rpgarchitectoff's profile picture. RPG Architect is a hobbyist game maker that can build 2D or 3D worlds.

Available Now:
http://store.steampowered.com/app/2158670/RP…

#RPGArchitect

RPG Architect Official

@rpgarchitectoff

RPG Architect is a hobbyist game maker that can build 2D or 3D worlds. Available Now: http://store.steampowered.com/app/2158670/RP… #RPGArchitect

Hey Architects, As mentioned in the October 2024 update, thanks to a community member "Nicely" we now ship with a Russian language option for the editor! Русский перевод теперь доступен! We'd love to see more! Anyone can create a language definition! #rpgarchitect #gamedev

rpgarchitectoff's tweet image. Hey Architects,

As mentioned in the October 2024 update, thanks to a community member "Nicely" we now ship with a Russian language option for the editor!

Русский перевод теперь доступен!

We'd love to see more! Anyone can create a language definition!

#rpgarchitect #gamedev

Hey Architects, A very special congratulations go out to our friend and composer, @BitByBitSound, for some pretty awesome milestones along his journey. We may be biased, but we love Bert's music... a LOT of it is included in #rpgarchitect! x.com/BitByBitSound/…

Pretty great day so far! Released the 200th song for my Healer tier on Patreon and my music is now officially on the Unreal Marketplace. 🥳 #composer #indiedev #gamedev



Hey Architects, Just around the corner is Comicpalooza in Houston, TX - if you missed our earlier announcement, #rpgarchitect will be there! Panel: Saturday @ 10:30 AM CST conventions.leapevent.tech/schedules/view… Booth: All Weekend comicpalooza2024.expofp.com/?rpg-architect See you there! #indiedev #gamedev

rpgarchitectoff's tweet image. Hey Architects,

Just around the corner is Comicpalooza in Houston, TX  -  if you missed our earlier announcement, #rpgarchitect will be there!

Panel: Saturday @ 10:30 AM CST
conventions.leapevent.tech/schedules/view…
Booth: All Weekend
comicpalooza2024.expofp.com/?rpg-architect

See you there!

#indiedev #gamedev

Hey Architects, A brief word and important announcement from Locke regarding #rpgarchitect was posted earlier today to our Steam page as part of Locke's commitment to transparency while developing RPG Architect. If you've been waiting... now's the time! #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

A brief word and important announcement from Locke regarding #rpgarchitect was posted earlier today to our Steam page as part of Locke's commitment to transparency while developing RPG Architect.

If you've been waiting... now's the time!

#indiedev #gamedev #rpg
rpgarchitectoff's tweet image. Hey Architects,

A brief word and important announcement from Locke regarding #rpgarchitect was posted earlier today to our Steam page as part of Locke's commitment to transparency while developing RPG Architect.

If you've been waiting... now's the time!

#indiedev #gamedev #rpg

Hey Architects, April is over, and with it another #rpgarchitect blog post and video about updates for the past month has gone live! Come read/watch all about what kinds of things were added! Blog: rpg-architect.com/april-wrap-up-… Video: youtube.com/watch?v=2A0Prk… #indiedev #gamedev #rpg

rpgarchitectoff's tweet card. RPG Architect Updates - April 2024

youtube.com

YouTube

RPG Architect Updates - April 2024


Hey Architects, 5 more days left in the #rpgarchitect anniversary game jam, so if you're working on those games please get them wrapped up and submitted soon! We're also participating in the #SteamSpringSale - get 10% off until the sale ends! itch.io/jam/the-rpg-ar…


Hey Architects, Today's #rpgarchitect update tackles the physics engine, updating it across the board and addressing most if not all reported hiccups... and addresses some issues with Classes. store.steampowered.com/news/app/21586… #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

Today's #rpgarchitect update tackles the physics engine, updating it across the board and addressing most if not all reported hiccups... and addresses some issues with Classes.

store.steampowered.com/news/app/21586…

#indiedev #gamedev #rpg

Hey Architects, A February Wrapup video for #rpgarchitect is going live in about 40 minutes - get caught up on recent additions to the engine! Video averse? Check out the written blog post! Video: youtu.be/yKSU3AGaNcg Blog: rpg-architect.com/february-wrap-… #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

A February Wrapup video for #rpgarchitect is going live in about 40 minutes - get caught up on recent additions to the engine!

Video averse?  Check out the written blog post!

