#propixelizer search results
WIP, new workflow test! Pixel modeling using #ProPixelizer and #UModeler, enabling the usage of 3D for isometric sprites without giving up pixel-level attention to detail #screenshotsaturday #pixelart #ドット絵 #indiedev #unity3d
Happy (not really) daylight savings! The #grind don't stop 😎 Check out our new game scene made with the help of @drbentine's #ProPixelizer! (Compared to the old greybox!) #madewithunity #gamedev #indiedev #indiegame
On painful updates: Big shoutout to the author of #ProPixelizer, @drbentine , for helping me out with the latest 2022 SRP wrecking changes for #clayxels. Link to his amazing asset here👇💛 assetstore.unity.com/packages/vfx/s…
ProPixelizer for #unity3d's next update allows you to combine appearance and outline materials into a single uber material. Here's it in action, rendering a 3D object as #pixelart. #madewithunity
#ProPixelizer is currently 50% off in the asset store sale, with plenty of options for dithering and color grading to make #pixelart in #unity3d from 3d models in realtime!
After seeing some images from @MrmoTarius that used ordered dithering, I spent some time this weekend seeing how it looks.
WIP, new workflow test! Pixel modeling using #ProPixelizer and #UModeler, enabling the usage of 3D for isometric sprites without giving up pixel-level attention to detail #screenshotsaturday #pixelart #ドット絵 #indiedev #unity3d
On painful updates: Big shoutout to the author of #ProPixelizer, @drbentine , for helping me out with the latest 2022 SRP wrecking changes for #clayxels. Link to his amazing asset here👇💛 assetstore.unity.com/packages/vfx/s…
ProPixelizer for #unity3d's next update allows you to combine appearance and outline materials into a single uber material. Here's it in action, rendering a 3D object as #pixelart. #madewithunity
Happy (not really) daylight savings! The #grind don't stop 😎 Check out our new game scene made with the help of @drbentine's #ProPixelizer! (Compared to the old greybox!) #madewithunity #gamedev #indiedev #indiegame
Happy (not really) daylight savings! The #grind don't stop 😎 Check out our new game scene made with the help of @drbentine's #ProPixelizer! (Compared to the old greybox!) #madewithunity #gamedev #indiedev #indiegame
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