theosdev's profile picture. A cross-platform build system for creating iOS, macOS, Linux, and Windows programs. For help: https://theos.dev/help

Theos

@theosdev

A cross-platform build system for creating iOS, macOS, Linux, and Windows programs. For help: https://theos.dev/help

🌌 We’re delighted to announce Orion, a framework for creating tweaks in Swift! Check out this Reddit post to get started with the beta: reddit.com/r/jailbreak/co…


📊 We’d like to know more about our users: which platforms, targets and languages are used: forms.gle/A5FYntsG5ErJx3…


📦 We’ve released dm.​pl, the Perl script Theos uses to build debs, as a package on the Chariz repo. (Built with Theos and dm.​pl, of course. So meta.) repo.chariz.io/package/dm.pl/


Theos reposted

Do you use %hookf? github.com/theos/logos/wi… Depends: you don't always use it because it's lacking in some form. This poll is about fixing that, so reply how please.


Theos reposted

With my latest changes in place, you can now use Theos to create Swift apps and tools on not only macOS, but also Linux, iOS, and WSL! To do this, simply install Theos by following github.com/theos/theos/wi…, and then use the new application_swift or tool_swift template.


📘 @uroboro845 has made some improvements to our documentation. The installation process is now much easier to read and split up based on your OS: git.io/theosinstall


⚙️ Patched iOS 11.2 SDK including private symbols has been added to theos/sdks, along with revised/fixed iOS 9.3 and 10.3 SDKs. github.com/theos/sdks

theosdev's tweet image. ⚙️ Patched iOS 11.2 SDK including private symbols has been added to theos/sdks, along with revised/fixed iOS 9.3 and 10.3 SDKs. github.com/theos/sdks

📂 Logos and NIC have been separated out of Theos into their own repos. Mostly to make Theos a bit cleaner, but this means you could now include Logos as a Git submodule for use in a different build system such as Xcode. github.com/theos/logos


(This still requires some setup, as well as either the right entitlement on the binary being debugged, or a patched debugserver: iphonedevwiki.net/index.php/Debu…. Bit complicated, but this being added to Theos should help you to experiment with this.)


🔣 On macOS, Theos now generates debug symbols (.dSYM) files. That means resolved symbols will appear in lldb, Xcode, Instruments, etc., and Xcode’s debug tools can open to the exact line a crash occurred on!

theosdev's tweet image. 🔣 On macOS, Theos now generates debug symbols (.dSYM) files. That means resolved symbols will appear in lldb, Xcode, Instruments, etc., and Xcode’s debug tools can open to the exact line a crash occurred on!

Theos reposted

i added debug symbol (.dSYM) generation to theos (not pushed yet) and suddenly my life is 99999x better. while working on one project, i noticed code from another project running in another thread, and xcode opened up the exact line in the exact file it was on!

hbkirb's tweet image. i added debug symbol (.dSYM) generation to theos (not pushed yet) and suddenly my life is 99999x better. while working on one project, i noticed code from another project running in another thread, and xcode opened up the exact line in the exact file it was on!

🏃‍♂️ Fast Theos is fast. Parallel building support is to be merged in soon, so you can take advantage of all logical cores on your machine (not just one!).


👉 Installing Theos on iOS? @uroboro845 made it easier for you with the new “Theos Dependencies” package on BigBoss: cydia.saurik.com/package/org.th…


Theos reposted

If you have lots of boilerplate code due to C++ function hooking, u might want to look at the new addition of %hookf iphonedevwiki.net/index.php/Logo…


After discussing with @saurik, we have removed a Logos feature that can cause issues. `make update-theos` ASAP. github.com/theos/theos/co…


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