#solution6months search results
Make a game character both a trans woman and part of a proto-nazi conglomerate like Macross Delta's Windermerean Aerial Knights or Yamato 2199's Gamilas. Harvest free advertising from Waypoint and Polygon. Profit. #GamerGate #Solution6Months
A tiny flame effect, that doesn't use any complicated fluid simulation. Details on how to achieve this effect under this tweet. #indiedev #madewithunity
(Shijima o kirisaite Butsukari au THUNDER!! Power Storm! Subete wa, unmei no uzu e to! ...Sorry, coudn't resist.) #Solution6Months (cc: @GMShivers)
Tutorial - 52 - Rocks More helpful info and tutorials in full blog feature slynyrd.com/blog/2019/9/18… #pixelart #pixelblog #tutorial #gamedev #indiedev #ドット絵
ATTN @GMShivers (This is so imposing it scares me a little. o_o) #Solution6Months
A quick growing tree breakdown by Clément Morin Created with #Cinema4D & #Megascans. The artist used a plain effector with a spherical field to unfold the branches along the trunk #tutorial #3dart #rendering #render #satisfying #simulation #3dmodeling
An excellent thread from the always-excellent Mr. Soret. Recommended. #Solution6Months
All my life I've seen pro painters talk about "values" by desaturating in Photoshop, and turns out it's one of the most widespread mistake: this is the wrong way to assume values, as the maths are wrong, and let me show you why:
#Solution6Months (cc: @GMShivers)
It's time. @pixel_coach is now oficially launched! Offering mentorship in #pixelart and #gamedev art. For more details (and a special launch offer!), join us over at discord.gg/uMfrqNF Note: Limited spots available.
Minecraft does this. It's a lot more obvious than it should be for someone who plays it, though. ^^ #Solution6Months (cc: @GMShivers)
Repeating sounds can often sound unnatural and irritating. Here's a quick tip to avoid that! #gamedev #gamedevtips #gamemaker #indiedev
rpgmaker mv and VN maker are free this weekend ! store.steampowered.com/sale/rpg-maker/ #Solution6months
I'm still here. I want to see what alternate world views can do when channeled thru the art of videogames. In a world of snowflakes, we will inspire the warriors and defenders of the coming world. #Solution6Months
I did things this way initially right after UVs were made: blocked out initial texture colors, went back later and applied more specific textures. But if you're only doing solid colors, you can stop at this step. ^^ #Solution6Months (cc: @GMShivers)
Texturing tip for lazy people: Just put all colors you want to use in one texture and uv-map each vertex to color. #Blender3d #indiedev #gamedev
Basic8 is on sale on steam store.steampowered.com/app/767240/BAS… #Solution6months
ATTN @GMShivers @MasterBismuth @kvance (Once again, the video's in English) #Solution6Months
I made the video "Talk about Micom Basic Magazine" 「ベーマガが日本のゲーム業界とゲーム音楽に与えた影響について」という動画を作りました。英語ですが日本語字幕入りですので、皆様どうぞ御覧ください。😀 youtube.com/watch?v=T5lbX-…
youtube.com
YouTube
Talk About Micom Basic Magazine
#Solution6months (I'm too busy with work tho and couldn't build up enough savings yet.)
@GMShivers 's excellent HT, #Solution6Months, must be brought back to life. If you are a game developer creating something that involves dissident politics, feel free to use the HT to ask me anything and I'll do my best to help.
An excellent thread from the always-excellent Mr. Soret. Recommended. #Solution6Months
All my life I've seen pro painters talk about "values" by desaturating in Photoshop, and turns out it's one of the most widespread mistake: this is the wrong way to assume values, as the maths are wrong, and let me show you why:
#Solution6Months (cc: @GMShivers)
Lazy Tutorial- making more custom buildings! I've been using this technique for the past 6 months and it's been really fun- lots of room for happy accidents. #b3d
Game Dev advice: Be able to make basic prototypes in an engine even if you're an artist. It's important to be able to switch hats if something goes wrong, especially on a small team! ** **Big Advice to my past self Tagging @DoujinDev @KashouArt
I did things this way initially right after UVs were made: blocked out initial texture colors, went back later and applied more specific textures. But if you're only doing solid colors, you can stop at this step. ^^ #Solution6Months (cc: @GMShivers)
Texturing tip for lazy people: Just put all colors you want to use in one texture and uv-map each vertex to color. #Blender3d #indiedev #gamedev
ATTN @GMShivers (This is so imposing it scares me a little. o_o) #Solution6Months
A quick growing tree breakdown by Clément Morin Created with #Cinema4D & #Megascans. The artist used a plain effector with a spherical field to unfold the branches along the trunk #tutorial #3dart #rendering #render #satisfying #simulation #3dmodeling
A tiny flame effect, that doesn't use any complicated fluid simulation. Details on how to achieve this effect under this tweet. #indiedev #madewithunity
(Shijima o kirisaite Butsukari au THUNDER!! Power Storm! Subete wa, unmei no uzu e to! ...Sorry, coudn't resist.) #Solution6Months (cc: @GMShivers)
Tutorial - 52 - Rocks More helpful info and tutorials in full blog feature slynyrd.com/blog/2019/9/18… #pixelart #pixelblog #tutorial #gamedev #indiedev #ドット絵
Minecraft does this. It's a lot more obvious than it should be for someone who plays it, though. ^^ #Solution6Months (cc: @GMShivers)
Repeating sounds can often sound unnatural and irritating. Here's a quick tip to avoid that! #gamedev #gamedevtips #gamemaker #indiedev
#Solution6Months (cc: @GMShivers)
3分でできる 入射光の簡単な作り方 How to make Incident light effect easy If you like, please follow me !
#Solution6Months (cc: @GMShivers)
It's time. @pixel_coach is now oficially launched! Offering mentorship in #pixelart and #gamedev art. For more details (and a special launch offer!), join us over at discord.gg/uMfrqNF Note: Limited spots available.
#Solution6Months (cc: @GMShivers)
It took a bit more time than expected, and ended up on the longer side, but the Bonehead procedural animation tutorial is out! -- weaverdev.io/tutorials/proc… --
ATTN @GMShivers @MasterBismuth @kvance (Once again, the video's in English) #Solution6Months
I made the video "Talk about Micom Basic Magazine" 「ベーマガが日本のゲーム業界とゲーム音楽に与えた影響について」という動画を作りました。英語ですが日本語字幕入りですので、皆様どうぞ御覧ください。😀 youtube.com/watch?v=T5lbX-…
youtube.com
YouTube
Talk About Micom Basic Magazine
mat done btw i'm making props #gamedev #indiedev #Solution6Months #evocca @evoccacollege #3DSMax #3d
GIF of a handsome fella keeping fit. @GMShivers #vidyadash #solution6months #screenshotsaturday #gamedev
Rifle shootin Fully auto, hold button for 3-shot bursts #VidyaDash #screenshotsaturday #Solution6Months @GMShivers
Improved gunplay around crates and 360 degree rifle animations >:D #VidyaDash #Solution6Months #gamedev #gamemaker
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