BennetJeutter's profile picture. Co-Founder @pixelsplitgames. #Gamedev Working on action #roguelite with fancy Inventory Management "Deadly Days: Roadtrip"🧟 Prev REVEIL, Shift 87, Indoorlands.

Bennet Jeutter

@BennetJeutter

Co-Founder @pixelsplitgames. #Gamedev Working on action #roguelite with fancy Inventory Management "Deadly Days: Roadtrip"🧟 Prev REVEIL, Shift 87, Indoorlands.

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Our latest pre-alpha trailer for Deadly Days: Roadtrip. What do you think? What the team has achieved in the last few weeks is incredible 🥰 Almost a new game. Feel free to signup for our playtest or visit us at Gamescom next week😄#indiegame #gamedev #indiedev #unrealengine


Wild EA launch for Deadly Days: Roadtrip! (100k+ units, 7.5k peak CCU, 87% positive). Now for the balancing act: Staggered vacations let the team recharge while production on the first updates begins. Healthy Team = Healthy Project. #gamedev #indiedev #studioculture


Bennet Jeutter reposted

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HandOfBlood's tweet image. ???????????????????????

What the heck is going on here? We just surpassed Counter Strike 2 in Germany? #gamedev #indiedev

BennetJeutter's tweet image. What the heck is going on here? We just surpassed Counter Strike 2 in Germany? #gamedev #indiedev

Bennet Jeutter reposted

Our JUST released game 'Deadly Days: Roadtrip' is featured on #NoTimeToLoot2025 A quite perfect fit, since looting and not having time to loot are two of the core mechanics of our #indiegame :D #pixelart #gaming #indiedev

pixelsplitgames's tweet image. Our JUST released game 'Deadly Days: Roadtrip' is featured on #NoTimeToLoot2025 

A quite perfect fit, since looting and not having time to loot are two of the core mechanics of our #indiegame :D

 #pixelart #gaming #indiedev

Bennet Jeutter reposted

15 Uhr ist Deadly Days Roadtrip Release. Wir freuen uns.

HandOfBlood's tweet image. 15 Uhr ist Deadly Days Roadtrip Release.
Wir freuen uns.

We finally fixed a persistent GPU crash bug. The breakthrough wasn't a new debugging tool, but a specific laptop from a beta tester. The real insight? In an un-reproducible crash, the hardware is often the critical piece you're missing. Don't debug in the dark. #gamedev #indiedev


Bennet Jeutter reposted

5 Days until EA launch of 'Deadly Days: Roadtrip'. ✅️ 1k+ Reviews ✅️ 96% Positive ✅️ 1.2k CCU (On our Demo) Super grateful & excited for the release on September 22. #pixelart #indiegame #madewithunreal #gamedev #gaming #deadlydaysroadtrip #comingsoon

pixelsplitgames's tweet image. 5 Days until EA launch of 'Deadly Days: Roadtrip'.

✅️ 1k+ Reviews

✅️ 96% Positive

✅️ 1.2k CCU

(On our Demo)

Super grateful & excited for the release on September 22.

#pixelart #indiegame #madewithunreal #gamedev #gaming #deadlydaysroadtrip #comingsoon

Call it uncool; it’s survival. Indies die from illiquidity. Monthly I update 3 scenarios and default to the pessimistic one, treating any upside as a bonus. Stress test: rev -50%, payments 60–90d late, costs +20%. Only proceed if worst-case leaves 6-12m runway. #gamedev #indiedev


Even though I am always impatient and can't wait for things to happen quickly enough, it is wonderful to see what time can achieve. #indiedev #gamedev #unreal

Just make it exist first, you can make it good later! #pixelart #gamedev #indiegame



Bennet Jeutter reposted

Good News!!! ‘Deadly Days: Roadtrip’ is coming to Gamescom and we are officially announcing to be working on the Early Access version! * More items * More enemies * More characters * More bioms * More game modes #gamedev #madewithunreal #indiegame #pixelart

pixelsplitgames's tweet image. Good News!!!

‘Deadly Days: Roadtrip’ is coming to Gamescom and we are officially announcing to be working on the Early Access version! 

* More items
* More enemies
* More characters
* More bioms
* More game modes

#gamedev #madewithunreal #indiegame #pixelart
pixelsplitgames's tweet image. Good News!!!

