40 years of @RareLtd. From devoted Rare gamers to single-series stalwarts, we want to show our appreciation for anyone who's visited even just one of our worlds. For keeping an assorted ragtag of creatives working magic in the Midlands, only two words will do: THANK YOU 💙💛

GMTK shares the engine usage. In the last four years: Unity from 61% to 41% Godot from 13% to 39% GM from 9% to 5%


So @unity has threatened to revoke all our licenses. We asked for evidence. They provided five examples of "licenses breaches", none true. Two of them are employees at another local studio. We've been paying over USD 30k a year, for over a decade. reddit.com/r/gamedev/comm…
A note to #gamedev’s who really only use X to promote their games. I quickly learn to filter your posts and get into the habit of skipping them. I understand why some do this but social media doesn’t work that way. People want to get to know you a little and feel connected.…
Los de unity otra vez andan en las mismas. Parece que no saben qué desarrolladores tienen cuál tipo de licencia, por lo que ahora los andan presionando para que prueben que la tienen. Esto no pasaría si simplemente usaran otro motor o hicieran uno. youtube.com/watch?v=YWvqyV…
youtube.com
YouTube
Stationeers News - CATASTROPHE: Unity threatening to revoke RocketW...
🎮 Retro games shaped generations. But many are vanishing. Some, like educational games by Yaakov Kirschen, who died on April 14, were almost lost forever. Journalist @Kirkman explains why preserving niche software matters. blog.archive.org/2025/05/07/van… 🕳️ #VanishingCulture

Me pregunto cuántos desarrolladores de Godot Engine habrán en México. Encuentro muy pocos, casi todos prefieren usar unity.
🎮✨El Libro Blanco ha llegado 🎉📘 Una obra que reúne estadísticas, ideas y voces que han dado forma al ecosistema independiente. Si eres desarrollador, publisher, académico, o simplemente amas los videojuegos… este libro es para ti. 🇲🇽❤️ 🔗 Enlace: doi.org/10.53897/LI.20…

Unreal Engine 5 isn't ruining games. Dogshit developers who rely on a powerful but extremely inefficient engine as a crutch to avoid doing any actual coding themselves are ruining games.
This is ironic from the company that it's re-releasing the last of us for the fifth time.
Former PlayStation exec says there's a "collapse of creativity" in the industry eurogamer.net/former-playsta…

Excel is the ultimate game engine! 😅 A raycaster built entirely in VBA, using DDA algorithm, supporting transparency and per column texture mapping. 🔗reddit.com/r/GraphicsProg…
自販機でジュース買ったらあやしいお釣りが出てきました

Sé que esta es una opinión impopular, pero no me importa que Nintendo use emuladores para sus juegos, son sus consolas después de todo.
Legitimately, the most insightful post have ever seen on Linkedin for leadership, management and how to motivate employees

Hey Alyssa, You're apparently a journalist from Kotaku - So I'm guessing you haven't worked in actual game development yet. Let me try to explain the thing you posted about, which I'm guessing was from that hitpiece from a few years back. Yes, I'm guilty of what's stated in…
Let's talk about CPU scaling in games. On recent AMD CPUs, most games run better on single CCD 8 core model. 16 cores doesn't improve performance. Also Zen 5 was only 3% faster in games, while 17% faster in Linux server. Why? What can we do to make games scale? Thread...
Many of the developers behind the Mario+Rabbids series that left Ubisoft have formed a new studio called "Day 4 Night" studio Davide Soliani, Cristina Nava, Gian Marco Zanna and Luca Breda are all part of this new venture.

The manager for the Godot account should be fired/removed immediately as well as any similar ppl mass blocking Godot users on Discord or GitHub. Ridiculous. You don't bring a PR storm like this upon your organization. You don't attack your users. You don't get personal. #Godot…

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