#xcodetip search results
Xcode Tip: Indentation of code is one of the aspects of a good programmer. It makes your code more readable and understandable. I have a quick tip for you guys😃. #xcodeTip #iosDev
🔨 Xcode tip #17: Speed up Xcode UI tests by disabling UI animations and increasing layer speed. #xcodetip #xcode #iosengineer #macosengineer #iosdev
🔨 Product -> Perform Action -> Build With Timing Summary builds your project and reveals a summary under the View > Navigators > Reports > last build action. Make sure to select the "Recent" filter for revealing it. Can be insightful. #xcodetip #iosdev
🔨 Xcode tip #20: Clear Xcode caches and SDKs with the System Information app: > About this Mac > Storage > Developer #xcodetip #xcode #iosengineer #macosengineer #iosdev
🔨 Xcode tip #19: Keep simulator list short by deleting simulators you do not need. Window -> Devices and Simulators #xcodetip #xcode #iosengineer #macosengineer #iosdev
Xcode Tip: Working on storyboard requires more space or large screen. I have MacBook Air 13 inch and it really annoys me when my whole screen is covered up so I'll try to have more space, By closing some tabs quickly. 🚀Quick tip for you guys 😃! #iosdev #xcodeTip
Xcode Tip: Finding Media files is great problem for me specially when I'm working on big projects 😅. I always open assets to figure out the named of the images, If you often strike to such problem 😟. I have a quick tip for you 😃. #xcodeTip
🔨 Xcode tip #16: Self._printChanges() prints out the property which triggered the body reload in Xcode 13. #xcodetip #xcode #swiftui #iosengineer #macosengineer #iosdev
#XcodeTip: Did you know that you can fully focus on your main area pane(s) in full screen mode and bring in the Navigator & Inspector panes as an overlay when needed? Just move your mouse to the screens edges! Try it for yourself, it’s really neat when working on #SwiftUI views.
📣 Xcode Tip 📣 Open Quickly. Si necesitas buscar un archivo en la jerarquía de tu proyecto solo usa el atajo: command + mayusculas + O con eso te ahorras tiempo buscando archivo por archivo. #XcodeTip #iOSDev #MiraMiCodigo
Xcode Tip of the Day! You can rename any Xcode Simulator to a custom name of your choosing... Go to Product > Destination > Manage run destinations... > Simulators > and then double tap. #Xcode #XcodeTip
Xcode offers code generation for adding or replacing a completion handler based function with an async function (right click > Refactor > Convert Function to Async / Add Async Alternative / Add Async Wrapper). #xcodetip #iosdev
🔨 Xcode tip #23: Sort files and folders by name by right clicking on a folder and selecting "Sort By Name" #xcodetip #swifttip #iosdev
Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build. #xcodetip #iosdev
Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions! #xcodetip #iosdev
Xcode allows simulating different conditions when connecting a device, navigating to Window->Devices and Simulators->Devices. Makes it easy to simulate tough network conditions, thermal states or GPU states. #xcodetip #iosdev
🔨 Xcode tip #18: Fix all issues with control+option+command+f keyboard shortcut. Especially useful for adding required methods when conforming to protocols. #xcodetip #xcode #iosengineer #macosengineer #iosdev
🔨 Xcode tip #22: Autocomplete switch statement with control+option+command+f (Fix all issues). Requires writing "switch variable {}" and then it adds all the cases. #xcodetip #swifttip #iosdev
We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``. #xcodetip
Did you know that starting Xcode 14, you can supply a single 1024x1024-point app icon image that Xcode resizes to get all the icon sizes for iOS, iPadOS, and watchOS #xcode #xcodetip
Xcode Tip of the Day! You can rename any Xcode Simulator to a custom name of your choosing... Go to Product > Destination > Manage run destinations... > Simulators > and then double tap. #Xcode #XcodeTip
#XcodeTip: Use Xcode's built-in refactoring tools to rename variables, functions, and types across your entire codebase. To rename a symbol, select it and press ⌘+R. #Xcode #Swift #iOSDev
We can add link to functions in Xcode's documentation using the format ``Class\function``, for example, ``EffectApplier/addEffect(_:to:)``. #xcodetip
⇧⌘A is a real powerhouse of a keybinding - when used in the Simulator, it toggles light/dark mode, but when used in Xcode, it opens the Quick Actions dialog (aka command palette): #xcodetip
Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances #xcodetip
Shift+Command+A in the iOS simulator is a convenient way for verifying dark and light appearances #xcodetip
While refactoring it is convenient to use the Xcode’s feature of double clicking on a curly brace selects the whole code block. #xcodetip #iosdev
#XcodeTip: I often find myself importing the same frameworks in #Swift over & over again. With #OSLog adoption it got really annoying, so I created this to solve it: github.com/FlineDev/Found… Now, I just `import AppFoundation` & get access to all I need.🤩 And you can do it, too!
github.com
GitHub - FlineDev/FlineDevKit: Similar to `import SwiftUI`, this allows you to `import FlineDevKit`...
