TinyBase
@tinybasejs
A reactive data store & sync engine.
Anda mungkin suka
🎉 TinyBase v6.7 - the one with OPFS! Yep, we finally added support for browsers' origin private file systems, freeing your apps from local storage quota limitations. Let us know how it goes! Links below...
🎉 Introducing Synclets! 🎉 We're excited to introduce Synclets, an open, storage-agnostic, sync engine development kit. Read more... 👇
Durable Objects support for TinyBase has proven very popular… should we do something for Rivet @rivet_dev too?
🎉 TinyBase v6.7.1. We don't normally announce patch releases, but we're patting ourselves on the back with this one because we've migrated our huge test suite over to @vitest_dev - unlocking a long overdue peer dependency upgrade for @ElectricSQL's pglite. Enjoy!
been following @tinybasejs for more than a year. @tryhyprnote's data layer really needs to be rewritten soon, and @tinybasejs will be a good fit. super excited.
An INCREDIBLE thank you to @yujonglee & @tryhyprnote for sponsoring TinyBase on GitHub. (So excited to see what you build!) 🙏
An INCREDIBLE thank you to @yujonglee & @tryhyprnote for sponsoring TinyBase on GitHub. (So excited to see what you build!) 🙏
📢 New shopping list version is out! ✅ Sign in with Apple & Google ✅ Local First ✅ Real-time Sync ✅ Open Source ✅ Free Built with @expo @ClerkDev @tinybasejs @Cloudflare (links below)
A big shoutout to our latest GitHub sponsor, @RubioAbdal73028! It makes all the effort worthwhile to know that TinyBase is being used and valued by the community. Thank you! 😍
🎉 TinyBase v6.6 - DX FTW! This release includes an updated Inspector tool that lets you create, clone, edit, and delete data in your TinyBase stores - in the browser! Always trying to make our community members' lives easier. Let us know if we did. 🙏
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Building a mobile game for 10M players. You need a real-time leaderboard for the top 10k. Your SELECT * FROM scores ORDER BY score DESC LIMIT 10000 query runs thousands of times/sec with 1M concurrents. Your DB CPU hits 100%, and the game lags for everyone. How do you design a…
This is a beautiful sight! Local-first patterns feel good to build and are a reminder that everyday software can be as fast as video games. I used TinyBase's CRDT magic recently to build a fun little app for my wife and I to store/share stuff.
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