#codeacraft search results
#CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
Isometric overview mode is now working. This is great for previewing terrain generation! #CodeaCraft #Procedural
I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
#CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.
The Block Library example in #CodeaCraft is almost done! All these blocks are custom built and easy to modify #gamedev
Added atmospheric glow, translucent water and better terrain to #CodeaCraft planet gen example! #screenshotsaturday
The next beta build for #CodeaCraft includes some new examples. There's a model loading project a 3D stacking game!
Just finished integrating physics (Bullet3D) into Codea Craft! youtu.be/ApW3Mr9CDJE #CodeaCraft #Physics
RT johntwolives: #CodeaCraft now has full dynamic lighting support! #screenshotsaturday #gamedev IndieGameDevBot …
Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels
Just submitted Codea 2.5 (B77) to TestFlight. Should be ready soon! #CodeaCraft #gamedev
Long-time users of #Codea will remember Ignatz’s coolcodea blog (coolcodea.wordpress.com/about/). Now, perhaps the next great Codea blog?! Thanks @RonJeffries for sharing your exploration of #CodeaCraft ! ronjeffries.com/articles/020-c… @twolivesleft @johntwolives
RT johntwolives: #CodeaCraft now has full dynamic lighting support! #screenshotsaturday #gamedev IndieGameDevBot …
Added atmospheric glow, translucent water and better terrain to #CodeaCraft planet gen example! #screenshotsaturday
I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
The next beta build for #CodeaCraft includes some new examples. There's a model loading project a 3D stacking game!
Just submitted Codea 2.5 (B77) to TestFlight. Should be ready soon! #CodeaCraft #gamedev
#CodeaCraft is our latest update that we are testing that adds advanced 3D rendering, voxels and physics
#CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels
RT johntwolives: The Block Library example in #CodeaCraft is now finished! Totally moddable in Codea, comes with full code #gamedev… …
The Block Library example in #CodeaCraft is almost done! All these blocks are custom built and easy to modify #gamedev
Isometric overview mode is now working. This is great for previewing terrain generation! #CodeaCraft #Procedural
Forgot this: Added block icons to #CodeaCraft, woo! #Codea #Coding #Voxels #Education #ScreenshotSaturday
#CodeaCraft is officially in BETA. If you are interested in testing PM me your email for TestFlight.
#CodeaCraft news: Added player controls, fog and a new simplified terrain generation API for beginners!
Added a console to #CodeaCraft for logging errors, warnings and print output for debugging woo! #ScreenshotSaturday
I'm also working on a new example for #CodeaCraft that implements the same planet generation as Spore / Kerbal Space Program.
#CodeaCraft is really coming along. Working on example projects that show of 3D Model loading and mesh generation.
Got REPL working in #CodeaCraft, now it's easy to run code directly in the editor to make this underground cave!
Putting the first #CodeaCraft beta build on TestFlight tonight. Hopefully it doesn't go horribly wrong! #gamedev #voxels
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