Similar to `import SwiftUI`, this allows you to `import FlineDevKit` to get access to all frameworks you commonly use. - FlineDev/FlineDevKit
Xcode offers code generation for adding or replacing a completion handler based function with an async function (right click > Refactor > Convert Function to Async / Add Async Alternative / Add Async Wrapper). #xcodetip #iosdev
Xcode 15 brings a support for bookmarking source code. We can bookmark files or specific lines. #xcodetip #iosdev
Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions! #xcodetip #iosdev
Xcode 15 comes with a live documentation preview and it sure is handy to see how the generated documentations looks like immediately. Can be enabled with choosing Editor > Assistant > Documentation Preview. #xcodetip #iosdev
Delimiter auto-completion works for curly and square braces, parentheses and quotation marks: Select the text you want to enclose, then type the start delimiter character. #XcodeTip
Xcode allows simulating different conditions when connecting a device, navigating to Window->Devices and Simulators->Devices. Makes it easy to simulate tough network conditions, thermal states or GPU states. #xcodetip #iosdev
Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build. #xcodetip #iosdev
Xcode has a Development Assets setting which defines a path to assets or code which should be only available in debug builds. For example, this opens up using additional images or anything like JSON data for creating rich SwiftUI previews. #xcodetip #iosdev
🔨 Product -> Perform Action -> Build With Timing Summary builds your project and reveals a summary under the View > Navigators > Reports > last build action. Make sure to select the "Recent" filter for revealing it. Can be insightful. #xcodetip #iosdev
🔨 SwiftUI previews can be reset if they fail to recover xcrun simctl --set previews delete all #xcodetip #swiftlang #iosdev
🔨 Resolving packages with command line is much more reliable compared to using Xcode. Especially when a project has more than 10 remote packages, then Xcode struggles a lot. I haven't had any resolve package errors after that. #xcodetip #swiftlang #iosdev
Xcode Tip: Indentation of code is one of the aspects of a good programmer. It makes your code more readable and understandable. I have a quick tip for you guys😃. #xcodeTip #iosDev
📣 Xcode Tip 📣 Open Quickly. Si necesitas buscar un archivo en la jerarquía de tu proyecto solo usa el atajo: command + mayusculas + O con eso te ahorras tiempo buscando archivo por archivo. #XcodeTip #iOSDev #MiraMiCodigo
🔨 Xcode tip #17: Speed up Xcode UI tests by disabling UI animations and increasing layer speed. #xcodetip #xcode #iosengineer #macosengineer #iosdev
🔨 Xcode tip #20: Clear Xcode caches and SDKs with the System Information app: > About this Mac > Storage > Developer #xcodetip #xcode #iosengineer #macosengineer #iosdev
🔨 Xcode tip #19: Keep simulator list short by deleting simulators you do not need. Window -> Devices and Simulators #xcodetip #xcode #iosengineer #macosengineer #iosdev
🔨 Xcode tip #11: Show only recent files and show only files with source control status filters in the project navigator can make it easier to jump between same files or reviewing changed files in larger projects. #xcode #iosengineer #xcodetip #iosdev
🔨 Xcode tip #16: Self._printChanges() prints out the property which triggered the body reload in Xcode 13. #xcodetip #xcode #swiftui #iosengineer #macosengineer #iosdev
Xcode Tip: Working on storyboard requires more space or large screen. I have MacBook Air 13 inch and it really annoys me when my whole screen is covered up so I'll try to have more space, By closing some tabs quickly. 🚀Quick tip for you guys 😃! #iosdev #xcodeTip
🔨 Product -> Perform Action -> Build With Timing Summary builds your project and reveals a summary under the View > Navigators > Reports > last build action. Make sure to select the "Recent" filter for revealing it. Can be insightful. #xcodetip #iosdev
🔨 Xcode tip #23: Sort files and folders by name by right clicking on a folder and selecting "Sort By Name" #xcodetip #swifttip #iosdev
🔨 Xcode tip #12: If you want to avoid validate settings warnings after upgrading to a new Xcode version, then bump the version value of "LastUpgradeCheck" in your MyProject.xcodeproj/project.pbxproj file #xcode #iosengineer #xcodetip #iosdev
Xcode Tip: Finding Media files is great problem for me specially when I'm working on big projects 😅. I always open assets to figure out the named of the images, If you often strike to such problem 😟. I have a quick tip for you 😃. #xcodeTip
🔨 Xcode tip #18: Fix all issues with control+option+command+f keyboard shortcut. Especially useful for adding required methods when conforming to protocols. #xcodetip #xcode #iosengineer #macosengineer #iosdev
Enabling RUN_DOCUMENTATION_COMPILER build setting in Xcode updates the project's documentation in the developer documentation window with each of the build. #xcodetip #iosdev
Xcode 15 has a quick action picker which can be triggered with Shift+Command+A. So much easier to discover different actions! #xcodetip #iosdev
Xcode Tip of the Day! You can rename any Xcode Simulator to a custom name of your choosing... Go to Product > Destination > Manage run destinations... > Simulators > and then double tap. #Xcode #XcodeTip
🔨 Xcode's Editor menu contains Create Preview and Create Library Item menu items which inserts a template #xcodetip #swifttip #iosdev
🔨 Xcode tip #22: Autocomplete switch statement with control+option+command+f (Fix all issues). Requires writing "switch variable {}" and then it adds all the cases. #xcodetip #swifttip #iosdev
🔨 Xcode tip #13: Simulator can record screen in Xcode 12.5. Use command+R for starting the screen recording. #xcode #iosengineer #xcodetip #iosdev
🔨 SwiftUI previews can be reset if they fail to recover xcrun simctl --set previews delete all #xcodetip #swiftlang #iosdev
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