#gdc22 search results
At #GDC22, Unity revealed that PlayStation VR2 eye-tracking and foveated rendering, which reduces the image quality in the peripheral vision, provide up to 3.6x faster frametime: 80.lv/articles/ps-vr… #psvr2 #psvr #playstation #unity #unity3d #vr #VirtualReality #tech
It was amazing to have you all joining us in-person and digitally at #GDC22 this year ♥ For those of you who missed it, or if you want to relive some of it, here are a few of the highlights 👇 on.unity.com/3NNeMqW
🎉 What a blast we had at #GDC22 last week! We highlighted our latest features for game developers and artists, our roadmap, creator stories, and much more. 📺 Watch our session videos, now available on-demand: on.unity.com/3qQI1zr
⭐️ New video drop ⭐️ At #GDC22 we announced our sample game #Gigaya. Take a sneak peek into the project and the tech behind it in our latest YouTube video! 🔗 on.unity.com/3tbhVID
It’s #ThrowbackThursday! Let’s give some 💗 (again) to the amazing #MadeWithUnity indie games we got to see at #GDC22 🔥 Find more inspo here: on.unity.com/3vnvEwN
Creating the Many Faces of Horizon Forbidden West - 「Horizon Forbidden West」のリード・キャラクター・アーティストによるGDC 2022講演スライドが公開!高品質な頭部はどう制作されたのかを解説! 3dnchu.com/archives/creat… #3dnchu #GDC22 #gamedevelopment #HorizonForbiddenWest
At #GDC22 @NVIDIAGameDev announced #Streamline, a framework for super resolution technologies, that is supposed to simplify integration into applications and games. Intel is already part of Streamline with #XeSS. hardwareluxx.de/index.php/news…
WE'RE HIRING! 📣 We are expanding this year and looking to bring in some new faces to come join our Shrapnel crew! #GDC22 Apply here 🔗 shrapnel.com/careers #nftcommunity #blockchaingaming #cryptocurrency
Why people cheat in online games—and what we can do about it. #GDC22 trib.al/WRMCX9Y
Stopped off in Whistler on the way back from #GDC22 for some Team 4J skiing & snowboarding, and some of this!
Missed @Wrenegadey and @ironicaccount's talk on narrative design at #GDC22 last week? You can check out an overview here! gamedeveloper.com/gdc2022/gdc-20…
It's important we challenge ourselves and ensure we continuously evolve with an eye towards the future. At GDC, Supercell's Co-Chief People Officer Lesley Mansford presented how we evolve our culture as our company develops and grows. supr.cl/3chygpR #GDC22
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GDC Festival of Gaming
Hot off the heels of #GDC22, the best digital networking opportunity for game industry professionals returns this Friday, welcome to #TheGIG!
堀井雄二氏GDCアワード“生涯功労賞”受賞記念・受賞時のコメントを全文掲載 『ドラクエ12』やいくつかの新作を開発中。「世界のたくさんの皆さんにプレイしていただけたらと思っている」 #GDC22 #ドラゴンクエスト famitsu.com/news/202203/26…
Sweet! Shortly after being the first NFT project joining a panel at the #GDC22, @Frogland_io announces they are building a WEB3 CONSOLE!? 🐸👀 Not your average NFT project. I mean, come on!!! 🔥 #NotoriousFrogs #Frogland #Metaverse #NewPangea #NFTCommunity
web3 gaming console! @PINKCATNFT talks with @AddressXception of @Frogland_io about the amazing new tech @Official_GDC $DCNS #GDC2022 youtu.be/NipOuR0d2f0
Highlights and interviews from some of the VR games I got to try at #GDC22! Featuring @CosmoniousHigh, @dr_bloc, @AltairBreaker, and @FingerGunVR. ➡️youtu.be/OlbY7JYB_2M Hardware/peripheral video to follow this week!
FPSの草分け的作品『ウルフェンシュタイン3D』制作秘話。90年代のゲーム作りと現代にも通じるゲーム制作の心構え【GDC 2022】 #GDC22 famitsu.com/news/202204/13…
My #GDC22 highlights (1/?): Finally meeting the amazingly talented and kind developers of @PlayGreak in person! — @AnahitFdz and @RodFernandez91.
