the earth, looking for a place to call Home. 🐺🦇🩸 Where to get it: Website: bryanbaugh.net/wulf-and-batsy/ Print editions: cryptlogic.bigcartel.com Digital:…
Oh this looks cool
Genndy Tartakovsky has shared a test animation clip from his new film ‘THE BLACK KNIGHT’ • Follows a knight who controls a 20ft tall suit of armor in the 14th century • Sony Animation is unsure if there is an audience for the film theatrically so they haven’t greenlit it
Been a while since I've sat down to do UV's. Happy with this layout and UV space usage, the circular UV shapes are always a challenge to pack. The decisions here were to balance texel density from 20.48 - 30.00 texels per cm on a 2048 X 2048 texture map. #GameDev #GameArt
Everyone at Rebellion is deeply saddened to learn of the death of artist Dave Taylor, who has passed away suddenly at the age of 61. Our tribute: bit.ly/4n2In0k
VYPER: Red Shadow launches this November! #VyperRedShadow #VyperComic #indiecomics
Ten of the best! 🥳 Congratulations to our Principal Artist, Matt Green, who has reached the monumental milestone of being at d3t for ten years! In recognition of this achievement, we spoke to Matt about his time at d3t. Take a look 👉 buff.ly/ulOxBlv #GoTeam
Happy 10th Birthday to an awesome podcast @theawesomepod 😉 Shout out to Tony, Dan and Vince for a decade of insight and laughs
The @theawesomepod is 10 years old today! #Comics #Podcast #Indiecomics open.substack.com/pub/theacp/p/1…
A solid game hit with unexpected launch issues. I’m biased and was on the team. Everyone really worked hard to make a great game, they continued to do so after launch with refactoring , expansions and fixes. I also worked on Motorstorm, would have been great in the DC engine
Following the launch of FBC: Firebreak on on PC, PlayStation 5, and Xbox Series X|S by the fantastic team at @remedygames. We're delighted to announce our involvement where we provided co-development support across our teams. Take a look: buff.ly/nqfU7VO #FBCFirebreak
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