#developernotes search results
We decided to create Episode 0. A prologue. And for that, we wanted to show the protagonist not just from first-person view, but also from the outside. That changed everything..#DeveloperNotes
At first, we planned to make Haruka entirely in chibi style — cute, ironic, and easy to work with. Artists were vibing, the programmer was putting scenes together, everything was going smoothly... until something unexpected happened. #DeveloperNotes
What about freedom? So, after some serious discussion, we chose the harder path — building everything we needed from scratch in Unity3D. It meant more effort, more bugs, and more late nights. But also full creative control over visuals, interface, and animation... #DeveloperNotes
Even more #developernotes from Zniw Adventure. These are from 2014, when I was working on a playable proto. #indiegames #pointandclick
So, the decision was made: freedom and a visual novel built from scratch. We created a bunch of interconnected scripts — for dialogues, events, cameras, music, backgrounds... And surprisingly — the structure worked. 🤔 #DeveloperNotes
Simple, right? Engine done. But as we later found out, building a VN system from scratch meant we were only seeing the tip of a massive iceberg... #DeveloperNotes
Don’t know If this is the typical #gamedev struggle, but waterbottle leaking while being on the playground with my youngest, seems to be my nemesis … this time the Victor was my #developernotes. Here’s what I could salvage! #dkgame
Solo leveling codes #sla #developernotes 1. 0912BARANISCOMING 2. WELOVEHUNTER 3. NEWSTORYBARAN 4. 2UPDATE0 Rt & like most appreciated
Web Developer Tools - Web Site Design developernotes.d4go.com/web-site-desig… #developernotes via @4DeveloperNotes
#DeveloperNotes I have been updating our Discord with daily notes about @StarbeamOne #development and figured I should be posting here as well for awareness. I am currently developing an email policy story where we will require email addresses going forward. When I first…
Baselines, Issues linked under the Epics, plenty of other new features. The spring of 2022 brought a lot of changes for Epic Roadmap, so let us show you what’s new. Read our blog post here: everit.biz/2022/06/22/dev… #developernotes #whatsnew #blog
How does a recursive function work? Learn through this #Programming tutorial: hck.re/9tAxdQ #DeveloperNotes
So #developernotes of a project created (not in my usual list but found way due to urgency).tasks identified today have to be done still!
Definately. In the #DeveloperNotes they clarified upcoming QoL improvements, #MemoriesTeller coming to archive stories and #StellarBlade2 is totally athing the devs want to do. #NIKKE
We decided to create Episode 0. A prologue. And for that, we wanted to show the protagonist not just from first-person view, but also from the outside. That changed everything..#DeveloperNotes
At first, we planned to make Haruka entirely in chibi style — cute, ironic, and easy to work with. Artists were vibing, the programmer was putting scenes together, everything was going smoothly... until something unexpected happened. #DeveloperNotes
Simple, right? Engine done. But as we later found out, building a VN system from scratch meant we were only seeing the tip of a massive iceberg... #DeveloperNotes
So, the decision was made: freedom and a visual novel built from scratch. We created a bunch of interconnected scripts — for dialogues, events, cameras, music, backgrounds... And surprisingly — the structure worked. 🤔 #DeveloperNotes
What about freedom? So, after some serious discussion, we chose the harder path — building everything we needed from scratch in Unity3D. It meant more effort, more bugs, and more late nights. But also full creative control over visuals, interface, and animation... #DeveloperNotes
Solo leveling codes #sla #developernotes 1. 0912BARANISCOMING 2. WELOVEHUNTER 3. NEWSTORYBARAN 4. 2UPDATE0 Rt & like most appreciated
The Division 2 - Sneak Peek into The Division 2's TU20 Update youtu.be/UCL32_EIlro?si… via @YouTube #thedivision2 #DeveloperNotes #phase2 #sneakpeak #tu20 #update #updates #pts
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The Division 2 - Developer Notes Highlights | TU20 Update
#DeveloperNotes I have been updating our Discord with daily notes about @StarbeamOne #development and figured I should be posting here as well for awareness. I am currently developing an email policy story where we will require email addresses going forward. When I first…
GPT-4 might be the biggest development of AI in March-2023. Here are the other major AI developments in March,2023. #developernotes #ai #development lnkd.in/dqSsGuzM
Baselines, Issues linked under the Epics, plenty of other new features. The spring of 2022 brought a lot of changes for Epic Roadmap, so let us show you what’s new. Read our blog post here: everit.biz/2022/06/22/dev… #developernotes #whatsnew #blog
And here's more 😲 -Inazuma Transport Balloons faster and sturdier for quicker dailies - No more skill charging for bosses during paused game - Revert to default party when leaving Co-op mode - PS5 controller support #GenshinImpact #DeveloperNotes #Game8
Don’t know If this is the typical #gamedev struggle, but waterbottle leaking while being on the playground with my youngest, seems to be my nemesis … this time the Victor was my #developernotes. Here’s what I could salvage! #dkgame
Aprendizaje de la semana. Cuando estés en un callejón si salida tratando de resolver algún problema técnico complejo, lo mejor es desconectarte un rato y volver a tratar luego. A veces desconectar es la mejor estrategia para avanzar. #developernotes
#Feedback is an attempt to solve the first issue while #DeveloperNotes are an attempt to aid the latter one. Feedback in a nutshell: ✅ 80% the issue ✅ 10% the consequences ✅ 10% possible solutions #PTR Feedback is not the stage to publish one's plethora of redesigns. (3/3)
We decided to create Episode 0. A prologue. And for that, we wanted to show the protagonist not just from first-person view, but also from the outside. That changed everything..#DeveloperNotes
At first, we planned to make Haruka entirely in chibi style — cute, ironic, and easy to work with. Artists were vibing, the programmer was putting scenes together, everything was going smoothly... until something unexpected happened. #DeveloperNotes
What about freedom? So, after some serious discussion, we chose the harder path — building everything we needed from scratch in Unity3D. It meant more effort, more bugs, and more late nights. But also full creative control over visuals, interface, and animation... #DeveloperNotes
So, the decision was made: freedom and a visual novel built from scratch. We created a bunch of interconnected scripts — for dialogues, events, cameras, music, backgrounds... And surprisingly — the structure worked. 🤔 #DeveloperNotes
Simple, right? Engine done. But as we later found out, building a VN system from scratch meant we were only seeing the tip of a massive iceberg... #DeveloperNotes
Even more #developernotes from Zniw Adventure. These are from 2014, when I was working on a playable proto. #indiegames #pointandclick
Don’t know If this is the typical #gamedev struggle, but waterbottle leaking while being on the playground with my youngest, seems to be my nemesis … this time the Victor was my #developernotes. Here’s what I could salvage! #dkgame
Baselines, Issues linked under the Epics, plenty of other new features. The spring of 2022 brought a lot of changes for Epic Roadmap, so let us show you what’s new. Read our blog post here: everit.biz/2022/06/22/dev… #developernotes #whatsnew #blog
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