‘Deadly Days: Roadtrip’ is coming to Gamescom and we are officially announcing to be working on the Early Access version! 

* More items
* More enemies
* More characters
* More bioms
* More game modes

#gamedev #madewithunreal #indiegame #pixelart
pixelsplitgames's tweet image. Good News!!!

‘Deadly Days: Roadtrip’ is coming to Gamescom and we are officially announcing to be working on the Early Access version! 

* More items
* More enemies
* More characters
* More bioms
* More game modes

#gamedev #madewithunreal #indiegame #pixelart
pixelsplitgames's tweet image. Good News!!!

‘Deadly Days: Roadtrip’ is coming to Gamescom and we are officially announcing to be working on the Early Access version! 

* More items
* More enemies
* More characters
* More bioms
* More game modes

#gamedev #madewithunreal #indiegame #pixelart

Bennet Jeutter reposted

Disclaimer: It's our own game. BUT: We are really hyped for the launch this year. -> Deadly Days: Roadtrip 🍌🧟‍♂️🔫


Bennet Jeutter reposted

Hello #PitchYaGame, 🎁 Loot 🔫Shoot 🚜And mow down... 🧟🧟‍♀️🧟‍♂️🧟‍♀️🧟🧟‍♀️🧟‍♂️... ZOMBIE HORDES! ➡️'Deadly Days: Roadtrip'. ➡️A bullet heaven fever dream. ➡️Demo OUT NOW. ➡️Links and Info in the comments below. #gamedev #madewithunreal #indiegame


Bennet Jeutter reposted

Hallo @EASPORTSFC, as a publisher i habe to say: leck eier

HandOfBlood's tweet image. Hallo @EASPORTSFC, as a publisher i habe to say:

leck eier

Bennet Jeutter reposted

Good news, survivors! Our DEMO has launched today. We will be implementing various languages over the next few days. A major update will then be released for the Next-Fest on 09.06. YAY!!! Thanks to everyone, who took part in the playtests. It helped A LOT!💚 Link in the…

pixelsplitgames's tweet image. Good news, survivors!
Our DEMO has launched today. 

We will be implementing various languages over the next few days. A major update will then be released for the Next-Fest on 09.06. YAY!!! 
Thanks to everyone, who took part in the playtests. It helped A LOT!💚

Link in the…

Bennet Jeutter reposted

The development of 'Deadly Days: Roadtrip' continues at full speed. Take part in the final playtest now for free. Available until Sunday! What's new? * Workbench in Base * Reroll Mechanic * New Balancing * Enhanced Visuals & Performance * A LOT more t.ly/nOSz4


Setup GitHub Actions for our #UnrealEngine project a while ago. Quite common for larger studio, but for a small indie like us, it was an initiative. It's already proving its worth! Commit -> Auto build + upload to STEAM + Backtrace. Do you use build automation? #indiedev #gamedev


Bennet Jeutter reposted

Playtest #4 is live.

pixelsplitgames's tweet image. Playtest #4 is live.

Bennet Jeutter reposted

Hello Survivors, our next (and probably last) playtest will start end of the week. New zombies, items and maps included. To register check the link in the comments. It's just one click on our STEAM page. #wishlistwednesday #gamedev #roguelite #IndieGameTrends #pixelart

pixelsplitgames's tweet image. Hello Survivors,
our next (and probably last) playtest will start end of the week. New zombies, items and maps included.

To register check the link in the comments. It's just one click on our STEAM page.

#wishlistwednesday #gamedev #roguelite #IndieGameTrends #pixelart

Bennet Jeutter reposted

⚔️ GIVEAWAY ⚔️ The new demo for Asgard's Fall just released and to thank you and celebrate that, we're doing a gleam giveaway for a Steam Deck and some Steam keys for the game! 🥳 Good luck everyone! Enter here: gleam.io/JMawU/win-a-st… #Giveaway #AsgardsFall #SteamNextFest

smaex_official's tweet image. ⚔️ GIVEAWAY ⚔️

The new demo for Asgard's Fall just released and to thank you and celebrate that, we're doing a gleam giveaway for a Steam Deck and some Steam keys for the game! 🥳

Good luck everyone! 

Enter here:
gleam.io/JMawU/win-a-st…

#Giveaway #AsgardsFall #SteamNextFest

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