We Are Game Devs
@wearegamedevs
This site highlights the various unsung and underrepresented talent who help create some of the fastest growing interactive entertainment on the planet.
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'“Honestly, the sound of being booed by that many guys, in some ways that bothered me more than getting dismissed,” she said. “You had that initial cheer from the women in the crowd and then just a wave of boos.”'
What really happened at that BlizzCon panel, according to the woman in the video bit.ly/3A4fCYC
Marcus Montgomery (@marcusingames) founded @wearegamedevs to bring more visibility to developers of color and has strived to continuously highlight the diversity in gaming. #BlackHistoryMonth #BHM #Gaming #GamingHistory #GameDevs #IndieGames #IndieDevs
Today, I wanna talk a little bit about @LunaVideoGame and what motivated us to create it. To begin - here is the very first page of the notebook I kept for the first year of the project. It is simple - but also probably the most direct explanation of our goals. (1)
"...I definitely could not live without paper and pencil." - Nida Syed - Concept Artist wp.me/p6ZVbX-2Xy
"Most of my weekends are spent drawing and conceptualizing." - Nida Syed #wearegamedevs wp.me/p6ZVbX-2Xy
Nida Syed, Concept Artist with @DarkShotStudios makers of the game ROTii. #wearegamedevs wp.me/p6ZVbX-2Xy
.@wearegamedevs founder speaks with Game Dev Unchained about #diversityingames: bit.ly/2bInVON
/dev/color is excited to host its 1st conference for black software engineers. 2016 theme? 'Onwards + Upwards'.
Listen to Gameheads Radio Ep. 6 featuring Advisory Committee Member and Founder of @wearegamedevs @marcusingames soundcloud.com/gameheadsradio…
Our founder spoke with Game Dev Unchained where they discussed diversity in the game industry. #wearegamedevs ow.ly/x5wy303x1Nv
"The best projects I've worked on were made with teams who had great team chemistry." wp.me/p6ZVbX-2Xk
"You have so many opportunities as an engineer at a video game studio..." #wearegamedevs wp.me/p6ZVbX-2Xk
I wanted to create a more interactive experience, and work on a smaller team. #wearegamedevs wp.me/p6ZVbX-2Xk
Becky Zak, Technical Artist at @CrystalDynamics, makers of Tomb Raider. #wearegamedevs wp.me/p6ZVbX-2Xk
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