#golanglearning 搜尋結果
🔗 Step 26: Communicating with channels in #Golang! Channels allow goroutines to communicate Efficient and safe data sharing! 🚀 #GolangLearning #100DaysOfCode #DevJourney #Channels #Concurrency
🚀 My #GoLangLearning summary of last week 🔗 Check out my journey diving into #Golang: github.com/dhairya-rathod… #Go #GoLang #CodingJourney #TechLearning
🔀 Step 16: Exploring variadic functions in #Golang! Variadic functions take multiple arguments Perfect for flexible input! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #VariadicFunctions
🛠️ Step 21: Understanding interfaces in #Golang! Interfaces define behaviour: Flexible and powerful for polymorphism! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Interfaces
📁 Step 28: Working with files in #Golang! Read and write files easily Handle file I/O efficiently! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #FileHandling
🔄 Step 10: Using `switch` statements in #Golang! Efficient control flow with `switch`: Clean and concise! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #SwitchStatement
🔒 Step 17: Learning closures in #Golang! Closures capture variables from their surrounding scope: Functions within functions—powerful! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Closures
🔗 Step 20: Learning struct embedding in #Golang! Embed structs to reuse fields: A neat way to compose structs! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #StructEmbedding
📍 Step 18: Understanding pointers in #Golang! Pointers hold the memory address of a value: var x int = 42 var ptr *int = &x fmt.Println(*ptr) // Outputs: 42 Great for efficient memory management and passing by reference! 🚀 #GolangLearning #100DaysOfCode #DevJourney #Pointers
🔒 Step 27: Synchronizing with `Mutex` in #Golang! Use `Mutex` to prevent race conditions Ensure safe access to shared resources! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Mutex #Concurrency
📦 Step 29: Organizing code with packages in #Golang! Create reusable code by using packages Keep your code clean and modular! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Packages
🔧 Step 23: Exploring generics in #Golang! Generics allow for type-safe, reusable code Generics make functions and types more flexible! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Generics
🔀 Step 9: Learning `if-else` in #Golang! Control flow with `if-else`: if x > 10 { fmt.Println("x is greater than 10") } else { fmt.Println("x is 10 or less") } Straightforward and clean! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #IfElse
📊 Step 11: Exploring arrays in #Golang! Arrays hold a fixed size of elements: var arr [5]int arr[0] = 10 fmt.Println(arr) Efficient and great for handling static data! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Arrays
🗺️ Step 13: Understanding maps in #Golang! Maps store key-value pairs: m := map[string]int{"apples": 5, "bananas": 3} fmt.Println(m["apples"]) Super useful for fast lookups! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Maps
🔄 Step 14: Using `range` in #Golang! The `range` keyword iterates over arrays, slices, and maps: nums := []int{1, 2, 3} for i, num := range nums { fmt.Println(i, num) } Great for concise loops! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Range
🔧 Step 15: Writing functions in #Golang! Functions keep your code modular and reusable: func add(a int, b int) int { return a + b } fmt.Println(add(5, 3)) Organized code, made simple! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Functions
⏳ Step 25: Synchronizing Goroutines with `WaitGroup` in #Golang! `WaitGroup` ensures all goroutines finish before proceeding Perfect for managing concurrent tasks! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #WaitGroup #Goroutines
🔪 Step 12: Diving into slices in #Golang! Slices are dynamic, and more flexible than arrays: s := []int{1, 2, 3} s = append(s, 4) fmt.Println(s) Perfect for handling variable-length data! 🚀 #GoLang #GolangLearning #100DaysOfCode #DevJourney #Slices
🔢 Step 22: Working with enums in #Golang! Go doesn't have built-in enums, but you can create them using `iota`: type Status int const ( Pending Status = iota Active Inactive ) fmt.Println(Pending, Active, Inactive) Simple and effective for constant values! #GolangLearning
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