#bgdevcon search results
@stuffByBez and Andy are kicking off the fourth #BGDevCon - follow along for a summary of what happens! Looking forward to a lot of interesting talks across a breadth of game design.
Many thanks to Bez and Andy for organising another excellent #BGDevCon. And thanks to all the speakers and contributors. What a wonderful bunch of friendly and creative attendees! @stuffByBez
Looking forward to #BGDEVCON today - due to give a talk entitled #GamesWithinGames about the interplay between playing/designing games and live roleplaying. Its a bit of a pictorial story of the five years of fun with #TheGuildofGoodGames
#BGDevCon is aimed at anyone creating games, thinking of starting that adventure, or just wanting to learn more about game creation. Held in North London on Saturday 17th August 2019. Find out more: ukgamesexpo.co.uk/morenews.php?i… #gamesdesign #networking
And with that, #BGDevCon 4 is over! Huge thank you to @stuffByBez and Andy for organising such a wonderful day - as always it's an incredible experience to meet and learn from such an eclectic group of people joined by a common interest in game design.
IGA @Kickstarter Alert: #BGDevCon - meeting other folk into non-digital games. (8 days left) kck.st/2IzDLvd
Matthew Dunstan @wisegoldfish talks at #BGDevCon about his experience of being nominated for Spiel Des Jahres awards and attending the media heavy award ceremony. Leaving us all hoping to follow in his footsteps one day...
One interesting premise that #BGDevCon is built on - talking about games and game design, but with absolutely no playtesting!
Had a great day yesterday at #BGDevCon with @stuffByBez @TomColdron @harperrob @BraincrackGames @alleycatgames @wisegoldfish @IanBrocklebank @Simon_Milburn @SurprisedStare and others I haven't yet found on twitter (sorry)
2 outta 3 ain't bad. Great to hear #BGDevCon went well. I haven't booked to be anywhere this month because of how hectic the next 2 months are, we'll see how next year goes! 😊
Just arrived home after a great day. Thank you Bez (@stuffByBez) and Andy for organising such a great #bgdevcon ! Lots of interesting discussions and meeting awesome people.
I can't make this one. :( Brand new on @Kickstarter: #BGDevCon - meeting other folk into non-digital games. by Behrooz 'Bez' Shahriari kck.st/2IzsKdo
Happy to see #BGDevCon 3 is happening! It's always a fantastic day with great talks and discussions. I'll be there, and heartily recommend you come too!
KS for #BGDevCon3 is live. If you're interested in talking to folk about the creation of games, you should definitely try to come along. kickstarter.com/projects/bybez…
ah happy birthday Bez! I wish I could make it to #BGDevCon but I'm in Italy to celebrate my grandma's 97th, hers is the day before yours 🦁
Paul Mansfield, talking about discovering modern board games during a break from a normal TCG gathering, getting involved in game playtesting and development, with dozens of credits in published games. 'Always good to pick up different perspectives at #BGDevCon'
To round off #BGDevCon there are some group discussions - first one is led by Lewis (@BraincrackGames) about ways to bring gamers together around the release of a game, and what is role of solo gaming saying about the state of the hobby?
Brand new Boardgames with @stuffByBez and the brand new episode is called "What is #BGDevCon?" and features Andy Yiangou. Listen online at Bunkazilla.co.uk or via our shiny mobile apps from 22:00. #boardgames #gaming #tabletopgaming
Now we're onto the short talks section of the programme at #BGDevCon - first up is Charlie Paull about accessibility in free form games.
First activity of the day: work out each participants 3 favourite games and 1 disliked game! #BGDevCon
It has to be to 'create something new'. That doesn't have to be a product. I did do a KS once for a convention (#BGDevCon) However, by deciding up-front that it'll be a 54-card game, I could easily determine a cost and give people an actual game within a month or two of KS end.
#BGDevCon is of course limited by the knowledge base of those who attend. Do you know any UK designers doing this sort of digital testing? I can definitely see the advantages!
