#whattheflutter résultats de recherche
F24 - Flutter Web can prerender widgets as static HTML for SEO. Using flutter build web --wasm + prerender flag (experimental), you can ship static first-frame HTML before hydration. SSR, meet Flutter. #WhatTheFlutter
Driven by change, motivated by challenge, excited by the freedom to try new things. Meet the colleagues who never stop exploring, learning and growing with our business. #WhatTheFlutter
From food to software engineering, Vets to Product Managers, we’re home to incredible talent and unique career journeys that will make you say "#WhatTheFlutter!?" Find out more about life at Flutter and how we're changing the game 👇 bit.ly/3qZlELm
F22 - Flutter’s engine can embed native OpenGL widgets. Like Google Maps, VideoPlayer, or camera previews - all composited as platform textures within Flutter layers. No flicker, full GPU composition. #WhatTheFlutter
Hot take 🥵: Framework debates on X are fun until you realize half the people arguing have never shipped a production app. Shipping > Tweeting. Always. #WhatTheFlutter
We have been running Flutter integrated with our game engine since 2020 to run the whole app ui/logic for all mobile, desktop and web. Especially now with AI, the hot reload is a massive advantage in velocity. #WhatTheFlutter
F3 - Every Flutter frame is literally a new scene graph. Flutter throws away the previous frame and rebuilds the render tree 60–120 times/sec. And it’s still faster than native XML inflation or SwiftUI diffing. #WhatTheFlutter
Everyone’s busy hating on Flutter. I’ll be busy reminding you why it’s still the most powerful UI runtime ever built. Welcome to 🚀 #WhatTheFlutter - 30 Days. 30 Mind-Benders. No opinions. Just facts that’ll make you go “wait… Flutter can do THAT?” Let’s rebuild the…
F30 - The Flutter team rewrote the engine in C++17 with hand-tuned allocators. Memory fragmentation is almost zero - which is why large Flutter apps sustain 120fps after hours of runtime. Low-level engineering brilliance nobody talks about. #WhatTheFlutter
F29 - Flutter’s hybrid composition can embed entire native views as layers. AndroidView and PlatformViewSurface merge native views directly into the Flutter scene graph. This tech powers hybrid apps like CRED. #WhatTheFlutter
F21 - Flutter can render multiple windows (multi-view) from one process. You can have 3 independent Flutter UIs on screen simultaneously. Perfect for desktop dashboards or kiosk systems. #WhatTheFlutter
F27 - Flutter supports 10-bit HDR color rendering. Impeller backend supports extended color spaces - perfect for OLED & HDR displays. You can render true HDR gradients in UI. #WhatTheFlutter
F13 - Dart Dev Compiler can hot-swap functions while preserving closures. During hot reload, it doesn’t just replace functions - it preserves captured variables. No other VM-based language does this this cleanly. #WhatTheFlutter
F16 - Flutter supports headless mode. Run background logic and rendering without a visible UI. Used by Google Pay for background screens and system tasks. #WhatTheFlutter
After a year break, we decided to return to our YouTube channel📷 New cool videos about #Flutter will come soon! Support us with your likes 📷 Check out our #comeback video on the link youtube.com/watch?v=TfQ8yT… #WhattheFlutter #Flutter #CrossPlatformDevelopment #AppDevelopment
F20 - Flutter supports encrypted asset bundles. You can encrypt your Flutter assets (images, fonts, JSON) and decrypt them on runtime with custom asset loaders. Used in enterprise and fintech apps silently. #WhatTheFlutter
F28 (Revised) - You can replace Flutter’s scheduler for custom frame timing. You can literally override the engine’s frame pipeline - e.g., to sync to 144Hz displays. It’s part of the SchedulerBinding. #WhatTheFlutter
F10 - Flutter Web can run with WebGPU backend (experimental). This isn’t CanvasKit or DOM - this is GPU-accelerated rendering directly on browsers. It’s currently being tested under “Impeller for Web.” #WhatTheFlutter
F26 - Dart VM supports snapshot compression using Zstandard. Your app boots faster because Dart snapshots are compressed at runtime and decompressed in memory. You never notice - but your startup time does. #WhatTheFlutter
F14 - Flutter’s event loop is priority-based like real-time systems. Microtasks, UI callbacks, and frame scheduling are prioritized to prevent UI starvation. It’s basically a mini RTOS scheduler. #WhatTheFlutter
F3 - Every Flutter frame is literally a new scene graph. Flutter throws away the previous frame and rebuilds the render tree 60–120 times/sec. And it’s still faster than native XML inflation or SwiftUI diffing. #WhatTheFlutter
Everyone’s busy hating on Flutter. I’ll be busy reminding you why it’s still the most powerful UI runtime ever built. Welcome to 🚀 #WhatTheFlutter - 30 Days. 30 Mind-Benders. No opinions. Just facts that’ll make you go “wait… Flutter can do THAT?” Let’s rebuild the…