#GDC22 Classic Game Postmortem: Wolfenstein 3D (Achtung!) gdcvault.com/play/1027860/C…
Very sad to hear the news about Galactic Starcruiser closing. Anyone want to try to get in this summer?! I still talk all the time with people about this killer presentation on its design from #GDC22
“We can’t say “star wars” anywhere because “star wars” doesn’t exist inside of “star wars.” -@thacher on maintaining the magic circle inside Star Wars: Galactic Starcruiser.
.@thisisnotapril and I did a talk at #GDC22 last year on #opensource in #gamedev -- and it just hit YouTube. We hope you enjoy! youtube.com/watch?v=96HN29…
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Being Successful with Open Source in Game Development
Don’t forget to line up for the one-on-one Killer Portfolio Reviews, taking place from 2:00 to 5:00pm in Room 3005 (West Hall). In-person pass holders will queue and be seen on a first come, first serve basis. #GDC22
Reminder: the GDC Expo at Moscone Center closes at 3pm today. If you haven't stopped by to visit the booths of our incredible sponsors and exhibitors, now's the time! #GDC22
Touring the GDC Expo? Stop by alt.ctrl.gdc to check out the incredible, innovative controllers and have a chat with their developers. Don't forget to vote for your favorite in the first-ever Audience Award competition! #GDC22
While visiting the GDC Expo, opening tomorrow, be sure to stop by alt.ctrl.gdc to check out the incredible, innovative controllers and have a chat with their developers. #GDC22
It’s time for the 13th annual #GDCAnnualCount, wherein I count the Black ladies I see at the show. (It’s a simple concept, really.) #GDC22 was t i n y & though #GDC23 is shaping up to be a grander affair, we’re single digits for now. Current total: 8 #GDC
[March 2022] Clemens & James attended #GDC22 in San Francisco - our first international games event! We are inspired by the many impressions and conversations with various industry professionals. Attached is our favorite artwork from the @SFMOMA
Creating the Many Faces of Horizon Forbidden West - 「Horizon Forbidden West」のリード・キャラクター・アーティストによるGDC 2022講演スライドが公開!高品質な頭部はどう制作されたのかを解説! 3dnchu.com/archives/creat… #3dnchu #GDC22 #gamedevelopment #HorizonForbiddenWest
✨ @abby_sherlock occupe un rôle de Production au sein de @riotgames. Elle a obtenu plusieurs prix dont celui du meilleur jeu développé par une équipe féminine décerné par WIG Global. Elle est également animatrice et a pris la parole lors de la #GDC22.
This year I had the chance to hear @BobSugar and @jonwchu speak at #GDC22 , it was both inspirational and motivational to hear about the struggles @DestinyTheGame went through and how the Bungie team came together to deliver some amazing features(crossplay,etc). Truly amazing.
New #GDC22 video on YouTube: Social Media Deep Dive: 'Among Us' TikTok Strategy "Victoria Tran shares the statistics, reasoning, and strategy behind making content for over 2-million followers and 15-million likes, and what worked (or didn't!)." youtube.com/watch?v=ORyofu…
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GDC Festival of Gaming
#GDC22 #YouTube video about #indiedev with #publicdomain content available:
New #GDC22 video on YouTube: Making Indie Games with Public Domain Content "Chris Totten shows how to use public domain content for building unique visual and audio identities, making games from recognizable IP, or promoting your game to new audiences." youtube.com/watch?v=iSncDV…
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GDC Festival of Gaming
Just watched @Totter87 talk at #GDC22 about public domain in games. I agree, public domain Smash Bros sounds like a fun idea! youtu.be/iSncDVr-J7A
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YouTube
GDC Festival of Gaming
New #GDC22 video on YouTube: Making Indie Games with Public Domain Content "Chris Totten shows how to use public domain content for building unique visual and audio identities, making games from recognizable IP, or promoting your game to new audiences." youtube.com/watch?v=iSncDV…
youtube.com
YouTube
GDC Festival of Gaming
New #GDC22 video on YouTube: From Weapons to Wizards: Transforming Aesthetic and Modularity in 'Tiny Tina's Wonderlands' "Find out how the soundscape was aesthetically transformed to a fantasy aesthetic to bring this sonic world to life." youtube.com/watch?v=k5EFEV…
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From Weapons to Wizards: Transforming Aesthetic and Modularity in...
