#cppbad search results

we need a language for garbage collection #cppbad #GDC


There is no difference between code and data #cppbad #GDC #fsgd


#cppbad I'd love to chat with anyone interested in a language ecosystem suitable for games.


#cppbad Low-level is not hard to teach, it's just about understanding nouns and verbs in the domain.


#cppbad I wish we'd gotten to game-specific languages needs. Example: the gazillion bullet simulations in Supreme Commander add to the game.


#cppbad Torn between three facts: common hardware is slow; social games are built on Flash; but Flash makes poor use of existing hardware


#cppbad take a look at ooc ( http://ooc-lang.org/about ).


A big thank you to everyone who took part in the "c++ bad" Rountables this week. Hope you all enjoyed them! #GDC #cppbad


SystemJ is asynchronous and synchronous concurrency + reactivity + distribution and includes Java and/or other languages #cppbad


We have a new language called SystemJ that game developers might want to try: http://www.systemjtechnology.com/ to make life easy. #cppbad


#cppbad #GDC probably a "metalanguage" can kinda solve the problem by allowing us to embed any language into the code.


RT @cppbad: #cppbad Having a better UI for coding was touched upon in the rountables. 'code bubbles' are one option: http://bit.ly/bKUfNc


RT @cppbad: #cppbad Having a better UI for coding was touched upon in the rountables. 'code bubbles' are one option: http://bit.ly/bKUfNc


#cppbad Having a better UI for coding was touched upon in the rountables. 'code bubbles' are one option: http://bit.ly/bKUfNc


#cppbad take a look at ooc ( http://ooc-lang.org/about ).


SystemJ is asynchronous and synchronous concurrency + reactivity + distribution and includes Java and/or other languages #cppbad


We have a new language called SystemJ that game developers might want to try: http://www.systemjtechnology.com/ to make life easy. #cppbad


A big thank you to everyone who took part in the "c++ bad" Rountables this week. Hope you all enjoyed them! #GDC #cppbad


#cppbad Torn between three facts: common hardware is slow; social games are built on Flash; but Flash makes poor use of existing hardware


#cppbad I wish we'd gotten to game-specific languages needs. Example: the gazillion bullet simulations in Supreme Commander add to the game.


#cppbad I'd love to chat with anyone interested in a language ecosystem suitable for games.


#cppbad Low-level is not hard to teach, it's just about understanding nouns and verbs in the domain.


#cppbad #GDC probably a "metalanguage" can kinda solve the problem by allowing us to embed any language into the code.


we need a language for garbage collection #cppbad #GDC


There is no difference between code and data #cppbad #GDC #fsgd


No results for "#cppbad"
Loading...

Something went wrong.


Something went wrong.


United States Trends