
Kevin Harper
@AngryArray
Love the indie game community. Deep in XR for the past few years. Product Design Prototyper @Facebook Reality Labs, previously @ustwo.
내가 좋아할 만한 콘텐츠
Here is a thread showing prototypes that I have been moonlighting over the years. I don't feel comfortable sharing this stuff b/c I am like a hoarder, I feel like I will use it one day but I want to be a more open indie #gamedev. So here are a view videos of my #VR prototypes.
SKATE STORY Release Date Trailer - "Emptylands"
I had a Apple Vision Pro for years. #VisionPro
I want don’t want people to feel like I am not present while in VR.

2023 has been the most exciting year for VR that I have seen at GDC. Wait! Before you disagree bc you are here and don’t see a lot of VR promotion, that is the point. The industry was bloated with hype-train content for years. It’s now filtered down to its pure form. #GDC23

VICKY is an equitable and iterative #gamejam / #hackathon brainstorming technique that takes ~1 hour for a small team. Check out this talk by @AngryArray on how to apply it to your next jam. ALWAYS BE LEARNING youtube.com/watch?v=25TwN2… #gamedev #indiedevhour #nymakesgames
youtube.com
YouTube
VICKY: A 1-hour brainstorming technique for game jams - Unite...
Designers > Prototypers > Engineers at work.
Next week, I will start my new adventure at Facebook Reality Labs as a Product Design Prototyper. FRL is kind of an R&D arm of Facebook/Oculus VR and AR ambitions. My focus will be coming up with validated solutions through hands on iteration. about.fb.com/realitylabs/ YAY!

Oh hey, GDC unlocked my talk from 2018. I think some of the content is now a bit out dated but if you are interested, here is "Exploring the unsolved challenges of VR gaming." gdcvault.com/play/1024869/E…

Hey #GlobalGameJam If you are participating this weekend and you are looking for ways to come up with ideas. Here is a technique for you! If you are participating in the New York or in the German loc, I will be running teams through the brainstorming exercise virtually. #ggj21
Hallo Twitter. Here at ustwo I learned some skills that I think is useful to the indie dev community. I recently had the opportunity to share a brainstorming technique for game jams at Unite in Copenhagen. They just uploaded the video to YouTube. youtu.be/25TwN2Wu_EI

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