#liblast search results
I've made a video about some possible reasons to choose Godot game engine over Unity or Unreal: youtu.be/9zeM4uGWNQs #unfa #Liblast #Godot #GodotEngine #Godot4 #GameDev #IndieDev #UnrealEngine #Unity
Showcasing new AI and other features added to Liblast in recent days. #Liblast is an an open-source multiplayer FPS game made with #Godot4 game engine. youtu.be/JFYqsnjwWb4 #GameDev #IndieDev #Godot #GodotEngine #AI #unfa
If you're into #Godot #devlog stuff then here's a big one :D I explain how I made damage labels, some stuff about AI and lots of other things regarding my work in Godot 4. youtu.be/GG4R9Oyf1MM #Liblast #unfa #GodotEngine #Godot4 #GameDev #IndieDev
New #Liblast release! Version 0.1.4 pre-alpha brings fixes to the most annoying issues, but also adds a new weapon, that is ... a lot of fun to use :D codeberg.org/Liblast/Liblas… #unfa #GameDev #IndieDev #Godot4 #GodotEngine #Godot
Figuring out weapon designs for #Liblast. The lore perfectly binds it all together! codeberg.org/Liblast/Liblas… #GameDev #IndieDev #IndieGame
Rt Uploading user avatars (the most difficult part) is almost done! Now I just need to store these on the server and facilitate fetching them. #Liblast #Godot4 #GOdot #GodotEngine #GameDev #Libre #FOSS #IndieDev
New development update for #Liblast ! youtu.be/xD7366M0Bs0 #GodotEngine #Godot #Godot4 #GameDev #IndieDev
Liblast now has a public server running on unfa.xyz! Instructions on how to join are here, right below the download links: codeberg.org/Liblast/Liblas… Woo! #unfa #Liblast #GameDev #Godot4 #Godot #GodotGameEngine #FOSSgaming #game #FPS #IndieDev
A short clip of a fun bug in Liblast that I''ve discovered while working on the game... youtu.be/Sp7KtjwpOZw #Liblast #GameDev #GodotEngine #Godot4 #Godot #IndieDev
I've updated the Tools Wiki page for #Liblast: codeberg.org/Liblast/Liblas… This lists various software packages that are using in the making of Liblast #GameDev #FOSS
Doing work on #Liblast, an open-source multiplayer FPS made with #GodotEngine 4 (still in pre-alpha). I got the death screen and camera working. I managed to get kills and movement synced pretty well. Now I'm trying to get people's… mastodon.social/@unfa/10932628…
#Liblast is finally playable online again! The huge refactor that was needed has put the game back to he basics for a good few months, if not more, but today thanks many people's help it's now possible to have an actual on-line game :D … mastodon.social/@unfa/10929383…
We are currently working on the logo design, web design and UI for #Liblast, a libre multiplayer FPS game You can try the game right now on libla.st and even contribute to its development.
I've made a spawnable, customizable Debug Panel for #Liblast. You can manage them from the console (~) using `debug` command. `debug add` instantiates a panel `debug clear` frees all panels `debug hide` makes all panels invisible `debug show`… mastodon.social/@unfa/10946963…
#Liblast in-game chat now properly handles team-specific messages and gets newly joining players up to speed on the chat history! This was planned way back but only now it has become a reality :) The UI layout seems to break a bit with different aspect… mastodon.social/@unfa/10935359…
More development progress in #Liblast ! 1. Updated score table to be team-based 2. Re-implemented respawn effects 3. Re-implemented crosshair and audio feedback for doing damage 4. Characters change faces accrodingly 5. Re-implemented randomized voice… mastodon.social/@unfa/10933735…
My tutorial on the #Liblast YouTube channel have been featured in a video by GameDev Journey: youtu.be/4t38FBhEFlg ! The pronunciation of "Liblast" isn't what I had in mind, ("li-" as in "libre", not as in "lie") but that's a minor issue.… mastodon.social/@unfa/10931542…
Did you know we are active contributors to the open source FPS game libla.st ? What we do is: logo, UX, UI, icons… A beautiful adventure. #liblast #gaming #floss
libla.st
LIBLAST
A Libre Multiplayer FPS Game built with Godot 4 game engine and a fully FOSS toolchain.
