Sketchbox
@sketchbox3d
#1 design & collaboration tool for AR/VR. Instantly bring your 3D content into an infinite, collaborative workspace. Available now on Oculus & Steam.
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🎉 Huge next step for Sketchbox: This morning we released CROSS-PLATFORM MULTIPLAYER! This is a massive release - check thread below for major changes, or read our blog post for more: blog.sketchbox3d.com/massive-releas… Available NOW on Oculus & Steam! oculus.com/experiences/ri… #vr #design
Wow!! The evolution of immersive design @UniLeedsImmerse performed inside #VR by the magnificent @raktorxr using @sketchbox3d and @LIV for mixed reality.. the future of presentations?? So amazing!! 🤩 #ImmersiveLeeds #MR #XR
I was hanging out in @sketchbox3d today with a colleague and I thought I’d see how big the Saturn V rocket was. That thing was a monster! I love this tool. So easy to visualize concepts in VR. They’ve taken it way further than my old project @StoryboardVr
Using @sketchbox3d in #VR to see how best to move bicycles off the garage floor before designing anything youtube.com/watch?v=EnV99P… this kind of ideation is very powerful
Just finished writing a quick tutorial on how to prototype VR scenes with @sketchbox3d. 😎You can use this workflow to communicate or ideate your awesome VR ideas, no prior 3D experience required. Hope this can help you get started before the QUEST link.medium.com/5jCIhgNLzU
"We tried Google Blocks, Gravity Sketch, and Tvori before landing on Sketchbox. It’s an early-stage in-VR design tool with just enough functionality to help us get a feel for size, distance, and spacing" — @TheNadj blog.mozvr.com/lessons-learne…
The latest from our #VR training blog- "Virtual Reality in Professional Training" with @sketchbox3d #VirtualReality #sketchbox #virtualrealitytraining #storyboard #arvr See more: buff.ly/2npzt1b
🕊️ Text flies to you immediately after creation so you can instantly pick it up and place it. 🧲 It's completely integrated with our snapping system so precision placement is easy. Check it out in our latest release on Steam & Oculus!
New Release: We now have text input, copy and paste between scenes and more! blog.sketchbox3d.com/release-text-c…
There are lots of different ways to design VR menus so we spent some studying what the teams at MindShow, Tvori, EXA, BigScreen and Tilt Brush did. blog.sketchbox3d.com/vr-design-revi…
Great article by @sketchbox3d! Key takeaways: 1. Tutorials need to get the basics across, but not over-coach the user 2. Fight for attention - make it easy for users to succeed 3. Onboarding is hard and will always be an iterative process blog.sketchbox3d.com/vr-design-revi…
“#VR #Design Review 1: Onboarding” by Joe Connolly from @sketchbox3d team blog.sketchbox3d.com/vr-design-revi…
User onboarding in VR is hard, and we summarized what some of the most popular VR apps are doing. blog.sketchbox3d.com/vr-design-revi…
We spoke to @pushmatrix, the head of AR & VR at Shopify about how AR & VR will change the shopping experience and how his team approaches 3D design. blog.sketchbox3d.com/designing-ar-v…
Design Tip - Using Scenes in Sketchbox to simulate motion: youtu.be/CmVRARv0OIg
youtube.com
YouTube
Using Scenes to Simulate Motion in Sketchbox
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