#GameADay2020 I am not good at deciding on short hashtags. Notably, @NorthSouthGames christened #BGDevCon, which had its 4th year in 2019. Anyway, after accidentally doing this for 3 days (3 is a pattern...) is to play a new (to me) game every day of the year.
Just finished editing my #BGWB show with @GamingRulesVids Why start a boardgame convention? We mention Gridcon, #BGDevCon, @UKGamesExpo, @Dragonmeet, @TabletopMag Gaming Live. We also touch upon: overworking, mental health, butter, craft fairs, bartending, video-making.
‘Speed concepting’ was originally an idea by @wisegoldfish for #bgdevcon. Folk spent 15-20 minutes together working out the initial designs. Someone afterwards wondered what a day centred around this activity would be like. It seemed worth doing! We had a solid crowd of 10!
This photo makes it look like I have a double chin. But oh well. I have no shame. :-) This photo is important because it features most of the important things of #BGDevcon. The people. :-) Also, there were sticky notes.
That was a pleasure to give a talk at #BGDevCon. Thanks Bez and Alan for organising this event. So exciting about future of developing games with considering art side as important as mechanic.
Great talk by @alina_potemska My takeaway was basically that we don't need to just keep doing the same sort of illustration/graphics in games. Let's push ourselves to explore the diversity and sheer excellence that you can see in the wider art world.
I just sent a new #BGWB episode to @BunkazillaUK This week, the topic is: Why should game creators communicate with each other? Inspired by #BGDevCon, which I do briefly talk about, as well as bells and duvets. Airing at 9pm uk-time
At the #BGDevCon 2019 Analog games developer convention 🎯♟🎲🎪 - photos by @stuffbybez - @ London, United Kingdom instagram.com/p/B1WjEKPnJTN/…
If you're curious about what happened at #BGDevCon 4, this thread from @wisegoldfish is a really good run-down.
@stuffByBez and Andy are kicking off the fourth #BGDevCon - follow along for a summary of what happens! Looking forward to a lot of interesting talks across a breadth of game design.
@stuffByBez and Andy Yiangou kick off #BGDEVCON today - fantastic meeting of diverse minds around board game design
Looking forward to #BGDEVCON today - due to give a talk entitled #GamesWithinGames about the interplay between playing/designing games and live roleplaying. Its a bit of a pictorial story of the five years of fun with #TheGuildofGoodGames
Many thanks to Bez and Andy for organising another excellent #BGDevCon. And thanks to all the speakers and contributors. What a wonderful bunch of friendly and creative attendees! @stuffByBez
Just taken delivery of science game @labwarsgame from the man who made it @CAljassar. Very keen to have a game #bgdevcon #phdchat #ecrchat
Matthew Dunstan @wisegoldfish talks at #BGDevCon about his experience of being nominated for Spiel Des Jahres awards and attending the media heavy award ceremony. Leaving us all hoping to follow in his footsteps one day...
Had a great day yesterday at #BGDevCon with @stuffByBez @TomColdron @harperrob @BraincrackGames @alleycatgames @wisegoldfish @IanBrocklebank @Simon_Milburn @SurprisedStare and others I haven't yet found on twitter (sorry)
Check out some of the great advice and tips I took away from Board Game Dev Con! buff.ly/2bfif0c #BGDevCon
Co-organiser Andy Yianghou gives some ideas on where he would like #BGDevCon 2 to go in the future and what we can all gain from today.
Dave Cousins (@NorthSouthGames) details his journey as a publisher, including stickering 40000 discs #BGDEVCON
#BGDevCon 2 Cesar of @alleycatgames giving an introduction. Loads of great stuff already this morning and we've only just started.
Callum (@thenerdtheword) compares video game and board game development cycles at #BGDEVCON #boardgame #ukgb
@stuffByBez and Andy are kicking off the fourth #BGDevCon - follow along for a summary of what happens! Looking forward to a lot of interesting talks across a breadth of game design.
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