Did you know we are active contributors to the open source FPS game libla.st ? What we do is: logo, UX, UI, icons… A beautiful adventure. #liblast #gaming #floss
libla.st
LIBLAST
A Libre Multiplayer FPS Game built with Godot 4 game engine and a fully FOSS toolchain.
We are currently working on the logo design, web design and UI for #Liblast, a libre multiplayer FPS game You can try the game right now on libla.st and even contribute to its development.
RT @liblast@mastodon.gamedev.place Liblast 0.1.8 pre-alpha release is here! Liblast is an open-source multiplayer FPS game being made with 100% open-source software. codeberg.org/Liblast/Liblas… #Liblast #Godot #GodotEngine #Godot4 #IndieGame #Game #GameDev (1/2)
If you've taken part in the playtesting and want to report some issues or share ideas for improvements, please do! codeberg.org/Liblast/Liblas… I'm writing down what I've noticed right now :) #Liblast
Who wants to play #Liblast with me and a few others today!? In ~1 hour: 17:00 UTC we're starting a public playtesting session! Standby for a new release before that! Lots of fixes and new features! When ready join the public voice room:… mastodon.social/@unfa/10953547…
New #Liblast release! Version 0.1.4 pre-alpha brings fixes to the most annoying issues, but also adds a new weapon, that is ... a lot of fun to use :D codeberg.org/Liblast/Liblas… #unfa #GameDev #IndieDev #Godot4 #GodotEngine #Godot
I've made a spawnable, customizable Debug Panel for #Liblast. You can manage them from the console (~) using `debug` command. `debug add` instantiates a panel `debug clear` frees all panels `debug hide` makes all panels invisible `debug show`… mastodon.social/@unfa/10946963…
Liblast now has a public server running on unfa.xyz! Instructions on how to join are here, right below the download links: codeberg.org/Liblast/Liblas… Woo! #unfa #Liblast #GameDev #Godot4 #Godot #GodotGameEngine #FOSSgaming #game #FPS #IndieDev
I've made a video about some possible reasons to choose Godot game engine over Unity or Unreal: youtu.be/9zeM4uGWNQs #unfa #Liblast #Godot #GodotEngine #Godot4 #GameDev #IndieDev #UnrealEngine #Unity
A short clip of a fun bug in Liblast that I''ve discovered while working on the game... youtu.be/Sp7KtjwpOZw #Liblast #GameDev #GodotEngine #Godot4 #Godot #IndieDev
Bigotry. Hateful Bigotry. Your post is misleading and misrepresenting on purpose so you can. Try spread your hate speech. Conservatives - children are not belongings and they have a right to be their true selves. #LibLast #TaxTheChurch #fakeChristains
Showcasing new AI and other features added to Liblast in recent days. #Liblast is an an open-source multiplayer FPS game made with #Godot4 game engine. youtu.be/JFYqsnjwWb4 #GameDev #IndieDev #Godot #GodotEngine #AI #unfa
I've updated the Tools Wiki page for #Liblast: codeberg.org/Liblast/Liblas… This lists various software packages that are using in the making of Liblast #GameDev #FOSS
Figuring out weapon designs for #Liblast. The lore perfectly binds it all together! codeberg.org/Liblast/Liblas… #GameDev #IndieDev #IndieGame
I found a peculiar bug in Godot 4's networking while working on #Liblast. Calling an RPC on a newly connected peer in response to the `peer_connected` signal fails. I've prepared a minimal reproduction project and reported this… mastodon.social/@unfa/10935581…
#Liblast in-game chat now properly handles team-specific messages and gets newly joining players up to speed on the chat history! This was planned way back but only now it has become a reality :) The UI layout seems to break a bit with different aspect… mastodon.social/@unfa/10935359…
More development progress in #Liblast ! 1. Updated score table to be team-based 2. Re-implemented respawn effects 3. Re-implemented crosshair and audio feedback for doing damage 4. Characters change faces accrodingly 5. Re-implemented randomized voice… mastodon.social/@unfa/10933735…
I've put new screenshots up on Liblast's Codeberg page :) codeberg.org/Liblast/Liblast #Liblast #IndieDev #GameDev #Godot4 #GodotEngine #Godot
Uploading user avatars (the most difficult part) is almost done! Now I just need to store these on the server and facilitate fetching them. #Liblast #Godot4 #GOdot #GodotEngine #GameDev #Libre #FOSS #IndieDev