We have been running Flutter integrated with our game engine since 2020 to run the whole app ui/logic for all mobile, desktop and web. Especially now with AI, the hot reload is a massive advantage in velocity. #WhatTheFlutter
Hot take 🥵: Framework debates on X are fun until you realize half the people arguing have never shipped a production app. Shipping > Tweeting. Always. #WhatTheFlutter
F28 (Revised) - You can replace Flutter’s scheduler for custom frame timing. You can literally override the engine’s frame pipeline - e.g., to sync to 144Hz displays. It’s part of the SchedulerBinding. #WhatTheFlutter
F30 - The Flutter team rewrote the engine in C++17 with hand-tuned allocators. Memory fragmentation is almost zero - which is why large Flutter apps sustain 120fps after hours of runtime. Low-level engineering brilliance nobody talks about. #WhatTheFlutter
F29 - Flutter’s hybrid composition can embed entire native views as layers. AndroidView and PlatformViewSurface merge native views directly into the Flutter scene graph. This tech powers hybrid apps like CRED. #WhatTheFlutter
F28 - Flutter supports 10-bit HDR color rendering. Impeller backend supports extended color spaces - perfect for OLED & HDR displays. You can render true HDR gradients in UI. #WhatTheFlutter
F27 - Flutter supports 10-bit HDR color rendering. Impeller backend supports extended color spaces - perfect for OLED & HDR displays. You can render true HDR gradients in UI. #WhatTheFlutter
F26 - Dart VM supports snapshot compression using Zstandard. Your app boots faster because Dart snapshots are compressed at runtime and decompressed in memory. You never notice - but your startup time does. #WhatTheFlutter
F25 - Flutter’s state restoration doesn’t depend on platform APIs. It serializes widget tree states natively - so restoration is consistent across Android/iOS/Web. Even if OS doesn’t support it. #WhatTheFlutter
F24 - Flutter Web can prerender widgets as static HTML for SEO. Using flutter build web --wasm + prerender flag (experimental), you can ship static first-frame HTML before hydration. SSR, meet Flutter. #WhatTheFlutter
F22 - Flutter’s engine can embed native OpenGL widgets. Like Google Maps, VideoPlayer, or camera previews - all composited as platform textures within Flutter layers. No flicker, full GPU composition. #WhatTheFlutter
F21 - Flutter can render multiple windows (multi-view) from one process. You can have 3 independent Flutter UIs on screen simultaneously. Perfect for desktop dashboards or kiosk systems. #WhatTheFlutter
F20 - Flutter supports encrypted asset bundles. You can encrypt your Flutter assets (images, fonts, JSON) and decrypt them on runtime with custom asset loaders. Used in enterprise and fintech apps silently. #WhatTheFlutter
F19 - Flutter’s DevTools memory profiler runs in Dart itself. It profiles its own runtime, not via OS hooks. Meta-level introspection - Dart debugging Dart. #WhatTheFlutter
F18 - The framework itself runs deterministic frame tests in CI. Flutter CI replays golden test scenes pixel-by-pixel. If a single pixel changes, build fails. Pixel-perfect validation at framework level. #WhatTheFlutter
F17 - Flutter’s text selection system is platform-independent. It uses its own gesture recognizers and render boxes - not native OS text fields. That’s why selection and caret behave consistently on all platforms. #WhatTheFlutter
F16 - Flutter supports headless mode. Run background logic and rendering without a visible UI. Used by Google Pay for background screens and system tasks. #WhatTheFlutter
F15 - You can define your own rendering backend. Want to use Metal directly or Vulkan manually? Flutter engine lets you write a custom compositor. Yes - you can replace Skia itself. #WhatTheFlutter
F14 - Flutter’s event loop is priority-based like real-time systems. Microtasks, UI callbacks, and frame scheduling are prioritized to prevent UI starvation. It’s basically a mini RTOS scheduler. #WhatTheFlutter
F3 - Every Flutter frame is literally a new scene graph. Flutter throws away the previous frame and rebuilds the render tree 60–120 times/sec. And it’s still faster than native XML inflation or SwiftUI diffing. #WhatTheFlutter
Everyone’s busy hating on Flutter. I’ll be busy reminding you why it’s still the most powerful UI runtime ever built. Welcome to 🚀 #WhatTheFlutter - 30 Days. 30 Mind-Benders. No opinions. Just facts that’ll make you go “wait… Flutter can do THAT?” Let’s rebuild the…
After a year break, we decided to return to our YouTube channel📷 New cool videos about #Flutter will come soon! Support us with your likes 📷 Check out our #comeback video on the link youtube.com/watch?v=TfQ8yT… #WhattheFlutter #Flutter #CrossPlatformDevelopment #AppDevelopment
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