#dadsanddaughterscode search results
Day 39/100 Today we did it. We didn't get the columns to work but fixed it with "vertical-align: top" #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 40/100 Today we are learning how to move the placeholder text for the dice input boxes to the top of the input when the input gets focus. Hope to have it working tomorrow. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 33/100 Today we added a <div> element for the hamburger menu. Had to refactor some of the CSS. Hopefully this will allow us to implement the hamburger menu tomorrow. #100DaysOfCode #codingfam #DadsAndDaughtersCode Check out our website: lylaanddadcode.github.io/RPG_Hub/
Day 34/100 Today we worked on the hamburger menu some more. We are close but still trying to get mobile menu to show in Block. Committed to master but didn't push it up because its not working. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 36/100 Today we added a transition to the hamburger menu. Yes we cheated and used JavaScript but at least its working and we can always go back and refactor. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 38/100 Today we worked on setting up the dice page in columns so that the error message doesn't wrap around. We now know how to do it. Tomorrow we will hopefully do it. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 37/100 Today we played around with some different design ideas. Changed the menu so it always stays in the say order. Getting harder to keep a 11 year old interested as the weather gets nicer #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 40/100 Today we are learning how to move the placeholder text for the dice input boxes to the top of the input when the input gets focus. Hope to have it working tomorrow. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 39/100 Today we did it. We didn't get the columns to work but fixed it with "vertical-align: top" #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 38/100 Today we worked on setting up the dice page in columns so that the error message doesn't wrap around. We now know how to do it. Tomorrow we will hopefully do it. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 37/100 Today we played around with some different design ideas. Changed the menu so it always stays in the say order. Getting harder to keep a 11 year old interested as the weather gets nicer #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 36/100 Today we added a transition to the hamburger menu. Yes we cheated and used JavaScript but at least its working and we can always go back and refactor. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 34/100 Today we worked on the hamburger menu some more. We are close but still trying to get mobile menu to show in Block. Committed to master but didn't push it up because its not working. #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
Day 33/100 Today we added a <div> element for the hamburger menu. Had to refactor some of the CSS. Hopefully this will allow us to implement the hamburger menu tomorrow. #100DaysOfCode #codingfam #DadsAndDaughtersCode Check out our website: lylaanddadcode.github.io/RPG_Hub/
Day 39/100 Today we did it. We didn't get the columns to work but fixed it with "vertical-align: top" #100DaysOfCode #codingfam #DadsAndDaughtersCode Website: lylaanddadcode.github.io/RPG_Hub/
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