Peter Yichen Chen
@peterchencyc
UBC PhysAI Lab – Hiring postdocs, PhD students, and full-time paid interns
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🌍 We are hiring! Would you please help us spread the word? We welcome talents from every corner of the world — postdocs, PhD students, and paid, full-time research interns — to join us in exploring AI and physics simulation. #3D #Robotics #Graphics #Hiring #UBC
Hiring alert! Robotics and vis folks — take note 👀
UBC Computer Science invites applications for up to two full-time tenure-track positions, with the following priority areas: visualization, robotics, reinforcement learning, data management, and data mining. Applications are due Wed Dec 10, 2025. cs.ubc.ca/our-department…
People say there’s a huge gap between simulation and reality—especially when you run the simulation for a long time. That’s generally true… but we’re excited to share that we’ve taken a solid step toward closing that gap. We can now accurately simulate a robot folding boxes in…
Honored to be named a Canada Research Chair! Again, we’re recruiting postdocs and graduate students interested in aging, cancer, neuroscience, brain–computer interfaces, virtual cells, autonomous labs, and general AI for biology. Reach out if this sounds like you😃
Congratulations to Dr. @XinTang288269 for being nominated as a Tier 2 Canada Research Chair (CRC) in Computational Cell Biology, supporting his work bridging the fields of AI and biology! Learn more: msl.ubc.ca/dr-xin-tang-no… @UBC_CS @ubcscience @TIPS_SPIIE
“Physical AI needs AI-enhanced physics simulation.” I’ll be giving a talk on this topic at @IROS2025 this Friday afternoon — and at @ZJU_China the same morning. Catch me at either place!
Wanna work on creative ideas related to dexterous manipulation without constraints on data, hardware and compute🤖💸? Join us @Meta as a summer intern! I'm actively hiring for the summer of 2026. Thank you for your attention to this matter! metacareers.com/jobs/778113191…
At OpenAI I remember when we were excited to see a video model make a blurry, pixelated ping pong ball bounce up and down realistically for more than a second. "It learned physics!" That was ~4 years ago. Still think we're hitting a wall?
This is Ray3. The world’s first reasoning video model, and the first to generate studio-grade HDR. Now with an all-new Draft Mode for rapid iteration in creative workflows, and state of the art physics and consistency. Available now for free in Dream Machine.
Every lens leaves a blur signature—a hidden fingerprint in every photo. In our new #TPAMI paper, we show how to learn it fast (5 mins of capture!) with Lens Blur Fields ✨ With it, we can tell apart ‘identical’ phones by their optics, deblur images, and render realistic blurs.
Life update ✨ I’ll be joining @umdcs as faculty starting Spring 2026! I’m looking for motivated students (undergrad, MS, PhD) and postdocs interested in robotic manipulation, tactile sensing, and learning-driven hardware design. Excited to build my group at UMD—let’s connect!
📢 @umdcs is welcoming 8 new faculty in 2025–26 with expertise in AI policy, robotics, bioinformatics, vision, language models, simulation & sound design. They’ll strengthen research & teaching across computing. Read more: go.umd.edu/New-Faculty7-2…
UBC Computer Science professors Dr. Joanna McGrenere and Dr. Tamara Munzner have been elected as Fellows of the Royal Society of Canada for their excellence in research and innovation. Read more about their work in our latest article: cs.ubc.ca/news/2025/09/d…
It’s been a privilege to work with Yixin these past months—he has my full support. cbc.ca/news/canada/ki…
We are excited to host KyungHyun Cho from New York University and Genentech Research & Early Development for a talk on “Reality Checks”. Join us: 🕛 Friday, August 29, 2:00 - 3:00 PM @ ICICS X836 @UBCLangScis @CAIDA_UBC @UBC_CS
Brief life update: I recently graduated from @MIT_CSAIL, moved to SF, and joined the amazing @amazon FAR team led by @peterxichen @rocky_duan @pabbeel. Our team is hiring - feel free to reach out if interested!
We're hiring interns (and full-times) all year long! Please email me if interested.
🚀 Join Us: Research Internships in Embodied Intelligence The USC Geometry, Vision, and Learning Lab (usc-gvl.github.io) is seeking highly motivated interns to push the frontiers of AI, robotics, and 3D computer vision. You’ll work on large-scale VLA models,…
#SIGGRAPH2025 Reduced-order modeling has long sped up physics simulation — the OG of AI4Science & ML4Physics. From 1987’s good-and-old to 2025’s neural-here, neural-there! dgp.toronto.edu/reducedmodels/ Speakers: @RealityLabs @NVIDIAAI @ZivaDynamics @unity — join us this morning!
dgp.toronto.edu
ROM Workshop at SIGGRAPH 2025
From classical subspace methods to modern neural techniques — join leading researchers at SIGGRAPH 2025.
If you're at #SIGGRAPH2025 this Thurs, check out the Graphics4Science course on the deep and evolving relationship between computer graphics and science, co-organized by UBC CS Professor @peterchencyc! graphics4science.github.io
Excited to announce Graphics4Science, a course at SIGGRAPH 2025! Computer graphics – often associated with films, games, and visual effects – has long been a powerhouse for scientific discovery, from early 3D medical‑imaging viewers to today’s advanced computational modeling and…
#BestPaperAwardHonorableMention #SIGGRAPH2025 One neural PDE model, hundreds of cuts and discontinuities — simulated in real time. 🚀 Introducing WindLifter: lifting the winding number fields lets us capture discontinuities in neural fields. Come see ChangYue’s talk today 👉…
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