#codeacraft search results

Having too much fun :3 #CodeaCraft

AveryDee_'s tweet image. Having too much fun :3 #CodeaCraft
AveryDee_'s tweet image. Having too much fun :3 #CodeaCraft

Added a moon to the #CodeaCraft planet example #procgen 😀

johntwolives's tweet image. Added a moon to the #CodeaCraft planet example #procgen 😀

#CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.

johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.

I added support for translucent voxel support to #CodeaCraft, because why not?

johntwolives's tweet image. I added support for translucent voxel support to #CodeaCraft, because why not?
johntwolives's tweet image. I added support for translucent voxel support to #CodeaCraft, because why not?

Isometric overview mode is now working. This is great for previewing terrain generation! #CodeaCraft #Procedural

johntwolives's tweet image. Isometric overview mode is now working. This is great for previewing terrain generation! #CodeaCraft #Procedural

I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.

johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.

Currently working on the #CodeaCraft manual. So much stuff to document! #gamedev

johntwolives's tweet image. Currently working on the #CodeaCraft manual. So much stuff to document! #gamedev

#CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.

johntwolives's tweet image. #CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.
johntwolives's tweet image. #CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.

The Block Library example in #CodeaCraft is almost done! All these blocks are custom built and easy to modify #gamedev


Messing around on #CodeaCraft I moved the NavigationPad and changed the block break speed


Added atmospheric glow, translucent water and better terrain to #CodeaCraft planet gen example! #screenshotsaturday


The next beta build for #CodeaCraft includes some new examples. There's a model loading project a 3D stacking game!


Just finished integrating physics (Bullet3D) into Codea Craft! youtu.be/ApW3Mr9CDJE #CodeaCraft #Physics


RT johntwolives: #CodeaCraft now has full dynamic lighting support! #screenshotsaturday #gamedev IndieGameDevBot …


Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels

johntwolives's tweet image. Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels

Just submitted Codea 2.5 (B77) to TestFlight. Should be ready soon! #CodeaCraft #gamedev


Long-time users of #Codea will remember Ignatz’s coolcodea blog (coolcodea.wordpress.com/about/). Now, perhaps the next great Codea blog?! Thanks @RonJeffries for sharing your exploration of #CodeaCraft ! ronjeffries.com/articles/020-c… @twolivesleft @johntwolives


RT johntwolives: #CodeaCraft now has full dynamic lighting support! #screenshotsaturday #gamedev IndieGameDevBot …


Added a moon to the #CodeaCraft planet example #procgen 😀

johntwolives's tweet image. Added a moon to the #CodeaCraft planet example #procgen 😀

Added atmospheric glow, translucent water and better terrain to #CodeaCraft planet gen example! #screenshotsaturday


I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.

johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.

The next beta build for #CodeaCraft includes some new examples. There's a model loading project a 3D stacking game!


Just submitted Codea 2.5 (B77) to TestFlight. Should be ready soon! #CodeaCraft #gamedev


Having too much fun :3 #CodeaCraft

AveryDee_'s tweet image. Having too much fun :3 #CodeaCraft
AveryDee_'s tweet image. Having too much fun :3 #CodeaCraft

Messing around on #CodeaCraft I moved the NavigationPad and changed the block break speed


Currently working on the #CodeaCraft manual. So much stuff to document! #gamedev

johntwolives's tweet image. Currently working on the #CodeaCraft manual. So much stuff to document! #gamedev

#CodeaCraft is our latest update that we are testing that adds advanced 3D rendering, voxels and physics


#CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.

johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.

Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels

johntwolives's tweet image. Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels

RT johntwolives: The Block Library example in #CodeaCraft is now finished! Totally moddable in Codea, comes with full code #gamedev… …


The Block Library example in #CodeaCraft is almost done! All these blocks are custom built and easy to modify #gamedev


I added support for translucent voxel support to #CodeaCraft, because why not?

johntwolives's tweet image. I added support for translucent voxel support to #CodeaCraft, because why not?
johntwolives's tweet image. I added support for translucent voxel support to #CodeaCraft, because why not?

No results for "#codeacraft"

Having too much fun :3 #CodeaCraft

AveryDee_'s tweet image. Having too much fun :3 #CodeaCraft
AveryDee_'s tweet image. Having too much fun :3 #CodeaCraft

Added a moon to the #CodeaCraft planet example #procgen 😀

johntwolives's tweet image. Added a moon to the #CodeaCraft planet example #procgen 😀

I added support for translucent voxel support to #CodeaCraft, because why not?

johntwolives's tweet image. I added support for translucent voxel support to #CodeaCraft, because why not?
johntwolives's tweet image. I added support for translucent voxel support to #CodeaCraft, because why not?

Isometric overview mode is now working. This is great for previewing terrain generation! #CodeaCraft #Procedural

johntwolives's tweet image. Isometric overview mode is now working. This is great for previewing terrain generation! #CodeaCraft #Procedural

#CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.

johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
johntwolives's tweet image. #CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.

Finally have custom block creation in #CodeaCraft!

johntwolives's tweet image. Finally have custom block creation in #CodeaCraft!

Currently working on the #CodeaCraft manual. So much stuff to document! #gamedev

johntwolives's tweet image. Currently working on the #CodeaCraft manual. So much stuff to document! #gamedev

#CodeaCraft news: Added player controls, fog and a new simplified terrain generation API for beginners!

johntwolives's tweet image. #CodeaCraft news: Added player controls, fog and a new simplified terrain generation API for beginners!

Added a console to #CodeaCraft for logging errors, warnings and print output for debugging woo! #ScreenshotSaturday

johntwolives's tweet image. Added a console to #CodeaCraft for logging errors, warnings and print output for debugging woo! #ScreenshotSaturday
johntwolives's tweet image. Added a console to #CodeaCraft for logging errors, warnings and print output for debugging woo! #ScreenshotSaturday

Finally got block previews working in #CodeaCraft. Should have the block editor working soon!

johntwolives's tweet image. Finally got block previews working in #CodeaCraft. Should have the block editor working soon!

I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.

johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
johntwolives's tweet image. I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.

#CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.

johntwolives's tweet image. #CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.
johntwolives's tweet image. #CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.

Got REPL working in #CodeaCraft, now it's easy to run code directly in the editor to make this underground cave!

johntwolives's tweet image. Got REPL working in #CodeaCraft, now it's easy to run code directly in the editor to make this underground cave!

Emilia trying out #CodeaCraft and learning Lua!

johntwolives's tweet image. Emilia trying out #CodeaCraft and learning Lua!

Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels

johntwolives's tweet image. Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels

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