#cpp23 wyniki wyszukiwania
[#cpp20/#cpp23] Memory allocators - stack_allocator - huge_page_allocator - numa_allocator github.com/qlibs/mem Supports #cpp23 - wg21.link/P0401
OMG FINALLY DID IT!!!! My sacred quest for C/C++ compiler-driven thread-local storage on the Sega #Dreamcast is over!!! This one was HELL to figure out, but it's VERY FAST and is incredibly useful for concurrency. #cpp23 #retrocomputing github.com/KallistiOS/Kal…
Pheeeeew! Spent all afternoon wading through std::future<> templates in the C++ stdlib trying to figure out why std::async() was deadlocking... But does it run on the Sega #Dreamcast? It does now! #cpp23 #retrocomputing
Compile-time polymorphic abstraction that can swap between using C/C++ compiler-level and OS-level thread-local storage based on target platform... So I can leverage the fast path on Sega #Dreamcast and others but still run on the PSP and PSVita without static TLS. #cpp23
They say ranges are even more powerful in C++23... but the true test of power is whether they can run on the Sega #Dreamcast! #cpp23
Bro, why are you using "noexcept" in a C codebase? For optimal code generation, because the C++ standard makes no assumption about an extern "C" function not throwing exceptions, since it could be a C++ function with C linkage. #cpp #cppsfact #cpp23
On today's episode of "Will it run on my Sega #Dreamcast?" We have C++20 concurrency with jthreads, barriers, and coroutines! #cpp23 #retrocomputing
Raising the resolution of C, C++ and POSIX date/time calls for Sega #Dreamcast. Problem is the timer peripherals only have MS resolution, so we're attempting to use the undocumented SH4 performance counters... and errr... we're having some issues with synchronicity. ;) #cpp23
Since C++23, you can print any collection in one println. Even dictionaries. #cpp #cplusplus #cpp23 post by @ChShersh
RAD Studio 13 : C++ Enhancements In addition to C++23, C++Builder 13 offers an improved Address Sanitizer runtime, versioned shared libraries, and improved compatibility prior versions of the compiler. code-partners.com/goto/?topic=ra… #radstudio #cpp23 #cppbuilder #llvm
Did you know about the C++ Insights YouTube channel? youtube.com/@andreas_fertig You get a new video there every third Wednesday of the month. The next video goes out in less than 24 hours! #cppinsights #cpp #cpp23
C++ Insights - Episode 67: C++23: Why if consteval can make your code better In this episode, you'll learn how C++23's if consteval helps you avoiding mistakes. youtu.be/9bHSiqXZhFI #cppinsights #cpp #cpp23
youtube.com
YouTube
C++ Insights - Episode 67: C++23: Why if consteval can make your code...
C++ Insights - Episode 66: How C++23 handles temporary objects in range-based for-loops In this episode, you'll learn how C++23 reduces undefined behavior in range-based for-loops for you. youtu.be/ay8BnkWKKWA #cppinsights #cpp #cpp23
youtube.com
YouTube
C++ Insights - Episode 66: How C++23 handles temporary objects in...
Did you know about the C++ Insights YouTube channel? youtube.com/@andreas_fertig You get a new video there every third Wednesday of the month. The next video goes out in less than 24 hours! #cppinsights #cpp #cpp23
working with ranges: cppstories.com/2025/join_conc… #programming #cpp #cpp23 #cpp26
Did you know about the C++ Insights YouTube channel? youtube.com/@andreas_fertig You get a new video there every third Wednesday of the month. The next video goes out in less than 24 hours! #cppinsights #cpp #cpp23
Just saw that C++23 is (basically) here! Interesting that they're still adding features instead of focusing on compiler support for existing ones. Anyone else feel that way? #cpp #cpp23
The @cppnow conference thanks @TechAtBloomberg for being a Gold Sponsor in 2025! Their generous support helped us provide an incredible program of advanced C++ content! #Cplusplus #Cpp20 #Cpp23 #Cppnow
The @cppnow conference thanks @TechAtBloomberg for being a Video Sponsor in 2025! Thanks to their support, we had an amazing 3-track program this year, and will soon have videos to share with the world! #Cplusplus #Cpp20 #Cpp23 #Cppnow
C++Now thanks @thinkcell for being a Track Sponsor in 2025! Thanks to their support, we had an amazing 3-track program this year, and will soon have videos to share with the world! #Cplusplus #Cpp20 #Cpp23 #Cpp26 #Cppnow
C++Now thanks @thinkcell for being a Track Sponsor in 2025! Thanks to their support, we had an outstanding 3-track program this week! #Cplusplus #Cpp20 #Cpp23 #Cpp26 #Cppnow
The @cppnow conference thanks @TechAtBloomberg for being a Gold Sponsor in 2025! Thanks to their support, we are having an outstanding 3-track program this week! #Cplusplus #Cpp20 #Cpp23 #Cppnow
The @cppnow conference thanks @TechAtBloomberg for being a Video Sponsor in 2025! Their support is helping us provide an incredible program of advanced C++ content this week! #Cplusplus #Cpp20 #Cpp23 #Cppnow
C++Now thanks @thinkcell for being a Track Sponsor in 2025! Their support is helping us provide an incredible program of advanced C++ content this week! #Cplusplus #Cpp20 #Cpp23 #Cpp26 #Cppnow
The @cppnow conference thanks @TechAtBloomberg for being a Gold Sponsor in 2025! Their support helped us get off to a great start this year, bringing some of the best speakers in the C++ community to Aspen! #Cplusplus #Cpp20 #Cpp23 #Cppnow
The @cppnow conference thanks @TechAtBloomberg for being a Video Sponsor in 2025! Their support helped get us off to a great start this year creating exciting new C++ content! #Cplusplus #Cpp20 #Cpp23 #Cppnow
[#cpp20/#cpp23] Memory allocators - stack_allocator - huge_page_allocator - numa_allocator github.com/qlibs/mem Supports #cpp23 - wg21.link/P0401
Just like I rendered my first polygon on a #Dreamcast when I was 14, I just created and used my first C++20 module on it at 33... #cppsfact #cpp23 #gamedev
OMG FINALLY DID IT!!!! My sacred quest for C/C++ compiler-driven thread-local storage on the Sega #Dreamcast is over!!! This one was HELL to figure out, but it's VERY FAST and is incredibly useful for concurrency. #cpp23 #retrocomputing github.com/KallistiOS/Kal…
They say ranges are even more powerful in C++23... but the true test of power is whether they can run on the Sega #Dreamcast! #cpp23
Pheeeeew! Spent all afternoon wading through std::future<> templates in the C++ stdlib trying to figure out why std::async() was deadlocking... But does it run on the Sega #Dreamcast? It does now! #cpp23 #retrocomputing
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