
TheGDG
@thegamedevgroup
The GDG is a collaborative community of developers, musicians, artists, storytellers, all dedicated to meeting, learning and progressing together.
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We put on in-person events every month, with a community of passionate developers, artists, musicians, storytellers, producers... basically anyone involved in #gamedev! Meet, learn and collaborate with awesome people: meetup.com/thegamedevgrou…

We had an absolute blast at this month's Bring Your Own Games event! We saw some amazing board and card games, tested some game prototypes and played game jam and indie projects. We can't wait to see you at our next one.




The winner of TheGDG Game Jam 6.0 is... Sorcery Anomaly by Javier Gonzalez. Congratulations to our winner and all our jammers for creating amazing games!

Join us on 7th November for our signature Devs & Bevs. Bring your game devs stories and enjoy a chill drink at TheGDG. RSVP now via the link in our bio.

We are excited to announce our October speaker event. Join us for Mike Denny's "Building Effective QA Services" talk on Thursday, 23rd October at 6.30 pm. RSVP now via the link in our bio.

A reminder for our Bring Your Own Games event happening tomorrow. Bring your work-in-progress indie titles, student projects or your Jam games and enjoy an evening with fellow game devs.

What an amazing evening! Nicole and Dom shared some great insights on the importance of feedback as well as how to take and apply it to your work. The evening concluded with an amazing discussion within the community. It was refreshing to see such conversations happening!

With our last Creare Capital event done, we would like to share some snaps of the evening. If you haven't already, check out their platform for some tailored funding recommendations below: crearecapital.com




Voting for TheGDG Game Jam is now open. All entries have been verified and we're happy to announce that you can now play and rate them. Vote with the link in our Bio.

A quick reminder for this month's speaker event happening tomorrow. Nicloe and Dom will be sharing their insights on the importance of feedback in developing your skills as an aspiring or a working professional. There is still time to RSVP via the link in our Bio.

We are happy to announce our October Bring Your Own Games event. Bring along your game jam or indie projects and get some valuable insights from fellow game devs. RSVP now via the link in our Bio.

Join us next week for a deep dive into the importance of feedback with Nicole Gregory and Dominic Fickling. RSVP now with the link in our Bio.

TheGDG Game Jam 6.0 starts this Sunday. Take a look at the full programme and join our Discord to find your team now! Link in Bio.

We are excited to announce TheGDG Game Jam 6.0! Join our Discord and find a team or bring your own. We will be kicking things off with a theme announcement stream on the 14th September. More details coming soon. RSVP now via the link in our Bio.

Last call to RSVP for our collaborative event with Creare Capital tomorrow. We will discuss how financial tools can help receive backing for your creative project. See you there! Sign up using the link in our bio.

We are excited to announce the panellists for the Creare Capital workshop on the 4th September. RSVP now via the link in our Bio!

We are excited to announce the schedule for next week's Creare Capital event on supporting your greative case. RSVP now via the link in our Bio!

We are excited to announce our Final collaborative event with Creare Capital, which will be all about supporting your creative case. RSVP now via the link in bio!

Are you a game developer who loves talking all things game dev and sharing your experience? We're looking for speakers for our October and November speaker events and would love to hear what you have to share. Please fill out the Speaker Form in our Bio.

We are excited to invite you to our August Devs and Bevs event. Bring your good summery mood and join us for a refreshing drink at 1 Mill Street. RSVP now via the link in our Bio.

Throwback to our July talk on accessibility. We wrote love and breakup letters to our favourite games and worked together to make game concepts more accessible to players with visible and invisible disabilities. Thank you to Natasha and Chris for their UX insights!



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