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FOV 120 / horizontal
It’s horizontal. The difference vs other AIOs is dramatic.
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Unreal Engine Metahuman Jenny youtu.be/OJmaix8Uf7A via @YouTube
youtube.com
YouTube
Unreal Engine Metahuman Jenny
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Can't wait to try...
Introducing Instant Runtime-driven Splash Screens. Get people into your Quest apps faster than ever. Check out our blog post for how to implement: ocul.us/SplashScreens
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to build ambient virtual reality...and lost in reality via http://twib.es/FUX
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Just joined a twibe. Visit http://twibes.com/OpenCL to join
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