rustunit
@rustunitcom
IT simply works, Rust & Management Consulting and everything in between
Last week the Google Chrome Dev team announced that chrome is now using the rust library Skia instead of the C library FreeType for its Font processing: developer.chrome.com/blog/memory-sa… #rustlang #memorysafe #security 🦀
Ever wondered how to interact with web-native APIs when building a web game in #Bevy? Look no more - we got you covered with this blog post: How to use a dragged/dropped file as a Sprite: rustunit.com/blog/2024/12-1… #rustlang #gamedev #webdev 🦀🎮 @BevyEngine
This is a blog post about how to receive events from outside of #Bevy (external libraries, c-ffi, wasm) using the ergonomic Observer API: rustunit.com/blog/2024/11-1… #rustlang #gamedev 🦀🎮 @BevyEngine
Counting down to next week's #Bevy Meetup #7 with this awesome lineup of speakers, don't miss it: meetup.com/bevy-game-deve… #rustlang #gamedev #ui #linting #consoledev 🦀🎮 @BevyEngine
I am happy to share that the virtual Bevy Meetup group started this year has grown to an incredible 500 members! Thanks for joining and big hand to our great speakers for making this so successful! Don't miss the next meetup on the 21st: meetup.com/bevy-game-deve… @BevyEngine
Working with #Bevy and native libraries like Steamworks SDK or deploying to WASM and using native web APIs, you know the challenge of safely communicating between both worlds. This crate allows you to listen to events via Observers: github.com/rustunit/bevy_…...
Ever wondered how to do Dependency Injection in a rigid statically typed language like Rust? Learn how #Bevy and #Axum do it in this excellent tutorial: promethia-27.github.io/dependency_inj… #rustlang #gamedev 🦀🎮 @BevyEngine
#Bevy RC is out, exciting because it means we are close to the next release! Most hyped about the required_components, mod_picking, observer event bubbling & loads of reflection magic needed for a bevy_editor - How about you? #rustlang #gamdev github.com/bevyengine/bev…...
Wonder how to generate a sprite atlas and use it in @BevyEngine? Why we use them in the first place, what flavors there are, and how to apply the libgdx sprite atlas format in Bevy? Read about it here: rustunit.com/blog/2024/10-2… #rustlang #gamedev 🦀🎮
Starting with shy shared libraries wrapped up behind c interfaces used in a Go-backend and a C# frontend, over pure #rustlang backends using Warp to finally Fullstack Rust Mobile Games with the recently launched title Zoolitaire.. @Extrawurst @rustunitcom oxidizeconf.com
First release of bevy_ios_notifications - allowing you to use the #ios native notification API from withing your #mobile @BevyEngine project: github.com/rustunit/bevy_… #rustlang #gamedev 🦀🎮
Thank you to our fantastic speakers at last week's virtual @BevyEngine Meetup. In case you missed it, here is the recorded live stream: youtube.com/live/Fyr1ud1OI… - individual videos will follow soon! #rustlang #gamedev 🦀🎮
Thanks for providing this! I am using it because to my knowledge it’s the only one that supports, wasm, gpu instancing and hot reloading @BevyEngine 🥳 #rustlang #gamedev 🦀🎮
I build a reusable open source @BevyEngine integration for the iOS reqeuestReview: github.com/rustunit/bevy_… - its used in production in zoolitaire #rustlang #gamedev 🦀🎮
Zoolitaire: Added an animated settings popup and win particle effect 🎆- download via zoolitaire.com made with @BevyEngine #rustlang #gamedev
Save The Date! The next virtual @BevyEngine meetup will happen on Thursday April the 18th: meetup.com/bevy-game-deve… - subscribe to the meetup group and the Youtube channel and never miss an event! #rustlang #gamedev #events 🦀🎮
200 subscribers on YouTube 🥳 It’s amazing to see so much interest into the @BevyEngine virtual meetup content: youtube.com/@rustunit_com #rustlang #gamedev 🦀🎮
Going to GDC next week 🎮 ping me if you are there too. Can't wait to talk #gamedev or #rustlang heck even @BevyEngine folks will be there! Hyped to meet for example @HackerF00 🦀🎮
Join me in welcoming the second speaker for the upcoming virtual @BevyEngine Meetup #2 on March 12th: Manuel will be presenting: "Bevy Animation Graph: What, Why and How?" make sure to join us: meetup.com/bevy-game-deve… #rustlang #gamedev 🦀🎮
The Bevy Meetup group reached 300 members 🥳 Thanks everyone for joining and all the speakers past and upcoming for their commitment to make this a great experience! If you have not yet, join the group here: meetup.com/bevy-game-deve… @BevyEngine
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