New #GDC22 video on YouTube: Good Deeds Through Games: Integrating Features to Address Climate Change "Tilter Point’s Hunter Bulkeley walks through the complex steps of going from an idea of how to help the world to enacting that change through games." youtube.com/watch?v=sYs7Jw…
New #GDC22 video on YouTube: How NOT to Build a VR Arcade Game "MajorMega’s Michael Bridgman takes viewers on a motion sickness-free journey through the perils and pitfalls of starting a VR arcade game company." youtube.com/watch?v=uj8841…
At #GDC22, Unity revealed that PlayStation VR2 eye-tracking and foveated rendering, which reduces the image quality in the peripheral vision, provide up to 3.6x faster frametime: 80.lv/articles/ps-vr… #psvr2 #psvr #playstation #unity #unity3d #vr #VirtualReality #tech
WE'RE HIRING! 📣 We are expanding this year and looking to bring in some new faces to come join our Shrapnel crew! #GDC22 Apply here 🔗 shrapnel.com/careers #nftcommunity #blockchaingaming #cryptocurrency
🎉 What a blast we had at #GDC22 last week! We highlighted our latest features for game developers and artists, our roadmap, creator stories, and much more. 📺 Watch our session videos, now available on-demand: on.unity.com/3qQI1zr
At #GDC22 @NVIDIAGameDev announced #Streamline, a framework for super resolution technologies, that is supposed to simplify integration into applications and games. Intel is already part of Streamline with #XeSS. hardwareluxx.de/index.php/news…
堀井雄二氏GDCアワード“生涯功労賞”受賞記念・受賞時のコメントを全文掲載 『ドラクエ12』やいくつかの新作を開発中。「世界のたくさんの皆さんにプレイしていただけたらと思っている」 #GDC22 #ドラゴンクエスト famitsu.com/news/202203/26…
[GDC 2022]開発時のテストを一部自動化する「GameDriver」は,今後の開発現場における重要なツールとなるか? キーマンに話を聞いた 4gamer.net/games/999/G999… #GDC22
Stopped off in Whistler on the way back from #GDC22 for some Team 4J skiing & snowboarding, and some of this!
『Inscryption』がGDCアワードのゲーム・オブ・ザ・イヤーを受賞。IGFアワードの大賞にも輝き2冠に 堀井雄二氏が“生涯功労賞”受賞でビデオ出演 #GDC22 famitsu.com/news/202203/24…
A AMD anunciou na #GDC22 que a sua nova versão 2.0 do FidelityFX Super Resolution (FSR) também vai ser compatível nos consoles Xbox Series S|X. O FSR é uma tecnologia da AMD de upscaling de imagem em resoluções mais baixas sem que haja perda significativa na nitidez da imagem.
FPSの草分け的作品『ウルフェンシュタイン3D』制作秘話。90年代のゲーム作りと現代にも通じるゲーム制作の心構え【GDC 2022】 #GDC22 famitsu.com/news/202204/13…
I am at #GDC22 at the @honeycombio booth (P1667), about to do an interview with @AmyDavis_SV, and stocked with stickers and temp tattoos! Come say hi!!
『Among Us』のTikTok戦略をスペシャリストが語る ・最初の3秒はとても重要 ・コミュニティーに正直になることを恐れず試行錯誤すること ・理想の動画は15秒 #AmongUs #GDC22 famitsu.com/news/202203/29…
Anddd #GDC22 is over! 🌻 I come back to Europe soon with my heart full. Thank you so much all the friends for this incredible week!
#GDC22 #GDC2022 @ArkSurvival #gaming #gamedev We are hiring! Work on our next exciting Game! Come see us on aisle N2800.
We've talked a lot about #Snapdragon Spaces at #GDC22. Be the first to know about important updates and announcements by joining our newsletter. Sign up here: bit.ly/3ule7Ei
✨ All set up in the IGF Pavilion in the Expo Hall!✨ Come visit and try your hand at unpacking some boxes starting today at 10am through Friday! 📦🎮 #GDC22
Highlights and interviews from some of the VR games I got to try at #GDC22! Featuring @CosmoniousHigh, @dr_bloc, @AltairBreaker, and @FingerGunVR. ➡️youtu.be/OlbY7JYB_2M Hardware/peripheral video to follow this week!
my #GDC22 talk is now on the #gdc website! if you have a virtual pass you can go on their online platform and you can view the talk "the dramaturgy of video games: theatre, story and empathy!" thank you so much for a great week and now time to ship @skindeepthesis next month!
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