Using emissive planes is a great way of achieving cheap fake lighting. However, as you move away from them they stop casting light. It can be fixed by increasing the value of r.RayTracing.Culling.Radius. Default is 10000. #unrealengine5 #UE5 #UnrealEngine #Lumen #Archviz #VR
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Your LOD distances in the viewport and VR doesn't match? No worries! It can be easily fixed by reducing the value of r.StaticMeshLODDistanceScale. The default is 1. Follow @ue5protips for exciting ue5 hacks #UE5ProTips #UE5 #UnrealEngine #UnrealEngine5 #VR #MetaQuest #AVP
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