First step towards providing a player profile preview in Liblast :) It animates too! #Liblast #Godot #GodotEngine #Godot4 #GameDev #IndieDev
Today afters spending a couple hours on a Jitsi call with fales from the #Godot team I am much more optimistic on making a new playable #Liblast release this year :P He's been so kind as to help me figure out why my project crashes Godot so often and… mastodon.social/@unfa/10901633…
#Liblast is a (WIP) #libre FPS #multiplayer #game. As far as I know it's the first project of this kind done with #Godot4. We've been going through growing pains working with Godot 4 pre-alpha and then alpha. Now it is in beta and Liblast is getting help… mastodon.social/@unfa/10903096…
Doing work on #Liblast, an open-source multiplayer FPS made with #GodotEngine 4 (still in pre-alpha). I got the death screen and camera working. I managed to get kills and movement synced pretty well. Now I'm trying to get people's… mastodon.social/@unfa/10932628…
Good progress on #Liblast! Hosting and joining games works, though it's ultra janky so far. But that's the first step! I am having trouble with RPCs, but can't use low-level packets here. BTW: #Godot 4 has finally brought back the Screen… mastodon.social/@unfa/10897714…
Rt Uploading user avatars (the most difficult part) is almost done! Now I just need to store these on the server and facilitate fetching them. #Liblast #Godot4 #GOdot #GodotEngine #GameDev #Libre #FOSS #IndieDev
Working on main menu for #Liblast. I am still waiting for Godot to fix a bug that blocks me - I had to branch out from a last working commit and I am doing some progress elsewhere. Here's a simple user profile menu, with a default avatar I… mastodon.social/@unfa/10885196…
Development progress on #Liblast: User account creation and login works! Users safely authenticate to the infrastructre server using salted password hashes and get session tokens that will be used to authenticate them with game servers. The missing… mastodon.social/@unfa/10866406…
Working on a new menu for #Liblast ( libla.st ) an open-source FPS game I'm making with a small team. I've got a nice animated scene in the background, got some random AI players jumping around in there too. I find this kind of work… mastodon.social/@unfa/10872224…
I've made a video about some possible reasons to choose Godot game engine over Unity or Unreal: youtu.be/9zeM4uGWNQs #unfa #Liblast #Godot #GodotEngine #Godot4 #GameDev #IndieDev #UnrealEngine #Unity
Now in #Liblast you can generate silly random names all day if you don't have ideas. Also the chosen name and color are properly displayed in the preview, stored on disk and restored when you restart the game. (Don't worry about the… mastodon.social/@unfa/10916964…
I've made a spawnable, customizable Debug Panel for #Liblast. You can manage them from the console (~) using `debug` command. `debug add` instantiates a panel `debug clear` frees all panels `debug hide` makes all panels invisible `debug show`… mastodon.social/@unfa/10946963…
#Liblast in-game chat now properly handles team-specific messages and gets newly joining players up to speed on the chat history! This was planned way back but only now it has become a reality :) The UI layout seems to break a bit with different aspect… mastodon.social/@unfa/10935359…
More development progress in #Liblast ! 1. Updated score table to be team-based 2. Re-implemented respawn effects 3. Re-implemented crosshair and audio feedback for doing damage 4. Characters change faces accrodingly 5. Re-implemented randomized voice… mastodon.social/@unfa/10933735…
Say hello the the new character faces in #Liblast :D Designed in #Inkscape - I'm currently working on a visual shader in #Godot4 to integrate this stuff. More about the Liblast project: libla.st
Who wants to play #Liblast with me and a few others today!? In ~1 hour: 17:00 UTC we're starting a public playtesting session! Standby for a new release before that! Lots of fixes and new features! When ready join the public voice room:… mastodon.social/@unfa/10953547…
#Liblast open-source game project already has 2 financial supporters! Thank you! This will let us pay for the domain, hosting etc :) libla.st Liblast is a FOSS multiplayer FPS game being built in Godot 4 using 100% libre toolset. … mastodon.social/@unfa/10920678…
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