#luaprogramminglanguage 検索結果
It's actually a C++ project (sorry to disappoint), but source code is located at eepp repo: github.com/SpartanJ/eepp/ . Lua scripts are just for data-migration from other editors.
Lua言語の、エラーメッセージを一覧にしました。大きく文法エラーと実行時のエラーになると思います。生成AIを使ってまとめてみました。ありがとうございます。 Lua Advent Calendar 2025に参加しました! qiita.com/advent-calenda… #Qiita
記事を投稿しました! Lua言語 主なエラーを一覧にしてみました on #Qiita qiita.com/yokamak/items/…
これ便利。 Water-Run/luainstaller: A Python library for packaging Lua scripts into standalone, dependency-free executables. Features automatic dependency analysis, CLI and GUI interfaces, and seamless luastatic integration. github.com/Water-Run/luai…
> (Japanese Article, Advent Calendar, Overview) - [luarrow] Using pipe operators and Haskell-like function composition operators in Lua [Lua] : r/lua reddit.com/r/lua/comments…
> (Japanese Article, Advent Calendar, Overview) - [luarrow] Using pipe operators and Haskell-like function composition operators in Lua [Lua] : r/lua こちらのredditポストもコメントいただいていたのに、気づけてなかった⋯ 皆さんありがとうございます🙌✨ ↓リンク
至于 Lua 部分,是对底层单向推送的 socket 消息流的简单转换。这个数据流无法同步控制,所以很难转换成熟悉的 api 形式。以文章批评的 readline 为例,为什么写在这里:因为 Lua 里也存在多个线程 (coroutine),所以当多个线程同时解析这个数据流的时候,api 语义就需要一个 readline 是原子的。
cf 使用 lua 有个根源错误:不应该写单一的复杂程序。lua 最大的优势:可以轻易的切分虚拟机被它们抛弃掉了。不写复杂的大程序这点,对任何语言都适用。只不过大多数语言的底层设置不支持严格拆分。
I made some a cool new down-to-basics Luau module template with OOP embedded into its usage. About as flexible as it gets.
> その2 15分ではわからないので、Lua言語の勉強を始めた、関数のところ。 Luaアドベントカレンダー2025、13日目の記事です🥳🎉 関数について、やってみたことをまとめてくださっています✨
Yep, I’ve been working on it for months. Built in Rust, with embedded Lua scripting, under 25MB total, and 100+ Lua APIs. Agents are .aip, multi-stage Markdown files with Lua and prompts. pro@coder is one of the packs I use for coding, includes AIPack and pro@coder.
GitHub - TakatoHonda/sui-lang: 粋 (Sui) - A programming language optimized for LLM code generation github.com/TakatoHonda/su…
Of the few languages I know, I haven't seen pattern like "if let" ( as in swift) to check for nil values and unwrap it; the same pattern is in #Lua too, at least it behaves the same, as follows: local value = getUserInput() if value then print("Got value:", value) else…
ただ結構な罠があって、LSLは要素のインデックスは0から始まるのに対し、Luaは1から始まる。C系言語とPascal系言語の違いで昔経験したあれだけど今になってこれかあ… LSLのllList2Index(list,0); は、Luaでは list[1] になるので、ミスしやすい。
This is unlocking and making life so so good for me. So stoked to have taken the plunge and learned Lua and got this working!
too many ISPs and changing IPs, not to mention my proxying system and the two tunnels i manage, has forced my paw. check out this little thing i made: git.vixen.computer/lua/luaddnstool
lua is simple language to learn. you can even try building games using lua + love2d.org
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