stef_bracke's profile picture. 🎓Digital Arts & Entertainment Graduate
👓Technical Artist

Stef Bracke

@stef_bracke

🎓Digital Arts & Entertainment Graduate 👓Technical Artist

Stef Bracke reposted

🚀 Exciting News! 🚀 I am thrilled to announce the launch of my new independent video game development company, Wyvern Games! @wyvernstudio 🐉🎮 Thank you all for supporting me on my journey this far. I'm so excited can't wait to share more about what we're working on! 🐉🔥

ryanpossibly's tweet image. 🚀 Exciting News! 🚀

I am thrilled to announce the launch of my new independent video game development company, Wyvern Games! @wyvernstudio 🐉🎮

Thank you all for supporting me on my journey this far. I'm so excited can't wait to share more about what we're working on! 🐉🔥

Stef Bracke reposted

update on my Slime game💚 I restarted the project from scratch after quitting Epic. Made a new fluid solver that enabled real(?) slime movement and slimeling spawning. Very excited about my plans <3 I've always wanted Splatoon mechanics in dungeons #gamedev #techart #vfx


Stef Bracke reposted

NOVA - Procedural Material System (available on #UEmarketplace). This thread describes Baked #VertexColor pipeline and how it can be used in #UE5 when creating env assets. No LowPoly Meshes, No UVs, No Texture Baking, No Unique Texture Sets, only baked VertexColor data.

tyapkin_art's tweet image. NOVA - Procedural Material System (available on #UEmarketplace). This thread describes Baked #VertexColor pipeline and how it can be used in #UE5 when creating env assets. No LowPoly Meshes, No UVs, No Texture Baking, No Unique Texture Sets, only baked VertexColor data.

Stef Bracke reposted

While #ConjureSDF has been available for a few days on Gumroad. It's NOW also finally available on Blender Market!!! Enjoy Conjuring Wizards🧙 Trailer and Blender Market link in the replies👇 #blender3d #b3d #blender #3dart #3dmodeling


Stef Bracke reposted

.@stef_bracke talked about the Azurean Depths project, sharing how the underwater environment was created with Unreal Engine's PCG and detailing the creation process behind caustics, lighting, and post-process stages. More: 80.lv/articles/look-… #UnrealEngine #UE5 #3dart #art


Stef Bracke reposted

Hey guys! Due to recent announcements at Vela Games, my role has been made redundant and I'm looking for new opportunities! If you're looking for a cool stylized environment artist for your team, let me know ☺️

yuba_bao's tweet image. Hey guys! Due to recent announcements at Vela Games, my role has been made redundant and I&apos;m  looking for new opportunities! 

If you&apos;re looking for a cool stylized environment artist for your team, let me know ☺️

Not as noisy too.

2 spoons. add hot water. bye

thekitze's tweet image. 2 spoons. add hot water. bye


Stef Bracke reposted

Evercore Heroes! 🌟 I'm excited to show off some asset work I've done for our game @EvercoreHeroes More renders and breakdowns on my ArtStation, go take a look! 🫵

yuba_bao's tweet image. Evercore Heroes! 🌟
I&apos;m excited to show off some asset work I&apos;ve done for our game @EvercoreHeroes 
More renders and breakdowns on my ArtStation, go take a look! 🫵
yuba_bao's tweet image. Evercore Heroes! 🌟
I&apos;m excited to show off some asset work I&apos;ve done for our game @EvercoreHeroes 
More renders and breakdowns on my ArtStation, go take a look! 🫵
yuba_bao's tweet image. Evercore Heroes! 🌟
I&apos;m excited to show off some asset work I&apos;ve done for our game @EvercoreHeroes 
More renders and breakdowns on my ArtStation, go take a look! 🫵
yuba_bao's tweet image. Evercore Heroes! 🌟
I&apos;m excited to show off some asset work I&apos;ve done for our game @EvercoreHeroes 
More renders and breakdowns on my ArtStation, go take a look! 🫵

144 hz at 4K is a game changer! 🤩


I had an amazing internship at Pow Wow Entertainment, where I learned and grew so much. Special thanks to Milo Gutmann for creating such a vibrant work environment and Christoffer Radsby for his invaluable guidance. It was a pleasure working with the tale…lnkd.in/eyeGQ93u

linkedin.com

#internship #internshipexperience #gamedevelopment #techart | Stef Bracke

I had an amazing internship at Pow Wow Entertainment, where I learned and grew so much. Special thanks to Milo Gutmann for creating such a vibrant work environment and Christoffer Radsby for his...


Stef Bracke reposted

#ConjureSDF has a proper UI now🙌 Custom modifier stack with per primitive settings and reordering. Everything WIP, nothing is final of course🙏 Some people wanted a longer unedited demo, so here you go👀 #blender3d #b3d #blender #3dart #3dmodeling


Stef Bracke reposted

Finally made some better renders! Concept by @ovopack

EldaFyra's tweet image. Finally made some better renders! Concept by @ovopack ✨
EldaFyra's tweet image. Finally made some better renders! Concept by @ovopack ✨

Stef Bracke reposted

Finally finished my #scifi #hardsurface project🙌 Using #QuixelMixer and #UE5 Thanks to @00edit for their amazing music💚 and @Silemar_ and @parawerke for their feedback🙏 More info here👇 artstation.com/artwork/xDB55X #boxcutter #b3d


Stef Bracke reposted

Thread on how to fix permanently fix your imposters syndrome as an artist 🧵


Stef Bracke reposted

The time has finally come to hand over wheel and wings to players. Today we launched JECTED - Rivals into Steam Early Access! Check it out on steam and let us know what you think! #jectedrivals #wearepowwow


Stef Bracke reposted

Our latest workshop with Michalina "Miszla" Gąsienica-Laskowy on Introduction to Houdini for Unreal Engine is now available for “Workshop” members of our Patreon. Become one of them and get early access: patreon.com/posts/82349578

BeyondExtent's tweet image. Our latest workshop with Michalina &quot;Miszla&quot; Gąsienica-Laskowy on Introduction to Houdini for Unreal Engine is now available for “Workshop” members of our Patreon.

Become one of them and get early access:
patreon.com/posts/82349578

Very insightful, had a good time listening in. :)

Join us on Friday, April 28th for an exciting livestream event showcasing the Technical Art department at Riot Games @riotgames ! Check out our event page for more details and be sure to RSVP! Link here: bit.ly/gnm_riot_23

Gnomon_School's tweet image. Join us on Friday, April 28th for an exciting livestream event showcasing the Technical Art department at Riot Games @riotgames !
Check out our event page for more details and be sure to RSVP! Link here: bit.ly/gnm_riot_23


Loading...

Something went wrong.


Something went wrong.