Video:
youtu.be/yKSU3AGaNcg
Blog:
rpg-architect.com/february-wrap-…

#indiedev #gamedev #rpg

Hey Architects, Recent #rpgarchitect updates (2/23 and 2/26) have added intangible layers, Classes [for heroes, etc.], adjustments to Map Layers and other commands, and fixed some bugs. See changelogs: store.steampowered.com/news/app/21586… store.steampowered.com/news/app/21586… #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

Recent #rpgarchitect updates (2/23 and 2/26) have added intangible layers, Classes [for heroes, etc.], adjustments to Map Layers and other commands, and fixed some bugs.  See changelogs:

store.steampowered.com/news/app/21586…
store.steampowered.com/news/app/21586…

#indiedev #gamedev #rpg
rpgarchitectoff's tweet image. Hey Architects,

Recent #rpgarchitect updates (2/23 and 2/26) have added intangible layers, Classes [for heroes, etc.], adjustments to Map Layers and other commands, and fixed some bugs.  See changelogs:

store.steampowered.com/news/app/21586…
store.steampowered.com/news/app/21586…

#indiedev #gamedev #rpg

Hey Architects, The last couple weeks have been some bug fixes, a brief 'vacation' for #rpgarchitect developer Locke, some additional features. Today's update introduces the requested Action Sequences Preview! See/check your battle actions in advance! #indiedev #gamedev #rpg


Hey Architects, Join us in about 15 minutes for the next part in @BitByBitSound's ongoing #rpgarchitect tutorial series - this one is a continuation of his battle system tutorial. youtu.be/MaMUXMDgga0 #indiedev #gamedev #rpg #tutorial

rpgarchitectoff's tweet image. Hey Architects,

Join us in about 15 minutes for the next part in @BitByBitSound's ongoing #rpgarchitect tutorial series - this one is a continuation of his battle system tutorial.

youtu.be/MaMUXMDgga0

#indiedev #gamedev #rpg #tutorial

Hey Architects, Would you be interested in seeing #rpgarchitect appear at conventions? Let us know what you think here or over on discord! #indiedev #gamedev #rpg #PollOfTheDay

Yes %78.9
No %21.1

19 vote · Final results


Hey Architects, Today's #rpgarchitect update fixes an issue with 3D model animation/transforms and fixes an issues with evaluating floating points. See Changelog: store.steampowered.com/news/app/21586… #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

Today's #rpgarchitect update fixes an issue with 3D model animation/transforms and fixes an issues with evaluating floating points.  See Changelog:

store.steampowered.com/news/app/21586…

#indiedev #gamedev #rpg

Hey Architects, Going live in a few minutes is a new #rpgarchitect battle system tutorial prepared by friend and collaborator, Rikyu. This is separate from the @BitByBitSound tutorials and will give you a complete overview of battle system setup! youtube.com/watch?v=dfp1iT… #rpg

rpgarchitectoff's tweet image. Hey Architects,

Going live in a few minutes is a new #rpgarchitect battle system tutorial prepared by friend and collaborator, Rikyu.  This is separate from the @BitByBitSound tutorials and will give you a complete overview of battle system setup!

youtube.com/watch?v=dfp1iT…

#rpg

Hey Architects, Today's #rpgarchitect update adds additional summary information into the Call Function command, updates to the latest Avalonia version and fixes an issue where some larger files with heavily-nested commands would not be read properly. store.steampowered.com/news/app/21586…

rpgarchitectoff's tweet image. Hey Architects,

Today's #rpgarchitect update adds additional summary information into the Call Function command, updates to the latest Avalonia version and fixes an issue where some larger files with heavily-nested commands would not be read properly.

store.steampowered.com/news/app/21586…

Hey Architects, Going live... NOW!... is a new summary video, covering January! Hear from @BitByBitSound as he goes over this past month, and thank you all for your continued support and interest! youtube.com/watch?v=nw6ZC5… #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

Going live... NOW!... is a new summary video, covering January!  Hear from @BitByBitSound as he goes over this past month, and thank you all for your continued support and interest!

youtube.com/watch?v=nw6ZC5…

#indiedev #gamedev #rpg

Hey Architects, Today's #rpgarchitect update covers a number of bug fixes within the database, with movement, with some UI types and updates the 2D RPG Sample to address some reported issues. See full changelog for specifics. store.steampowered.com/news/app/21586… #indiedev #gamedev #rpg

rpgarchitectoff's tweet image. Hey Architects,

Today's #rpgarchitect update covers a number of bug fixes within the database, with movement, with some UI types and updates the 2D RPG Sample to address some reported issues.  See full changelog for specifics.

store.steampowered.com/news/app/21586…

#indiedev #gamedev #rpg

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